ppsspp/Common/GPU/Vulkan
2021-07-10 23:33:46 +02:00
..
thin3d_vulkan.cpp Draw: Assert sampler bindings are in valid ranges. 2021-06-12 10:10:42 -07:00
VulkanContext.cpp Turn off all 16-bit formats if B5G6R5 format is not available. 2021-07-10 23:33:46 +02:00
VulkanContext.h Test parsing of generated OpenGL shaders too (by using glslang). 2020-10-31 18:32:43 +01:00
VulkanDebug.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
VulkanDebug.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanImage.cpp Add some checks trying to prevent creation of 0 sized textures. 2021-02-13 11:33:15 +01:00
VulkanImage.h Vulkan: Fix image layout issues after compute shader uploads. 2021-01-30 23:09:42 +01:00
VulkanLoader.cpp Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
VulkanLoader.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanMemory.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
VulkanMemory.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanQueueRunner.cpp thin3d: Add a way to query the current render target for debugging. 2020-12-13 00:20:13 +01:00
VulkanQueueRunner.h Address feedback about recent changes 2020-10-19 22:50:31 +02:00
VulkanRenderManager.cpp Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
VulkanRenderManager.h Safety, comments 2020-11-02 10:02:52 +01:00