ppsspp/Core/HLE
Henrik Rydgard 664d74a9b7 Another frameskipping attempt. Now: 0=no frameskip, 1=auto frameskipt, 2-9=fixed frameskip.
There is still some flicker remaining in non-buffered rendering that I can't seem to get rid off.
2013-08-16 01:00:26 +02:00
..
__sceAudio.cpp Fix typos. 2013-07-25 22:37:27 -07:00
__sceAudio.h Return error to blocked audio threads on release. 2013-06-05 12:20:07 -07:00
FunctionWrappers.h Add some sceNetInet stubs (used by pspradio) 2013-07-09 14:06:01 +02:00
HLE.cpp Update native + some very minor changes 2013-07-27 00:44:16 +02:00
HLE.h Improve performance of syscall resolving. 2013-07-06 15:14:50 -07:00
HLETables.cpp Some logging tweaks, fix running cpu tests on ARM 2013-07-30 01:09:10 +02:00
HLETables.h Use a custom RA for module funcs. Not used yet. 2013-05-26 10:28:08 -07:00
sceAtrac.cpp Fix a few minor typos + small reporting change. 2013-08-12 23:02:39 -07:00
sceAtrac.h Improve _AtracGenarateContext. 2013-06-09 19:06:24 +08:00
sceAudio.cpp Remove some unsigned < 0 comparisons. 2013-07-26 22:12:12 -07:00
sceAudio.h Fix some init/type warnings. 2013-05-31 23:14:29 -07:00
sceAudiocodec.cpp ARMJIT: Fix eatprefix, add DirtyInInV mapping, misc stuff 2013-07-30 18:15:48 +02:00
sceAudiocodec.h Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00
sceCcc.cpp Add one more missing sceCcc func. 2013-08-10 14:04:42 -07:00
sceCcc.h Listen to sceCccSetErrorChar*(), not used yet. 2013-07-20 21:51:22 -07:00
sceChnnlsv.cpp Clean up RE code in sceChnnlsv.{cpp,h} 2013-06-21 04:23:34 +10:00
sceChnnlsv.h Clean up RE code in sceChnnlsv.{cpp,h} 2013-06-21 04:23:34 +10:00
sceCtrl.cpp Specify byte order in sceCtrl as well. 2013-07-27 15:30:36 -07:00
sceCtrl.h Also replace the on-screen cross 2013-07-20 12:54:33 +02:00
sceDeflt.cpp Add missing debug log in sceDeflt. 2013-04-25 07:51:32 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Another frameskipping attempt. Now: 0=no frameskip, 1=auto frameskipt, 2-9=fixed frameskip. 2013-08-16 01:00:26 +02:00
sceDisplay.h Log some additional things during reporting. 2013-05-19 22:12:39 -07:00
sceDmac.cpp Add some unknown syscalls from reporting. 2013-06-30 12:05:14 -07:00
sceDmac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceFont.cpp Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
sceFont.h remove defines 2013-03-16 12:29:20 +08:00
sceGameUpdate.cpp Add reporting to a bunch of unimpl functions. 2013-05-19 22:12:37 -07:00
sceGameUpdate.h Add sceGameUpdate 2013-03-19 08:00:29 +08:00
sceGe.cpp Another frameskipping attempt. Now: 0=no frameskip, 1=auto frameskipt, 2-9=fixed frameskip. 2013-08-16 01:00:26 +02:00
sceGe.h Don't wait directly from GPUCommon, do it in sceGe. 2013-08-10 18:24:40 -07:00
sceHprm.cpp Add some syscall names that match by sha. 2013-05-19 22:12:39 -07:00
sceHprm.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceHttp.cpp Fix some minor warnings. 2013-07-07 20:31:04 -07:00
sceHttp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceImpose.cpp Always use iButtonPreference, fixes #2390. 2013-06-21 17:45:39 -07:00
sceImpose.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceIo.cpp Fix some correctness warnings. 2013-08-12 23:40:22 -07:00
sceIo.h Start and stop a separate thread for IO. 2013-08-11 11:51:36 -07:00
sceJpeg.cpp Try fixing sceJpegGetOutputInfo again 2013-08-07 16:39:42 -07:00
sceJpeg.h State save support for sceJpeg. 2013-07-05 10:56:55 +02:00
sceKernel.cpp Some logging tweaks, fix running cpu tests on ARM 2013-07-30 01:09:10 +02:00
sceKernel.h Some logging tweaks, fix running cpu tests on ARM 2013-07-30 01:09:10 +02:00
sceKernelAlarm.cpp Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelAlarm.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp Fix some variable hiding warnings. 2013-08-12 23:32:38 -07:00
sceKernelEventFlag.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelInterrupt.cpp Oops, lost these two lines editing. 2013-06-03 00:23:56 -07:00
sceKernelInterrupt.h Don't reschedule while interrupts are disabled. 2013-03-24 19:43:56 -07:00
