ppsspp/UI
2013-08-14 09:05:24 -04:00
..
EmuScreen.cpp ARMJIT: disable vi2f, it seems buggy. preliminary disabled impl of vcrsp.t. 2013-08-06 11:10:26 +02:00
EmuScreen.h Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises) 2013-07-31 18:08:31 +02:00
GameInfoCache.cpp Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
GameInfoCache.h Error handling improvements 2013-08-10 19:56:47 +02:00
GamepadEmu.cpp Address some complaints about touch button opacity 2013-08-10 19:23:50 +02:00
GamepadEmu.h Warning fixes, fix hw back button on Android 2013-07-20 20:49:08 +02:00
GameScreen.cpp More strings to translate 2013-08-13 18:18:01 +07:00
GameScreen.h More UI tweaks 2013-08-13 00:06:48 +02:00
GameSettingsScreen.cpp NewUI: Don't init audio if sound is disabled. And remove some stray newlines. 2013-08-14 09:05:24 -04:00
GameSettingsScreen.h Fix a bug where sound would never be initialised if a game is started with it off, then later enabled. 2013-08-14 08:47:10 -04:00
MainScreen.cpp More UI tweaks 2013-08-13 00:06:48 +02:00
MainScreen.h NewUI: Load games directly by press-and-hold on the main menu 2013-07-22 22:36:56 +02:00
MenuScreens.cpp Fix a bug where sound would never be initialised if a game is started with it off, then later enabled. 2013-08-14 08:47:10 -04:00
MenuScreens.h Merge pull request #2810 from papel/master 2013-07-18 12:08:50 -07:00
MiscScreens.cpp More UI tweaks 2013-08-13 00:06:48 +02:00
MiscScreens.h More UI tweaks 2013-08-13 00:06:48 +02:00
NativeApp.cpp Remove Stream VBO option. 2013-08-09 05:18:24 -04:00
OnScreenDisplay.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
PluginScreen.cpp Make more strings translatable. 2013-08-11 22:25:50 +07:00
PluginScreen.h Add basic NewUI in-game menu. 2013-07-21 13:31:46 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ui_atlas.cpp Update lang/ and zim assets. 2013-06-03 17:22:58 +08:00
ui_atlas.h Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough. 2013-04-17 16:39:01 +02:00
UI.vcxproj Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
UI.vcxproj.filters Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
UIShader.cpp Possible fix for onscreen buttons turning black sometimes. 2013-04-21 19:32:56 +02:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

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