mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 22:10:01 +00:00
d8eede0b9a
These are being linked in by games, so defining them will log them when they are hit.
53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include "Globals.h"
|
|
#include "Core/Reporting.h"
|
|
#include "Core/HLE/HLE.h"
|
|
#include "GPU/GPUInterface.h"
|
|
#include "GPU/GPUState.h"
|
|
|
|
u32 sceDmacMemcpy(u32 dst, u32 src, u32 size)
|
|
{
|
|
if (!Memory::IsValidAddress(dst) || !Memory::IsValidAddress(src))
|
|
{
|
|
ERROR_LOG(HLE, "sceDmacMemcpy(dest=%08x, src=%08x, size=%i): invalid address", dst, src, size);
|
|
return 0;
|
|
}
|
|
|
|
DEBUG_LOG(HLE, "sceDmacMemcpy(dest=%08x, src=%08x, size=%i)", dst, src, size);
|
|
|
|
Memory::Memcpy(dst, Memory::GetPointer(src), size);
|
|
|
|
src &= ~0x40000000;
|
|
dst &= ~0x40000000;
|
|
if ((src >= PSP_GetVidMemBase() && src < PSP_GetVidMemEnd()) || (dst >= PSP_GetVidMemBase() && dst < PSP_GetVidMemEnd()))
|
|
gpu->UpdateMemory(dst, src, size);
|
|
return 0;
|
|
}
|
|
|
|
const HLEFunction sceDmac[] =
|
|
{
|
|
{0x617f3fe6, &WrapU_UUU<sceDmacMemcpy>, "sceDmacMemcpy"},
|
|
{0xd97f94d8, 0, "sceDmacTryMemcpy"},
|
|
};
|
|
|
|
void Register_sceDmac()
|
|
{
|
|
RegisterModule("sceDmac", ARRAY_SIZE(sceDmac), sceDmac);
|
|
}
|