ppsspp/Core/Dialog/PSPScreenshotDialog.cpp
Unknown W. Brackets a5fc0c49bc Look at the right bytes for screenshot mode.
Although, there's a bunch more needed to make this work properly.
2014-05-29 23:28:27 -07:00

131 lines
3.8 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/ChunkFile.h"
#include "Core/Dialog/PSPDialog.h"
#include "Core/Dialog/PSPScreenshotDialog.h"
#include "Core/HLE/sceKernel.h"
#include "Core/MemMap.h"
#include "Core/Reporting.h"
enum SceUtilityScreenshotType {
SCE_UTILITY_SCREENSHOT_TYPE_GUI = 0,
SCE_UTILITY_SCREENSHOT_TYPE_AUTO = 1,
SCE_UTILITY_SCREENSHOT_TYPE_SAVE = 2,
SCE_UTILITY_SCREENSHOT_TYPE_VIEW = 3,
// Names are just guesses based on status value behavior.
SCE_UTILITY_SCREENSHOT_TYPE_CONT_START = 100,
SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH = 101,
SCE_UTILITY_SCREENSHOT_TYPE_CONT_STOP = 102,
};
static const int SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V1 = 436;
static const int SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V2 = 928;
static const int SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V3 = 932;
#if COMMON_LITTLE_ENDIAN
typedef SceUtilityScreenshotType SceUtilityScreenshotType_le;
#else
typedef swap_struct_t<SceUtilityScreenshotType, swap_32_t<SceUtilityScreenshotType> > SceUtilityScreenshotType_le;
#endif
struct SceUtilityScreenshotParams {
pspUtilityDialogCommon base;
SceUtilityScreenshotType_le mode;
// TODO
};
PSPScreenshotDialog::PSPScreenshotDialog() : PSPDialog() {
}
PSPScreenshotDialog::~PSPScreenshotDialog() {
}
int PSPScreenshotDialog::Init(u32 paramAddr) {
// Already running
if (status != SCE_UTILITY_STATUS_NONE && status != SCE_UTILITY_STATUS_SHUTDOWN) {
ERROR_LOG_REPORT(HLE, "sceUtilityScreenshotInitStart(%08x): invalid status", paramAddr);
return SCE_ERROR_UTILITY_INVALID_STATUS;
}
params_ = PSPPointer<SceUtilityScreenshotParams>::Create(paramAddr);
if (!params_.IsValid()) {
ERROR_LOG_REPORT(HLE, "sceUtilityScreenshotInitStart(%08x): invalid pointer", paramAddr);
return SCE_KERNEL_ERROR_INVALID_POINTER;
}
switch ((u32)params_->base.size) {
case SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V1:
case SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V2:
case SCE_UTILITY_SCREENSHOTDIALOG_SIZE_V3:
break;
default:
ERROR_LOG_REPORT(HLE, "sceUtilityScreenshotInitStart(%08x): invalid size %d", paramAddr, (u32)params_->base.size);
return SCE_ERROR_UTILITY_INVALID_PARAM_SIZE;
}
mode = params_->mode;
status = SCE_UTILITY_STATUS_INITIALIZE;
return 0;
}
int PSPScreenshotDialog::Update(int animSpeed) {
if (UseAutoStatus()) {
if (status == SCE_UTILITY_STATUS_INITIALIZE) {
status = SCE_UTILITY_STATUS_RUNNING;
} else if (status == SCE_UTILITY_STATUS_RUNNING) {
if (mode == SCE_UTILITY_SCREENSHOT_TYPE_CONT_START) {
status = SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN;
} else {
status = SCE_UTILITY_STATUS_FINISHED;
}
} else if (status == SCE_UTILITY_STATUS_FINISHED) {
status = SCE_UTILITY_STATUS_SHUTDOWN;
}
}
return 0;
}
int PSPScreenshotDialog::ContStart() {
// Based on JPCSP http://code.google.com/p/jpcsp/source/detail?r=3381
if (status != SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN)
return SCE_ERROR_UTILITY_INVALID_STATUS;
// Check with JPCSPTrace log of Dream Club Portable
status = SCE_UTILITY_STATUS_FINISHED;
return 0;
}
void PSPScreenshotDialog::DoState(PointerWrap &p) {
PSPDialog::DoState(p);
auto s = p.Section("PSPScreenshotDialog", 0, 2);
if (!s)
return;
p.Do(mode);
if (s >= 2) {
p.Do(params_);
}
}