ppsspp/GPU
2013-04-18 19:34:24 +02:00
..
GLES Fix vertex shader compilation 2013-04-18 19:34:24 +02:00
Null Cleanup a few GPU error codes. 2013-03-31 23:57:03 -07:00
Software Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
CMakeLists.txt Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
ge_constants.h Correct dest stride on GPU block transfer. 2013-04-08 08:36:51 -07:00
GeDisasm.cpp Correct dest stride on GPU block transfer. 2013-04-08 08:36:51 -07:00
GeDisasm.h Move the pc-management cmds to GPUCommon. 2013-03-31 23:57:02 -07:00
GPU.vcxproj Set _CRT_SECURE_NO_WARNINGS 2013-03-16 09:17:39 +01:00
GPU.vcxproj.filters Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
GPUCommon.cpp Add skeleton code for Windows multitouch, to be filled in by someone who can test :P 2013-04-16 21:14:46 +02:00
GPUCommon.h Block dlist execution while in virtual progress. 2013-04-09 00:56:50 -07:00
GPUInterface.h Use a struct for the GE stack entries, cleaner. 2013-04-15 23:06:56 -07:00
GPUState.cpp Fix some warnings generated by clang. 2013-02-24 10:23:31 -08:00
GPUState.h Use correct state for lmode 2013-04-16 19:22:18 +02:00
Math3D.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Math3D.h Handle zero-length vectors when normalizing 2013-04-18 17:36:20 +02:00