.. |
Common
|
Bias towards the most recently written framebuffer
|
2022-08-17 23:51:05 +02:00 |
D3D11
|
Remove some unused code in FramebufferManagerD3D11.cpp/h
|
2022-08-16 12:15:40 +02:00 |
Debugger
|
After recording a GE dump, open an explorer window pointing at the file
|
2022-08-16 21:54:36 +02:00 |
Directx9
|
Oops, remove wrong comments
|
2022-08-17 10:09:12 +02:00 |
GLES
|
Clean up and comment framebuffer struct better, add bind sequence numbers
|
2022-08-17 10:09:11 +02:00 |
Software
|
GE Debugger: Fix crash on 0 count prim.
|
2022-08-14 16:17:04 -07:00 |
Vulkan
|
Merge pull request #15852 from hrydgard/more-code-cleanup
|
2022-08-16 20:16:53 -07:00 |
ge_constants.h
|
Clean up and comment framebuffer struct better, add bind sequence numbers
|
2022-08-17 10:09:11 +02:00 |
GeConstants.cpp
|
Debugger: Track texture usage too.
|
2021-02-15 15:01:23 -08:00 |
GeDisasm.cpp
|
More Log.h cleanup.
|
2020-08-16 14:48:54 +02:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPU.cpp
|
Remove the DX9 namespace, for consistency with the other backends
|
2022-08-16 21:49:16 +02:00 |
GPU.h
|
Some enum renaming, move RasterChannel to GPU.h.
|
2022-08-09 19:58:48 +02:00 |
GPU.vcxproj
|
Compiles on Vulkan, but doesn't yet work.
|
2022-08-06 18:27:03 +02:00 |
GPU.vcxproj.filters
|
Compiles on Vulkan, but doesn't yet work.
|
2022-08-06 18:27:03 +02:00 |
GPUCommon.cpp
|
Assorted minor cleanup
|
2022-08-16 10:55:44 +02:00 |
GPUCommon.h
|
Assorted minor cleanup
|
2022-08-16 10:55:44 +02:00 |
GPUInterface.h
|
Assorted minor cleanup
|
2022-08-16 10:55:44 +02:00 |
GPUState.cpp
|
Global: Reduce includes of common headers.
|
2022-01-30 16:35:33 -08:00 |
GPUState.h
|
Some enum renaming, move RasterChannel to GPU.h.
|
2022-08-09 19:58:48 +02:00 |
Math3D.cpp
|
Take the absolute value when measuring pixel size for line expansion.
|
2022-06-11 00:03:40 +02:00 |
Math3D.h
|
Add ARM64_NEON compile arch flag
|
2022-06-25 07:29:20 +02:00 |