ppsspp/UI
Unknown W. Brackets 838de5b5c0 UI: Asynchronously load the game info screen.
No reason to wait, just need to keep the buttons hidden.

Intentionally hiding even the buttons below the possibly added buttons, so
we don't accidentally play "button keep away" with the user.
2016-08-07 16:35:57 -07:00
..
BackgroundAudio.cpp Avoid some unused variable warnings. 2016-08-05 10:48:18 -07:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp Fix scrolling in Combo Key setup. Fixes #8097. 2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ControlMappingScreen.cpp Remove some unused private properties. 2016-05-21 09:29:04 -07:00
ControlMappingScreen.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
CwCheatScreen.cpp Fix some type comparison warnings. 2016-08-05 10:47:45 -07:00
CwCheatScreen.h Cheat menu access from gameScreen + minor bugfix + 2016-06-20 11:33:02 +02:00
DevScreens.cpp Move the IR interpreter out into its own file. Rename it in the UI. First CMake and Android fixes. 2016-05-08 22:06:13 +02:00
DevScreens.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
DisplayLayoutEditor.cpp Buildfix for an older clang. 2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp x86jit: Fix params in Replace_fabsf. 2016-05-31 10:40:14 -07:00
DisplayLayoutScreen.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
EmuScreen.cpp Android: Detect and report power save mode. 2016-07-24 17:04:06 -07:00
EmuScreen.h Uncouple savestates from NativeApp some. 2016-05-27 20:41:37 -07:00
GameInfoCache.cpp Consistently resolve PBP paths, use /s in recent. 2016-06-26 20:33:25 -07:00
GameInfoCache.h UI: Correct a race condition when loading bgs. 2016-03-06 14:49:17 -08:00
GamepadEmu.cpp Make virtual gamepad visible from the start if button fading is on. They'll fade out after a while. 2016-01-17 20:31:10 +01:00
GamepadEmu.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
GameScreen.cpp UI: Asynchronously load the game info screen. 2016-08-07 16:35:57 -07:00
GameScreen.h UI: Asynchronously load the game info screen. 2016-08-07 16:35:57 -07:00
GameSettingsScreen.cpp Merge pull request #8888 from unknownbrackets/warnings 2016-08-06 10:59:06 +02:00
GameSettingsScreen.h Correct some initialization order warnings. 2016-08-05 10:46:11 -07:00
HostTypes.h Avoid directly calling osm from Core/GPU code. 2016-05-27 22:05:30 -07:00
InstallZipScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
InstallZipScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
MainScreen.cpp UI: Wrap browsing path if long. 2016-08-07 16:35:56 -07:00
MainScreen.h http: Load actual game list. 2016-07-04 00:16:58 -07:00
MiscScreens.cpp UI: Allow longer load errors to wrap. 2016-07-04 16:03:23 -07:00
MiscScreens.h UI: Minor header cleanup. 2016-03-06 14:49:14 -08:00
NativeApp.cpp Android: Detect and report power save mode. 2016-07-24 17:04:06 -07:00
OnScreenDisplay.cpp Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
OnScreenDisplay.h Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
PauseScreen.cpp Correct some initialization order warnings. 2016-08-05 10:46:11 -07:00
PauseScreen.h Generate mipmap levels for screenshot views. 2016-06-12 07:15:45 -07:00
ProfilerDraw.cpp Fix compile errors when profiler is enabled. 2015-11-25 18:44:32 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp http: Set an explicit timeout on HTTP connect. 2016-07-04 09:46:19 -07:00
RemoteISOScreen.h http: Load actual game list. 2016-07-04 00:16:58 -07:00
ReportScreen.cpp Auto-disable CRC reporting in power save mode. 2016-07-24 17:31:41 -07:00
ReportScreen.h Show feedback when the compatibility is submitted. 2016-07-04 12:12:40 -07:00
SavedataScreen.cpp Add some missing override definitions. 2016-05-21 09:29:03 -07:00
SavedataScreen.h Correct some initialization order warnings. 2016-08-05 10:46:11 -07:00
Store.cpp UI: Minor header cleanup. 2016-03-06 14:49:14 -08:00
Store.h UI: Minor header cleanup. 2016-03-06 14:49:14 -08:00
TiltAnalogSettingsScreen.cpp UI: Add tags to all the scroll views. 2016-01-22 22:52:13 -08:00
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TiltEventProcessor.cpp Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp UI: Set tags on tab views, in the typical case. 2016-01-22 22:39:58 -08:00
TouchControlLayoutScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlVisibilityScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlVisibilityScreen.h Possibly fix weird control visibility issue #7417 although I don't quite get it.. 2015-02-04 10:43:49 +01:00
ui_atlas.cpp Update font atlas (Chinese, Korean updates) 2016-02-14 13:44:10 +01:00
ui_atlas.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj http: Add a screen under tools for the server. 2016-07-03 22:13:47 -07:00
UI.vcxproj.filters http: Add a screen under tools for the server. 2016-07-03 22:13:47 -07:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////