..
Debugger
Debugger: reset step counter on game stop.
2019-09-25 23:36:01 -07:00
Dialog
Io: Consistently use error codes with OpenFile().
2019-10-20 11:03:37 -07:00
ELF
Debugger: Add assembler to build.
2018-06-06 05:59:24 -07:00
FileLoaders
Io: Join loading/manager threads more explicitly.
2019-09-28 11:18:42 -07:00
FileSystems
Just return error if current directory not be setted.
2019-12-25 11:16:56 +08:00
Font
Font: Draw nothing for chars before first glyph.
2016-08-27 09:41:01 -07:00
HLE
Io: Update async priority more correctly.
2020-01-03 14:24:52 -08:00
HW
SasAudio: Cap the cycle estimate at 1200 to prevent crackling in FFT. Fixes #9956 .
2019-08-22 23:41:20 +02:00
MIPS
Fix vcrs disassembly
2019-10-30 22:35:13 +01:00
Util
Io: Consistently use error codes with OpenFile().
2019-10-20 11:03:37 -07:00
AVIDump.cpp
Fix avi dump via render buffer instead,
2019-06-04 07:54:17 +02:00
AVIDump.h
Fix Symbian Builds
2016-09-04 12:52:14 -04:00
Compatibility.cpp
Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
2019-11-30 22:44:59 +01:00
Compatibility.h
Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
2019-11-30 22:44:59 +01:00
Config.cpp
Touch controll grid snap
2019-12-19 00:41:32 +01:00
Config.h
Touch controll grid snap
2019-12-19 00:41:32 +01:00
ConfigValues.h
Core: Ignore case of GPU backend setting.
2019-06-22 12:49:15 -07:00
Core.cpp
UWP Window resizing support
2019-05-13 15:43:11 +08:00
Core.h
GE Debugger: Prevent hang on shutdown.
2018-06-11 14:54:42 -07:00
Core.vcxproj
sceUsbMic
2019-08-03 21:09:33 +03:00
Core.vcxproj.filters
sceUsbMic
2019-08-03 21:09:33 +03:00
CoreParameter.h
UI: Stop caching the draw context in coreParam.
2019-09-28 21:58:15 -07:00
CoreTiming.cpp
Add missing variable reset fixes #12002
2019-04-28 06:43:59 +02:00
CoreTiming.h
Oops, got these backwards.
2019-04-16 17:36:29 -07:00
CwCheat.cpp
Add the other gameIDs for euro tony hawk
2019-03-01 14:31:28 +01:00
CwCheat.h
Hardcode the cheats that work around the Tony Hawk jit issues. Temporary, horrible hack working around #3854 .
2019-03-01 10:56:17 +01:00
HDRemaster.cpp
Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha
2016-06-14 15:42:54 +08:00
HDRemaster.h
Identify remasters based on UMD_DATA hash.
2015-12-28 14:13:05 -08:00
Host.cpp
Windows: Initialize WindowsHost in EmuThread.
2017-05-05 06:53:48 -07:00
Host.h
GE Debugger: Refactor out stepping callback.
2018-09-01 09:41:20 -07:00
Loaders.cpp
http: Report errors reading discs.
2018-12-27 10:33:32 -08:00
Loaders.h
Pre-check the contents of ZIP files before allowing install.
2019-07-13 18:19:43 +02:00
MemMap.cpp
Core: Move config enums to separate file.
2018-06-23 10:59:18 -07:00
MemMap.h
Core: Fix memory range guard check.
2019-09-28 08:40:41 -07:00
MemMapFunctions.cpp
Core: Move config enums to separate file.
2018-06-23 10:59:18 -07:00
MemMapHelpers.h
Debugger: Run memory breakpoints on mobile.
2018-06-06 17:31:56 -07:00
Opcode.h
MemMap should not be included in MIPS.h.
2014-03-15 10:45:39 +01:00
PSPLoaders.cpp
Io: Consistently use error codes with OpenFile().
2019-10-20 11:03:37 -07:00
PSPLoaders.h
Core: Avoid detach for game loading thread.
2019-09-28 11:07:57 -07:00
Replay.cpp
Replay: Attempt to ignore reads in PSP/GAME.
2019-07-04 23:46:15 -07:00
Replay.h
Replay: Attempt to ignore reads in PSP/GAME.
2019-07-04 23:46:15 -07:00
Reporting.cpp
Merge pull request #12371 from unknownbrackets/thread-detach
2019-10-07 20:27:42 +02:00
Reporting.h
Reporting: Provide suggestions on negative reports.
2018-06-06 05:55:31 -07:00
SaveState.cpp
SaveState: Handle compression thread better.
2019-09-28 11:43:44 -07:00
SaveState.h
Added "oldest save" and "slots 1-5" as options for "auto load savestate"
2018-06-25 21:45:51 +01:00
Screenshot.cpp
Fix some further static analysis warnings
2019-06-18 01:08:25 +02:00
Screenshot.h
GE Debugger: Save with alpha for PNGs.
2017-12-21 23:47:49 -08:00
System.cpp
Add a compat.ini flag for software rendering, use it to force on in Darkstalkers
2019-10-27 20:54:36 +01:00
System.h
Core: Wait for background CPU load on exit.
2018-11-01 21:29:34 -07:00
TextureReplacer.cpp
Replacement: Allow region-specific settings.
2019-07-14 16:01:37 -07:00
TextureReplacer.h
Replacement: Allow region-specific settings.
2019-07-14 16:01:37 -07:00
ThreadEventQueue.h
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
WaveFile.cpp
Fix Symbian Builds
2016-09-04 12:52:14 -04:00
WaveFile.h
Fix Symbian Builds
2016-09-04 12:52:14 -04:00
WebServer.cpp
http: Ensure webserver shutdown on exit.
2019-09-28 11:12:12 -07:00
WebServer.h
http: Ensure webserver shutdown on exit.
2019-09-28 11:12:12 -07:00
x360_compat.h
[Xbox] Missings files
2014-03-02 11:16:56 -08:00