sceKernelMbx.cpp Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelMbx.h Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelMemory.cpp Fix some variable hiding warnings. 2013-08-12 23:32:38 -07:00
sceKernelMemory.h Basically working implementation of TLS funcs. 2013-04-14 16:36:02 -07:00
sceKernelModule.cpp Fixed wrong log message 2013-08-14 07:22:22 +08:00
sceKernelModule.h sceKernelLoadExec() parameters fix 2013-07-14 17:07:24 +08:00
sceKernelMsgPipe.cpp Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelMsgPipe.h Implement a factory for kernel objects. 2012-12-28 13:55:22 -08:00
sceKernelMutex.cpp Fix some variable hiding warnings. 2013-08-12 23:32:38 -07:00
sceKernelMutex.h Implement sceKernelReferLwMutexStatus() and ByID(). 2013-02-24 22:50:48 -08:00
sceKernelSemaphore.cpp Fix some variable hiding warnings. 2013-08-12 23:32:38 -07:00
sceKernelSemaphore.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelThread.cpp Reschedule in sceKernelReferThreadStatus(). 2013-08-15 07:56:35 -07:00
sceKernelThread.h Optimize thread switching a bit. 2013-08-15 01:26:16 -07:00
sceKernelTime.cpp Reschedule in time spin loops. 2013-08-04 10:11:56 -07:00
sceKernelTime.h Replace some hleEatCycles() with actual PSP timing. 2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
sceKernelVTimer.h Implement DoState in VTimer 2013-03-02 17:23:28 +01:00
sceMd5.cpp Quick sceMd5 implementation, needs tests 2013-05-22 11:05:30 +02:00
sceMd5.h Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
sceMp3.cpp Fix a few minor typos + small reporting change. 2013-08-12 23:02:39 -07:00
sceMp3.h Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceMp4.cpp Add reporting to a bunch of unimpl functions. 2013-05-19 22:12:37 -07:00
sceMp4.h Add Register_sceMp4() 2013-04-28 08:25:30 +08:00
sceMpeg.cpp Fix some overflow/null deref warnings. 2013-08-12 23:33:52 -07:00
sceMpeg.h Specify memory layout in sceMpeg/scePsmf. 2013-07-27 15:53:30 -07:00
sceNet.cpp Fix some warnings. 2013-08-13 21:05:54 -07:00
sceNet.h Stubs and error checks. Fix a bad NID in sceUmd. 2013-03-24 22:41:42 +01:00
sceNp.cpp Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceNp.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceP3da.cpp Reduce log level that spam Sol Trigger heavily 2013-06-26 19:30:17 +08:00
sceP3da.h Add sceP3da 2013-03-15 20:16:45 +08:00
sceParseHttp.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePauth.cpp UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
scePauth.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
scePower.cpp Add a couple new HLE functions for logging. 2013-07-31 00:01:21 -07:00
scePower.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
scePsmf.cpp Fix some variable hiding warnings. 2013-08-12 23:32:38 -07:00
scePsmf.h Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel 2013-01-20 16:24:49 +08:00
scePspNpDrm_user.cpp Add SceNpDrmOpen to the table so it can be logged properly. 2013-08-14 09:23:58 -04:00
scePspNpDrm_user.h DLC encryption 2013-02-24 19:27:37 +02:00
sceRtc.cpp Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
sceRtc.h Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceSas.cpp logging tweak 2013-06-17 22:05:47 +02:00
sceSas.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
sceSsl.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceSsl.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUmd.cpp Add a couple new HLE functions for logging. 2013-07-31 00:01:21 -07:00
sceUmd.h Fix PSP_UMD_TYPE_GAME... 2013-05-24 19:52:46 +02:00
sceUsb.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUsb.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUtility.cpp Add some unknown syscalls from reporting. 2013-06-30 12:05:14 -07:00
sceUtility.h Correct sceUtilityGetSystemParamString() per tests. 2013-04-20 09:37:47 -07:00
sceVaudio.cpp Add some unknown syscalls from reporting. 2013-06-30 12:05:14 -07:00
sceVaudio.h Correct some error codes and init in Vaudio. 2013-05-19 15:50:52 -07:00