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Debugger
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Common: Rename Download to Request, and the old Request to ServerRequest.
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2023-07-21 22:12:00 +02:00 |
Dialog
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Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
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2023-07-23 11:30:04 +02:00 |
ELF
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Loader: Support HI16/16 pairs, not just LO16.
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2023-06-18 19:06:29 -07:00 |
FileLoaders
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Improved progress bar popups for downloads
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2023-07-18 15:13:44 +02:00 |
FileSystems
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First-boot memstick screen: Attempt to fix some logic holes
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2023-07-12 11:29:24 +02:00 |
Font
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HLE
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Add yield() function to tell the CPU that we're busy-waiting (rare) (#17862)
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2023-08-07 21:38:03 +02:00 |
HW
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Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu
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2023-08-03 16:19:18 +02:00 |
MIPS
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irjit: Simplify VecDo3.
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2023-08-13 10:40:47 -07:00 |
Util
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Common: Rename Download to Request, and the old Request to ServerRequest.
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2023-07-21 22:12:00 +02:00 |
AVIDump.cpp
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AVIDump.h
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Compatibility.cpp
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OpenXR - Tony Hawk mirroring hack better
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2023-07-02 20:29:59 +02:00 |
Compatibility.h
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OpenXR - Tony Hawk mirroring hack better
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2023-07-02 20:29:59 +02:00 |
Config.cpp
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Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu
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2023-08-03 16:19:18 +02:00 |
Config.h
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Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu
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2023-08-03 16:19:18 +02:00 |
ConfigSettings.cpp
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Move the report bool into the flags field
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2023-04-08 09:22:02 +02:00 |
ConfigSettings.h
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Move the report bool into the flags field
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2023-04-08 09:22:02 +02:00 |
ConfigValues.h
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Vulkan: Keep track of some timestamps in a frame
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2023-08-02 16:25:17 +02:00 |
ControlMapper.cpp
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Add back support for custom buttons to control analog inputs
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2023-05-08 10:46:28 +02:00 |
ControlMapper.h
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Add back support for custom buttons to control analog inputs
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2023-05-08 10:46:28 +02:00 |
Core.cpp
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SDL: Break out event processing from main loop
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2023-08-08 12:28:42 +02:00 |
Core.h
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SDL: Break out event processing from main loop
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2023-08-08 12:28:42 +02:00 |
Core.vcxproj
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irjit: Centralize native jit compile dispatch.
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2023-08-03 23:14:58 -07:00 |
Core.vcxproj.filters
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irjit: Centralize native jit compile dispatch.
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2023-08-03 23:14:58 -07:00 |
CoreParameter.h
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CoreTiming.cpp
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ReadSFO: Fix memory safety issues
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2023-05-01 13:52:16 +02:00 |
CoreTiming.h
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CwCheat.cpp
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Implement RetroAchievements challenge mode restrictions, and fix related bugs
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2023-07-08 21:55:32 +02:00 |
CwCheat.h
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HDRemaster.cpp
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HDRemaster.h
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Instance.cpp
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Instance.h
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KeyMap.cpp
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Translation cleanups
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2023-08-01 13:04:52 +02:00 |
KeyMap.h
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Input event and device enums (#17514)
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2023-05-26 18:40:13 +02:00 |
KeyMapDefaults.cpp
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Input event and device enums (#17514)
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2023-05-26 18:40:13 +02:00 |
KeyMapDefaults.h
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Loaders.cpp
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AndroidContentURI: Move code from the header to cpp. Some assorted cleanup, add a unit test for Download paths
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2023-05-16 16:08:51 +02:00 |
Loaders.h
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MemFault.cpp
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Debugger: Handle missing crash/block ptrs better.
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2023-07-23 18:01:00 -07:00 |
MemFault.h
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MemMap.cpp
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[MemArena] Honor MV_MIRROR_PREVIOUS on ReleaseView
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2023-06-22 00:01:38 +02:00 |
MemMap.h
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Debugger: Avoid unaligned reads in expressions.
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2023-04-12 01:14:30 -07:00 |
MemMapFunctions.cpp
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MemMapHelpers.h
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Opcode.h
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PSPLoaders.cpp
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PSPLoaders.h
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Replay.cpp
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Replay.h
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Reporting.cpp
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Improved progress bar popups for downloads
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2023-07-18 15:13:44 +02:00 |
Reporting.h
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Fix build with GCC13: various standard includes
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2023-04-05 00:20:14 +02:00 |
RetroAchievements.cpp
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Revert "Regression experiment: Temporarily revert to returning 0 from bad achievement memory accesses."
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2023-08-09 16:16:39 +02:00 |
RetroAchievements.h
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Fix issue where achievements wouldn't always activate when starting from frontends
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2023-07-23 23:40:53 +02:00 |
SaveState.cpp
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Implement RetroAchievements challenge mode restrictions, and fix related bugs
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2023-07-08 21:55:32 +02:00 |
SaveState.h
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previous slot shortcut
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2023-05-25 11:32:49 +00:00 |
Screenshot.cpp
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Screenshot.h
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System.cpp
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Actually fix the race condition. Can't do any initialization step while waiting.
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2023-07-24 12:08:15 +02:00 |
System.h
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ThreadEventQueue.h
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ThreadPools.cpp
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ThreadPools.h
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TiltEventProcessor.cpp
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Tilt: Add back inverse deadzone (low end radius). Allow choosing circular or per-axis.
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2023-05-22 10:13:57 +02:00 |
TiltEventProcessor.h
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WaveFile.cpp
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WaveFile.h
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WebServer.cpp
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Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
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2023-07-23 11:30:04 +02:00 |
WebServer.h
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x360_compat.h
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