ppsspp/Common
2018-03-11 17:14:11 +01:00
..
Crypto Additional UWP preparations 2017-02-25 09:57:14 +01:00
GL android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
Vulkan Fixes to vulkan restart logic on Android. Should help #10696 2018-03-11 17:14:11 +01:00
ABI.cpp cmake: Use preprocessor for conditional compilation in Common 2016-10-11 16:55:29 +02:00
ABI.h
Arm64Emitter.cpp arm64jit: Negate in ADDI2R/SUBI2R as well. 2017-12-30 11:11:04 -08:00
Arm64Emitter.h arm64jit: Use CMN for CMPI2R if possible. 2017-12-29 17:30:13 -08:00
ArmABI.cpp Small changes to make Common and Core build under my preliminary UWP setup. 2017-02-24 18:59:41 +01:00
ArmABI.h
ArmCommon.h
ArmCPUDetect.cpp Corrections, some %i->%d around other code as well. 2017-05-30 13:52:29 +02:00
ArmEmitter.cpp Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
ArmEmitter.h Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
Atomic_GCC.h
Atomic_Win32.h Patches to make it possible to compile with mingw, pt. 1 2017-08-29 18:27:46 +02:00
Atomics.h
BitSet.h Follow the ARM64 ABI better (update the frame pointer). 2017-01-27 14:19:03 +01:00
ChunkFile.cpp SaveState: Correct free on error and uncomp format. 2017-11-05 10:19:09 -08:00
ChunkFile.h SaveState: Use malloc to avoid Android OOM crash. 2017-11-05 10:04:22 -08:00
CodeBlock.h arm64jit: Reprotect fixed code after icache flush. 2017-12-27 19:33:04 -08:00
ColorConv.cpp Minor changes for compatibility with VS2017 2017-03-12 17:33:00 +01:00
ColorConv.h More buildfixes for Windows on ARM 2017-03-05 10:52:08 +01:00
ColorConvNEON.cpp Actually fix the build this time, doh 2016-12-06 23:58:31 +01:00
ColorConvNEON.h Oops again. Let's not const these. 2016-12-06 20:16:59 +01:00
Common.h mingw patches 2017-08-31 22:15:05 +02:00
Common.vcxproj Move vulkan debug callback out from WindowsVulkanContext into a file that can be shared with other platforms later. 2017-12-13 19:29:42 +01:00
Common.vcxproj.filters Move vulkan debug callback out from WindowsVulkanContext into a file that can be shared with other platforms later. 2017-12-13 19:29:42 +01:00
CommonFuncs.h mingw patches 2017-08-31 22:15:05 +02:00
CommonTypes.h Simplify this conditional 2017-08-30 19:47:15 +02:00
CommonWindows.h Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases. 2018-02-25 10:27:59 +01:00
ConsoleListener.cpp Windows: Fix over/under write for multibyte chars. 2017-10-14 21:45:07 -07:00
ConsoleListener.h Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
CPUDetect.cpp mingw patches 2017-08-31 22:15:05 +02:00
CPUDetect.h cmake: Detect features at compile time 2016-10-19 12:31:19 +02:00
DbgNew.h Initial work on shader translation using glslang+spirv-cross 2017-02-15 21:51:33 +01:00
FakeCPUDetect.cpp
FakeEmitter.h symbian: Remove! 2016-10-11 18:49:08 +02:00
FileUtil.cpp Some log level changes. 2018-02-26 10:48:29 +01:00
FileUtil.h Remove Globals.h 2017-08-31 17:15:22 +02:00
FixedSizeQueue.h
GraphicsContext.h Windows: Trigger StopThread() on shutdown. 2018-02-10 16:55:44 -08:00
Hashmaps.h Vulkan: Show samplers in "shader debug" 2017-12-07 09:28:18 +01:00
KeyMap.cpp Add hotkey to toggle audio and video dumping together in sync. 2017-12-01 23:48:58 +01:00
KeyMap.h Add hotkey to toggle audio and video dumping together in sync. 2017-12-01 23:48:58 +01:00
Log.h Fix _assert_ on Android to assert properly 2017-11-24 13:52:53 +01:00
LogManager.cpp Android: Use __android_log_assert facility to get pretty message-asserts into crash dumps. 2017-11-21 18:06:26 +01:00
LogManager.h Remove Globals.h 2017-08-31 17:15:22 +02:00
MathUtil.h
MemArena.h Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
MemArenaAndroid.cpp Switch strncpy to truncate_cpy in a bunch of places. 2017-05-26 19:04:08 +02:00
MemArenaDarwin.cpp Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
MemArenaPosix.cpp b.sh: Add a build option for address sanitizer. When enabled, we turn on some compatibility options to make it work right. 2018-01-31 14:29:23 +01:00
MemArenaWin32.cpp UWP: Save memory by only committing the ranges we need, instead of doing a giant allocation. 2017-03-23 10:02:29 +01:00
MemoryUtil.cpp Use W^X on OpenBSD. 2017-11-05 17:06:09 -07:00
MemoryUtil.h Remove a useless wrapper function 2017-01-26 10:01:14 +01:00
MipsCPUDetect.cpp Add Gradle build. This time, we don't remove the old build system and we don't switch Travis. 2017-03-15 19:42:17 +01:00
MipsEmitter.cpp symbian: Remove! 2016-10-11 18:49:08 +02:00
MipsEmitter.h symbian: Remove! 2016-10-11 18:49:08 +02:00
Misc.cpp Windows: Fix error formatting with % signs. 2017-11-25 12:00:14 -08:00
MsgHandler.cpp Fix message asserts on Android. Add more of them to check things in Vulkan code. 2017-11-20 12:11:47 +01:00
MsgHandler.h Android: Use __android_log_assert facility to get pretty message-asserts into crash dumps. 2017-11-21 18:06:26 +01:00
OSVersion.cpp Additional UWP preparations 2017-02-25 09:57:14 +01:00
OSVersion.h Additional UWP preparations 2017-02-25 09:57:14 +01:00
stdafx.cpp cmake: Use preprocessor for conditional compilation in Common 2016-10-11 16:55:29 +02:00
stdafx.h Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
StringUtils.cpp
StringUtils.h Small changes to make Common and Core build under my preliminary UWP setup. 2017-02-24 18:59:41 +01:00
Swap.h Remove Globals.h 2017-08-31 17:15:22 +02:00
ThreadPools.cpp Improve StorageFileLoader enough to actually kind of work 2017-03-23 10:02:28 +01:00
ThreadPools.h
ThreadSafeList.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Thunk.cpp Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11 2017-08-31 01:14:51 +02:00
Thunk.h
Timer.cpp Corrections, some %i->%d around other code as well. 2017-05-30 13:52:29 +02:00
Timer.h
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp X64: Fix bug in a case in the MOVQ emitter : rex byte should be after the 0x66 prefix 2017-07-07 11:33:07 +02:00
x64Emitter.h Another buildfix, sigh. Also extend the safe region a little bit to the thing from a couple commits ago. 2017-12-13 22:28:30 +01:00
XboxCPUDetect.cpp