ppsspp/android/jni
2015-10-24 23:24:06 +02:00
..
Android.mk Use a common ShaderId class. Start moving shader ID code to GPU/Common 2015-10-24 23:24:06 +02:00
app-android.cpp Remove native audio mixer (Unused in PPSSPP) and stb_vorbis 2015-09-19 10:43:58 +02:00
app-android.h Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
Application.mk Restore the x86 build. 2015-04-06 18:13:37 +02:00
Arm64EmitterTest.cpp For consistency, push fp regs here too. 2015-06-14 09:24:56 -07:00
Arm64EmitterTest.h Add "Arm64EmitterTest" which can run on startup to play around with instructions. 2015-04-06 18:13:26 +02:00
ArmEmitterTest.cpp Some casting cleanup, misc 2015-04-06 18:13:06 +02:00
ArmEmitterTest.h Make the armjit branch compile on Blackberry, compatible with iOS. Still crashes on ArmEmitterTest(). 2012-12-13 11:41:30 +10:00
Locals.mk Compile with -mstackrealign on Android-x86, "fixing" mystery crashes on Zenfone. 2015-07-22 21:03:27 +02:00
native_audio.cpp Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
native_audio.h Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
native-audio-so.cpp Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
native-audio-so.h Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
TestRunner.cpp Remove glstate usage except in the GPU implementation. Prepare for moving it into PPSSPP. 2015-09-06 12:42:15 +02:00
TestRunner.h Restore a log statement, #pragma once. 2013-03-07 00:27:00 +01:00