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8d1ece05ca
CMake fix Fix the innosetup and zip scripts for the new assets location
35 lines
1.4 KiB
Plaintext
35 lines
1.4 KiB
Plaintext
[Setup]
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AppVersion={#ApplicationVersion}
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AppName={cm:AppName}
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DefaultDirName={pf}\PPSSPP
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; Since no icons will be created in "{group}", we don't need the wizard
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; to ask for a Start Menu folder name:
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DisableProgramGroupPage=yes
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UninstallDisplayIcon={app}\PPSSPPWindows.exe
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OutputDir=.
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UsePreviousLanguage=no
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[CustomMessages]
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AppName={#ApplicationName}
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LaunchProgram=Start {#ApplicationName} after finishing installation
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[Files]
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Source: "PPSSPPWindows.exe"; DestDir: "{app}"
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Source: "PPSSPPWindows64.exe"; DestDir: "{app}"
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Source: "README.md"; DestName: "README.txt"; DestDir: "{app}"; Flags: isreadme
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; Special file to signify that we are installed, and not "portable" and should look for
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; configuration etc in the user's directory, not in our own subdirectory.
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Source: "notinstalled.txt"; DestName: "installed.txt"; DestDir: "{app}";
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Source: "assets\*.*"; DestDir: "{app}\assets"
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Source: "assets\shaders\*.*"; DestDir: "{app}\assets\shaders"
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Source: "assets\lang\*.ini"; DestDir: "{app}\assets\lang"
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Source: "assets\flash0\font\*.*"; DestDir: "{app}\assets\flash0\font"
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Source: "dx9sdk\8.1\Redist\D3D\x64\d3dcompiler_47.dll"; DestDir: "{app}"
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Source: "dx9sdk\8.1\Redist\D3D\x86\d3dcompiler_47.dll"; DestName: "d3dcompiler_47.x86.dll"; DestDir: "{app}"
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[Run]
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Filename: {app}\PPSSPPWindows.exe; Description: {cm:LaunchProgram,{cm:AppName}}; Flags: nowait postinstall skipifsilent
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[Icons]
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Name: "{commonprograms}\PPSSPP"; Filename: "{app}\PPSSPPWindows.exe"
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