ppsspp/GPU/Common/DepalettizeShaderCommon.h
2017-11-05 10:40:21 +01:00

35 lines
1.2 KiB
C++

// Copyright (c) 2014- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <cstdint>
#include "GPU/ge_constants.h"
#include "GPU/Common/ShaderCommon.h"
static const int DEPAL_TEXTURE_OLD_AGE = 120;
void GenerateDepalShader(char *buffer, GEBufferFormat pixelFormat, ShaderLanguage language);
class DepalShaderCacheCommon {
public:
virtual ~DepalShaderCacheCommon() {}
protected:
uint32_t GenerateShaderID(uint32_t clutMode, GEBufferFormat pixelFormat) const;
uint32_t GetClutID(GEPaletteFormat clutFormat, uint32_t clutHash) const;
};