ppsspp/Core/Util
2024-01-22 21:52:39 +01:00
..
AudioFormat.cpp Merge separate NEON functions into the normal functions. 2022-04-12 23:43:21 +02:00
AudioFormat.h Core: Remove disallowed register. 2022-09-30 19:48:14 -07:00
BlockAllocator.cpp Global: Cleanup initialization/pointer checks. 2022-12-10 21:13:36 -08:00
BlockAllocator.h Debugger: Add more metadata for memory usage. 2021-02-15 15:01:21 -08:00
DisArm64.cpp [Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:33:56 +03:00
DisArm64.h Build: Add some missing include guards. 2023-09-07 17:14:58 -07:00
GameDB.cpp GameDB: Add a mutex, and load on demand instead. 2024-01-15 17:17:02 +01:00
GameDB.h GameDB: Add a mutex, and load on demand instead. 2024-01-15 17:17:02 +01:00
GameManager.cpp Android memstick folder moves: Do recursive moves if in the same device. Drastically faster. 2024-01-22 16:26:29 +01:00
GameManager.h [Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params 2023-12-14 14:22:24 +03:00
MemStick.cpp Rework memstick moves between devices to copy, verify and then delete 2024-01-22 21:52:39 +01:00
MemStick.h Rework memstick moves between devices to copy, verify and then delete 2024-01-22 21:52:39 +01:00
PortManager.cpp Address more feedback, minor cleanup 2023-07-21 10:30:06 +02:00
PortManager.h PortManager warning fix. The #pragma pack stuff was redundant anyway 2023-08-10 17:15:57 +02:00
PPGeDraw.cpp [Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params 2023-12-14 14:22:24 +03:00
PPGeDraw.h Savedata: Skip and defer texture exist check. 2022-10-09 14:42:31 -07:00