ppsspp/Common
2016-03-20 19:31:02 +01:00
..
Crypto Oops 2014-12-07 21:31:44 +01:00
GL Android EGL: Experiment: Only apply the 16-bit workaround on really old devices. 2016-03-13 15:17:31 +01:00
Vulkan Vulkan: Enable mipmapping 2016-03-20 19:31:02 +01:00
ABI.cpp x86jit: Fix a copy/paste error. 2015-01-18 13:26:14 -08:00
ABI.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
Arm64Emitter.cpp Add missing include files to unittest 2015-10-24 13:24:05 -03:00
Arm64Emitter.h arm64: Add TST alias to the emitter. 2015-09-08 20:06:53 -07:00
ArmABI.cpp Deleted some doubled #includes. 2013-09-27 21:38:07 +02:00
ArmABI.h Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices. 2012-11-23 19:41:35 +01:00
ArmCommon.h ARM64: Port over some missing VFPU instructions from ARM. Not much left now. 2015-04-06 18:13:30 +02:00
ArmCPUDetect.cpp Show some cpu name if possible on Android. 2015-06-26 21:55:51 -07:00
ArmEmitter.cpp ARM32 emitter: Tighten up distance check for forward jumps. Was off by one. 2016-01-30 21:38:42 +01:00
ArmEmitter.h ARM32: Disasm and emit NEON shifts-by-immediate 2015-07-09 00:24:57 +02:00
ArmThunk.cpp Fix stack overflow on x64 with memchecks, darn it. 2014-02-16 19:18:08 -08:00
Atomic_GCC.h Symbian buildfix 2015-01-11 18:16:15 +01:00
Atomic_Win32.h Avoid min/max issues from Atomics.h. 2015-02-01 11:55:02 -08:00
Atomics.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
BitSet.h Transplant Dolphin's ARM64 emitter over. Not hooked up to anything (yet...) 2014-12-15 22:09:26 +01:00
ChunkFile.cpp Save the game title in savestates, if available. 2016-01-23 12:56:36 -08:00
ChunkFile.h Save the game title in savestates, if available. 2016-01-23 12:56:36 -08:00
CodeBlock.h Port the x86 and ARM emitters over to use the generic CodeBlock class 2014-12-15 22:32:55 +01:00
ColorConv.cpp Fixed some errors from PVS-Studio in Common project 2015-12-25 09:49:26 +03:00
ColorConv.h Fix Direct3D9 framebuffer upload conversion funcs. 2015-05-25 10:47:37 -07:00
ColorConvNEON.cpp Oops, typo. 2015-05-23 12:20:00 -07:00
ColorConvNEON.h Add a NEON 4444 flip color conversion func. 2015-05-23 11:30:07 -07:00
Common.h Don't assume _MSC_VER / _WIN32 mean x86/x64. 2016-01-03 15:07:36 -08:00
Common.vcxproj Hook up Vulkan on Android, no idea if it works. Move VulkanContext to Common. 2016-03-20 19:30:11 +01:00
Common.vcxproj.filters Hook up Vulkan on Android, no idea if it works. Move VulkanContext to Common. 2016-03-20 19:30:11 +01:00
CommonFuncs.h Get rid of a bunch of more uses of stat64 on Windows. 2015-09-23 09:48:55 +02:00
CommonTypes.h Rename u24 to u24_be. 2013-10-05 02:52:33 +08:00
CommonWindows.h Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
ConsoleListener.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
ConsoleListener.h Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
CPUDetect.cpp Fixed some errors from PVS-Studio in Common project 2015-12-25 09:49:26 +03:00
CPUDetect.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
DbgNew.h Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
FakeCPUDetect.cpp Introduce fake vertex decoder JIT as well. 2014-11-13 17:10:29 +10:00
FakeEmitter.h Introduce fake vertex decoder JIT as well. 2014-11-13 17:10:29 +10:00
FileUtil.cpp Replace some calls to fopen with File::OpenCFile (utf8). 2016-01-17 15:59:20 +01:00
FileUtil.h Fixed some errors from PVS-Studio in Common project 2015-12-25 09:49:26 +03:00
FixedSizeQueue.h Fixed some errors from PVS-Studio in Core project 2015-12-31 10:25:11 +03:00
GraphicsContext.h Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp 2016-03-20 19:30:11 +01:00
KeyMap.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
KeyMap.h Fix assorted key mapping issues affecting Shield and probably pads in general on Android. See #7976 2015-09-17 22:46:59 +02:00
Log.h Try a different format of HLE logging. 2015-03-22 20:49:42 -07:00
LogManager.cpp Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
LogManager.h Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
MathUtil.h Don't set ARM "FastMode". Not worth the compat impact as is, could be made smarter. Should help issue #7234 2015-07-19 18:22:22 +02:00
MemArena.cpp Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
MemArena.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
MemoryUtil.cpp Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
MemoryUtil.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
MipsCPUDetect.cpp Add Mips CPU Detection. 2014-11-19 08:51:15 +10:00
MipsEmitter.cpp mips: Prevent compilation of an easy mistake. 2014-12-13 19:38:43 -08:00
MipsEmitter.h Merge pull request #7178 from unknownbrackets/mips-emitter 2014-12-18 22:22:36 +01:00
Misc.cpp Convert FormatMessage() to utf-8 to fix locale. 2014-09-27 09:04:24 -07:00
MsgHandler.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
MsgHandler.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
stdafx.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
stdafx.h [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
StringUtils.cpp ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
StringUtils.h ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
Swap.h Common: avoid redefining bswap* via <sys/types.h> on BSDs 2015-05-26 15:20:11 +03:00
ThreadPools.cpp Some more UI stuff. 2013-06-02 23:46:03 +02:00
ThreadPools.h Some more UI stuff. 2013-06-02 23:46:03 +02:00
ThreadSafeList.h Cleanup and comments in sceGe.cpp 2015-07-24 19:52:42 +02:00
Thunk.cpp Oops, still had an unaligned stack in some thunks. 2014-02-23 16:56:27 -08:00
Thunk.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
Timer.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
Timer.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
x64Analyzer.cpp Revert "Better wrapper system, and fixed warnings" 2012-11-05 10:05:09 +01:00
x64Analyzer.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
x64Emitter.cpp x86-64: Fix L bit in VEX instruction emitter. Ported fix from Citra. 2016-02-28 13:07:24 +01:00
x64Emitter.h x64Emitter: add RCPPS and RCPSS SSE instructions 2015-08-23 16:43:07 +02:00
XboxCPUDetect.cpp [Xbox] Missings files 2014-03-02 11:16:56 -08:00