ppsspp/Core
Unknown W. Brackets a73b15b963 In multithreadead, load the game async.
This way if it takes time to load, things aren't frozen while it's doing
that.  This allows us to show any sort of loading animation or etc. we
want.

Before, it might show a odd looking game select screen while loading, and
then finally go to black.  Now it immediately goes to black.

Fixes #2030.
2014-01-19 14:41:01 -08:00
..
Debugger More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Dialog Moving the lang mapping to Config clears up some obcure file-to-file build dependency. 2014-01-03 19:04:43 +01:00
ELF Missed one, try to fix Blackberry too. 2013-12-30 21:52:09 -08:00
FileSystems The total size of umd0: is in blocks. 2014-01-11 08:34:04 -08:00
Font Kill the "packagedFont" hack, correctly fixed now. 2013-12-10 23:19:25 -08:00
HLE Eat some cycles when flipping the framebuffer. 2014-01-19 12:53:19 -08:00
HW Key off the envelope when the VAG/etc. ends. 2014-01-13 21:42:42 -08:00
MIPS Avoid an infinite loop on bad stack walk. 2014-01-18 09:58:48 -08:00
Util Don't use strstr for single character search terms 2013-12-30 21:48:36 -08:00
CMakeLists.txt
Config.cpp Fix bug where SmallScreen setting wouldn't save right. 2014-01-16 10:03:48 +01:00
Config.h Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen. 2014-01-16 00:22:39 +01:00
Core.cpp windows: Check PSP_IsInited() in more places. 2014-01-19 14:25:12 -08:00
Core.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Core.vcxproj Add a bunch more missing cstring includes. 2013-12-30 21:37:19 -08:00
Core.vcxproj.filters Add a bunch more missing cstring includes. 2013-12-30 21:37:19 -08:00
CoreParameter.h
CoreTiming.cpp
CoreTiming.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
CwCheat.cpp Fixed cwcheat 0x0 > 0x80000000 bug 2014-01-19 23:55:42 +08:00
CwCheat.h
HDRemaster.cpp
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Host.h Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Loaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Loaders.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMap.cpp When loading a savestate with more ram, realloc. 2014-01-08 00:06:27 -08:00
MemMap.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMapFunctions.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
PSPLoaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
PSPLoaders.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
PSPMixer.cpp
PSPMixer.h
Reporting.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
Reporting.h
SaveState.cpp Android/Linux buildfix. 2014-01-18 14:05:32 -08:00
SaveState.h "Next Slot" control mapping 2014-01-07 15:56:04 +01:00
System.cpp In multithreadead, load the game async. 2014-01-19 14:41:01 -08:00
System.h In multithreadead, load the game async. 2014-01-19 14:41:01 -08:00
ThreadEventQueue.h