mirror of
https://github.com/hrydgard/ppsspp.git
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e01ca5b057
* Rename LogType to Log * Explicitly use the Log:: enum when logging. Allows for autocomplete when editing. * Mac/ARM64 buildfix * Do the same with the hle result log macros * Rename the log names to mixed case while at it. * iOS buildfix * Qt buildfix attempt, ARM32 buildfix
85 lines
2.9 KiB
C++
85 lines
2.9 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/HLE/sceHprm.h"
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#include "Core/MemMap.h"
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#include "Core/MIPS/MIPS.h"
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static u32 sceHprmPeekCurrentKey(u32 keyAddress) {
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DEBUG_LOG(Log::HLE,"0=sceHprmPeekCurrentKey(ptr)");
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Memory::Write_U32(0, keyAddress);
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return 0;
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}
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// TODO: Might make sense to reflect the headphone status of the host here,
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// if the games adjust their sound.
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static u32 sceHprmIsHeadphoneExist() {
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DEBUG_LOG(Log::HLE, "sceHprmIsHeadphoneExist()");
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return 0;
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}
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static u32 sceHprmIsMicrophoneExist() {
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DEBUG_LOG(Log::HLE, "sceHprmIsMicrophoneExist()");
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return 0;
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}
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static u32 sceHprmIsRemoteExist() {
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DEBUG_LOG(Log::HLE, "sceHprmIsRemoteExist()");
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return 0;
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}
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static u32 sceHprmRegisterCallback() {
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ERROR_LOG(Log::HLE, "UNIMPL %s", __FUNCTION__);
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return 0;
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}
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static u32 sceHprmUnregisterCallback() {
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ERROR_LOG(Log::HLE, "UNIMPL %s", __FUNCTION__);
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return 0;
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}
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static u32 sceHprmPeekLatch(u32 latchAddr) {
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DEBUG_LOG(Log::HLE,"sceHprmPeekLatch latchAddr %08x",latchAddr);
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return 0;
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}
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static u32 sceHprmReadLatch(u32 latchAddr) {
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DEBUG_LOG(Log::HLE,"sceHprmReadLatch latchAddr %08x",latchAddr);
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return 0;
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}
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const HLEFunction sceHprm[] =
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{
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{0X089FDFA4, nullptr, "sceHprm_089fdfa4", '?', "" },
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{0X1910B327, &WrapU_U<sceHprmPeekCurrentKey>, "sceHprmPeekCurrentKey", 'x', "x"},
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{0X208DB1BD, &WrapU_V<sceHprmIsRemoteExist>, "sceHprmIsRemoteExist", 'x', "" },
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{0X7E69EDA4, &WrapU_V<sceHprmIsHeadphoneExist>, "sceHprmIsHeadphoneExist", 'x', "" },
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{0X219C58F1, &WrapU_V<sceHprmIsMicrophoneExist>, "sceHprmIsMicrophoneExist", 'x', "" },
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{0XC7154136, &WrapU_V<sceHprmRegisterCallback>, "sceHprmRegisterCallback", 'x', "" },
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{0xFD7DE6CD, &WrapU_V<sceHprmUnregisterCallback>,"sceHprmUnregisterCallback", 'x', "" },
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{0X444ED0B7, nullptr, "sceHprmUnregitserCallback", '?', "" }, // Typo.
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{0X2BCEC83E, &WrapU_U<sceHprmPeekLatch>, "sceHprmPeekLatch", 'x', "x"},
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{0X40D2F9F0, &WrapU_U<sceHprmReadLatch>, "sceHprmReadLatch", 'x', "x"},
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};
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void Register_sceHprm()
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{
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RegisterModule("sceHprm", ARRAY_SIZE(sceHprm), sceHprm);
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}
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