ppsspp/GPU/GLES
Unknown W. Brackets 5009698cc0 Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
..
DepalettizeShaderGLES.cpp OpenGL dataformat cleanup - pass Draw::DataFormat to the GLRenderManager. 2019-10-24 22:41:41 +02:00
DepalettizeShaderGLES.h Common: Fix some unused ident and case warnings. 2019-06-22 13:22:12 -07:00
DepthBufferGLES.cpp GLES: Correct fragment precision check. 2018-12-23 20:16:59 -08:00
DrawEngineGLES.cpp OpenGL: Call ApplyDrawState before SoftwareTransform 2020-01-26 15:29:45 +01:00
DrawEngineGLES.h [spline/bezier]Surround with namespace Spline. 2018-10-07 23:54:28 +09:00
FragmentShaderGeneratorGLES.cpp Disable more texcoord math on terrible-precision PowerVR (it's really awful). Fixes #9189. 2019-02-26 10:39:17 +01:00
FragmentShaderGeneratorGLES.h GPU: Use more typesafe shader IDs. 2017-12-02 09:07:27 -08:00
FragmentTestCacheGLES.cpp OpenGL dataformat cleanup - pass Draw::DataFormat to the GLRenderManager. 2019-10-24 22:41:41 +02:00
FragmentTestCacheGLES.h GLES: Properly restore the pointer to the render manager in more places 2018-05-29 23:07:22 +02:00
FramebufferManagerGLES.cpp OpenGL dataformat cleanup - pass Draw::DataFormat to the GLRenderManager. 2019-10-24 22:41:41 +02:00
FramebufferManagerGLES.h GLES: Simplify depth download shader. 2018-12-18 21:47:21 -08:00
GPU_GLES.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
GPU_GLES.h GPU: Cancel shader preload on shutdown/lost. 2018-10-30 20:32:12 -07:00
ShaderManagerGLES.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
ShaderManagerGLES.h Merge pull request #11425 from xebra/refactor_spline_bezier 2018-11-04 17:04:29 +01:00
StateMappingGLES.cpp GPU: Respect stencil write mask on clear. 2019-03-16 19:42:18 -07:00
StateMappingGLES.h Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
StencilBufferGLES.cpp GLES: Fix stencil buffer upload at > 1x PSP. 2019-03-10 08:36:12 -07:00
TextureCacheGLES.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
TextureCacheGLES.h OpenGL dataformat cleanup - pass Draw::DataFormat to the GLRenderManager. 2019-10-24 22:41:41 +02:00
TextureScalerGLES.cpp Correct the wrong GL DataFormat enums 2019-10-24 23:01:45 +02:00
TextureScalerGLES.h Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
VertexShaderGeneratorGLES.cpp Apply the same Mali range culling "fix" in OpenGL. 2019-08-09 00:09:06 +02:00
VertexShaderGeneratorGLES.h Revert "Remove further remains of hardware skinning." 2018-04-10 12:22:41 +02:00