.. |
Debugger
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Back out clearly inconsequential/useless .reserve() calls
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2023-12-29 08:27:56 +01:00 |
GEDebugger
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Minor: bugfix in texreplacer, darker alpha chessboard in texture viewer
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2023-12-28 19:46:36 +01:00 |
GPU
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Add a way to pass out error messages from VulkanLoad
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2024-01-15 11:22:33 +01:00 |
W32Util
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Folder browser (like when clicking Browse...): Preinitialize with the current folder.
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2024-01-25 12:47:37 +01:00 |
.gitignore
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Pass uvScale in as an argument to the vertex decoder
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2023-06-12 20:25:18 +02:00 |
aboutbox.rc
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Fix build with clang-cl
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2020-08-13 16:48:48 +02:00 |
BreakpointSmall.ico
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GE Debugger: Add breakpoint icon in state.
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2022-02-05 19:27:28 -08:00 |
BufferLock.h
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Add camera support for windows.
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2020-01-13 15:06:02 +08:00 |
build_windows.proj
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Windows: Add experimental MSBuild file to build x86 and x64 builds together.
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2017-03-13 14:27:09 +01:00 |
build-x64.cmd
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Update build-x64.cmd
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2019-01-16 11:41:01 -05:00 |
build-x86.cmd
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Added " guards to if not exists
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2019-01-16 11:39:34 -05:00 |
CaptureDevice.cpp
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Global: Cleanup some type/range checks.
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2022-12-10 21:13:37 -08:00 |
CaptureDevice.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
debugger.txt
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Breakpoint list at the bottom of the disassembly window
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2013-06-27 21:07:49 +02:00 |
DebugLog.bat
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Small fix for DebugLog.bat
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2014-04-01 22:16:44 +08:00 |
DinputDevice.cpp
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SDL input filtering
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2023-12-08 16:17:38 +01:00 |
DinputDevice.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
DSoundStream.cpp
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Add samplerate argument to NativeMix
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2023-03-24 14:48:53 +01:00 |
DSoundStream.h
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Remove polling requirement from DSound audio backend
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2023-03-24 10:40:10 +01:00 |
EmuThread.cpp
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Vulkan: Fix synchronization when shutting the GPU down in-game.
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2023-10-11 12:27:39 +02:00 |
EmuThread.h
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Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
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2018-02-07 16:00:29 +01:00 |
fix_2017.props
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Oops, this was left for debugging.
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2019-05-19 16:03:18 +02:00 |
git-version-gen.cmd
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Windows: Avoid calling git describe 3 times.
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2020-05-23 16:56:27 -07:00 |
icon1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InfoLog.bat
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Improve windows log
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2013-12-10 07:18:55 +08:00 |
InputBox.cpp
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1. remove some unused code
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2023-07-30 12:31:31 +08:00 |
InputBox.h
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Add a new "System" request for a username-password dialog box
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2023-06-22 08:58:29 +02:00 |
InputDevice.cpp
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Fix controller polling when there's no Host. Fixes #17187
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2023-03-26 00:33:07 +01:00 |
InputDevice.h
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Windows: Make InputDevice destructor virtual.
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2021-02-14 10:30:10 -08:00 |
main.cpp
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Folder browser (like when clicking Browse...): Preinitialize with the current folder.
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2024-01-25 12:47:37 +01:00 |
main.h
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Also delay-load the VFPU dialog, just because
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2021-11-13 22:24:30 +01:00 |
MainWindow.cpp
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Mouse wheel: Centralize the sending of KEY_UP events on a timer.
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2023-12-17 19:40:59 +01:00 |
MainWindow.h
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Remove the old AsyncFileDialog thingy
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2023-03-24 21:32:20 +01:00 |
MainWindowMenu.cpp
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Folder browser (like when clicking Browse...): Preinitialize with the current folder.
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2024-01-25 12:47:37 +01:00 |
MainWindowMenu.h
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Fix a particular type of race condition in file dialog requests
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2024-01-18 12:25:55 +01:00 |
mingw_defines.h
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fix mingw and msvc cmake builds.
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2018-03-23 03:18:13 +01:00 |
ppsspp_gold.ico
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Upload new Gold icon for Windows
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2020-01-12 10:11:41 +01:00 |
ppsspp.ico
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Add 256x256 icon to Windows icon file
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2014-12-24 13:48:00 -05:00 |
PPSSPP.manifest
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Windows: Mark PPSSPP as long path aware.
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2020-01-04 11:15:34 -08:00 |
ppsspp.rc
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Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues.
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2024-01-18 15:57:45 +01:00 |
PPSSPP.sln
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Proof-of-concept: libchdr works on Windows
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2023-09-29 10:05:19 +02:00 |
PPSSPP.vcxproj
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Proof-of-concept: libchdr works on Windows
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2023-09-29 10:05:19 +02:00 |
PPSSPP.vcxproj.filters
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Scan/remove -> edit symbols
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2023-07-17 16:38:24 +03:00 |
RawInput.cpp
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Implement full support for mouse input on Android
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2023-12-10 09:52:19 +01:00 |
RawInput.h
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Remove legacy input state usage on Windows.
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2017-03-14 22:07:05 -07:00 |
README.TXT
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
resource.h
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Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues.
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2024-01-18 15:57:45 +01:00 |
stdafx.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
stdafx.h
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Windows: Avoid C++ files for consistency.
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2021-05-09 17:00:48 -07:00 |
stop1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
TouchInputHandler.cpp
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Windows: Fix small atom leak.
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2023-03-15 22:02:36 -07:00 |
TouchInputHandler.h
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Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
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2021-04-17 22:34:35 +02:00 |
version.rc
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Windows: Update copyright year.
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2021-10-03 06:53:58 -07:00 |
WASAPIStream.cpp
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Add samplerate argument to NativeMix
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2023-03-24 14:48:53 +01:00 |
WASAPIStream.h
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Remove polling requirement from DSound audio backend
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2023-03-24 10:40:10 +01:00 |
WindowsAudio.cpp
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Cleanup: Split out the WASAPI code into its own file.
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2018-09-30 20:29:39 -07:00 |
WindowsAudio.h
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Add samplerate argument to NativeMix
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2023-03-24 14:48:53 +01:00 |
WindowsHost.cpp
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Mouse input: Approximate the old smoothing function
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2023-12-14 19:24:39 +01:00 |
WindowsHost.h
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Remove unused AccumulateMouseDeltas function on Windows
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2023-12-14 19:33:25 +03:00 |
XinputDevice.cpp
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[UI/Windows] Object out of scope optimization for better codegeneration (lower level scope)
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2023-12-20 12:35:02 +03:00 |
XinputDevice.h
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Some more XInput cleanup
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2023-11-11 11:08:22 +01:00 |
zipup.cmd
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Finally move flash0 into assets, fixing #9468 and #9520
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2017-04-01 00:20:53 +02:00 |