mirror of
https://github.com/hrydgard/ppsspp.git
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2c204e8028
Retaining XP support, using SDK 7.1a (v120_xp.) Disables SSE2 flag on x64 since it's implied and causes compile warnings.
104 lines
3.4 KiB
XML
104 lines
3.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="GameInfoCache.cpp" />
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<ClCompile Include="GamepadEmu.cpp" />
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<ClCompile Include="NativeApp.cpp" />
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<ClCompile Include="ui_atlas.cpp" />
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<ClCompile Include="UIShader.cpp" />
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<ClCompile Include="OnScreenDisplay.cpp" />
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<ClCompile Include="EmuScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="GameScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="GameSettingsScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="MainScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="MiscScreens.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="ControlMappingScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="DevScreens.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="CwCheatScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="TouchControlLayoutScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="TouchControlVisibilityScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="TiltAnalogSettingsScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="TiltEventProcessor.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="InstallZipScreen.cpp">
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<Filter>Screens</Filter>
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</ClCompile>
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<ClCompile Include="Store.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="GameInfoCache.h" />
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<ClInclude Include="GamepadEmu.h" />
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<ClInclude Include="ui_atlas.h" />
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<ClInclude Include="UIShader.h" />
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<ClInclude Include="OnScreenDisplay.h" />
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<ClInclude Include="EmuScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="GameScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="GameSettingsScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="MainScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="MiscScreens.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="ControlMappingScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="DevScreens.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="CwCheatScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="TouchControlLayoutScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="TouchControlVisibilityScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="TiltAnalogSettingsScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="TiltEventProcessor.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="InstallZipScreen.h">
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<Filter>Screens</Filter>
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</ClInclude>
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<ClInclude Include="Store.h" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Screens">
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<UniqueIdentifier>{faee5dce-633b-4ba6-b19d-ea70ee3c1c38}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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