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AudioFormat.cpp
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Merge separate NEON functions into the normal functions.
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2022-04-12 23:43:21 +02:00 |
AudioFormat.h
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Core: Remove disallowed register.
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2022-09-30 19:48:14 -07:00 |
BlockAllocator.cpp
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Global: Cleanup initialization/pointer checks.
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2022-12-10 21:13:36 -08:00 |
BlockAllocator.h
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Debugger: Add more metadata for memory usage.
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2021-02-15 15:01:21 -08:00 |
DisArm64.cpp
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[Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope)
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2023-12-20 12:33:56 +03:00 |
DisArm64.h
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Build: Add some missing include guards.
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2023-09-07 17:14:58 -07:00 |
GameDB.cpp
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GameDB: Add a mutex, and load on demand instead.
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2024-01-15 17:17:02 +01:00 |
GameDB.h
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GameDB: Add a mutex, and load on demand instead.
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2024-01-15 17:17:02 +01:00 |
GameManager.cpp
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Android memstick folder moves: Do recursive moves if in the same device. Drastically faster.
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2024-01-22 16:26:29 +01:00 |
GameManager.h
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[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
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2023-12-14 14:22:24 +03:00 |
MemStick.cpp
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Rework memstick moves between devices to copy, verify and then delete
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2024-01-22 21:52:39 +01:00 |
MemStick.h
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Rework memstick moves between devices to copy, verify and then delete
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2024-01-22 21:52:39 +01:00 |
PortManager.cpp
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Address more feedback, minor cleanup
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2023-07-21 10:30:06 +02:00 |
PortManager.h
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PortManager warning fix. The #pragma pack stuff was redundant anyway
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2023-08-10 17:15:57 +02:00 |
PPGeDraw.cpp
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[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
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2023-12-14 14:22:24 +03:00 |
PPGeDraw.h
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Savedata: Skip and defer texture exist check.
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2022-10-09 14:42:31 -07:00 |