ppsspp/UI
2017-11-06 23:48:47 +01:00
..
BackgroundAudio.cpp When what we need is a shared_ptr, we should just go ahead and use one. 2017-05-18 13:28:56 +02:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp Fix scrolling in Combo Key setup. Fixes #8097. 2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ControlMappingScreen.cpp Fix typo causing Y axis in joystick tester not to be mirrored correctly if backwards. Should fix #9300 2017-09-29 20:51:59 +02:00
ControlMappingScreen.h Make control mapping pop-up title translatable 2017-08-17 23:10:12 +02:00
CwCheatScreen.cpp Simplify some cwc detection code, respect _C2 as activation. 2017-05-31 11:58:24 +02:00
CwCheatScreen.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
DevScreens.cpp Remove snprintf compatibility hacks for MSVC versions before 2015 2017-08-31 16:46:54 +02:00
DevScreens.h Make dev menu pop-up title translatable 2017-08-17 23:10:12 +02:00
DisplayLayoutEditor.cpp Buildfix for an older clang. 2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
DisplayLayoutScreen.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
EmuScreen.cpp Vulkan: Better way to make sure we bind the backbuffer at some point. 2017-11-06 23:48:47 +01:00
EmuScreen.h Start refactoring things to be more vulkan-friendly 2017-05-30 09:36:17 +02:00
GameInfoCache.cpp Add new format to CWC as well, don't think it's worth auto-rename. 2017-05-30 12:20:33 +02:00
GameInfoCache.h Fix a bunch of emu features for Homebrew by better identification. 2017-05-30 12:20:29 +02:00
GamepadEmu.cpp System: Use a separate API for bool props. 2017-04-29 17:35:12 -07:00
GamepadEmu.h UI: Fix fade-out when editing touch controls. 2017-06-03 09:45:53 -07:00
GameScreen.cpp Oops, missed this one:]. 2017-05-30 12:20:35 +02:00
GameScreen.h UI: Allow choosing game bgs for all UI. 2017-04-02 10:48:38 -07:00
GameSettingsScreen.cpp Remove the setting to run the display list interpreter on a separate thread. 2017-11-05 23:21:26 +01:00
GameSettingsScreen.h Initial work on supporting sustained perf mode 2017-08-15 16:41:13 +02:00
HostTypes.h Fix to partial restarts (when switching backends), plus misc. Helps #9666 2017-05-05 12:31:06 +02:00
InstallZipScreen.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
InstallZipScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
MainScreen.cpp Many reported ANRs were from homebrew installs. Make sure installs run on the background thread. 2017-05-18 14:21:13 +02:00
MainScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
MiscScreens.cpp Add credit developer 2017-06-11 20:44:41 +07:00
MiscScreens.h UI: Add simple support for a custom background. 2017-03-26 07:52:46 -07:00
NativeApp.cpp Integrate sceUsbGps and sceUsbCam with Android 2017-08-27 17:19:11 +03:00
OnScreenDisplay.cpp Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
OnScreenDisplay.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
PauseScreen.cpp Core: Refactor repeating disc id homebrew code. 2017-06-03 15:29:08 -07:00
PauseScreen.h When what we need is a shared_ptr, we should just go ahead and use one. 2017-05-18 13:28:56 +02:00
ProfilerDraw.cpp More vulkan microoptimizations. Add more profiler scopes. 2017-08-18 13:48:11 +02:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp Add a new translation category for the remote ISO feature 2017-08-16 23:39:30 +02:00
RemoteISOScreen.h UI: Keep Back buttons consistent in http settings. 2017-03-22 00:03:45 -07:00
ReportScreen.cpp Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
ReportScreen.h Reporting: Add compat description to UI. 2017-05-29 09:48:18 -07:00
SavedataScreen.cpp When what we need is a shared_ptr, we should just go ahead and use one. 2017-05-18 13:28:56 +02:00
SavedataScreen.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
Store.cpp Many reported ANRs were from homebrew installs. Make sure installs run on the background thread. 2017-05-18 14:21:13 +02:00
Store.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TextureUtil.cpp When what we need is a shared_ptr, we should just go ahead and use one. 2017-05-18 13:28:56 +02:00
TextureUtil.h More paranoia 2017-05-18 13:29:00 +02:00
TiltAnalogSettingsScreen.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltAnalogSettingsScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp UI: Add some missing overrides. 2017-06-06 19:50:19 -07:00
TouchControlLayoutScreen.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
TouchControlVisibilityScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlVisibilityScreen.h Possibly fix weird control visibility issue #7417 although I don't quite get it.. 2015-02-04 10:43:49 +01:00
ui_atlas.cpp qt: Build Qt frontend with CMake. Requires Qt5. 2016-10-17 23:45:21 +02:00
ui_atlas.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj Revert unintentional change from: 429bf5d8b3 2017-03-23 11:54:54 +01:00
UI.vcxproj.filters Break out image file management from DrawContext (thin3d) 2017-01-24 20:58:59 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

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/////////////////////////////////////////////////////////////////////////////