ppsspp/Core
Unknown W. Brackets 8fe9bedb78 Module: Keep the state for each import.
On exports, we iterate modules then imports.
But on imports, we iterate the exports to find the module, so we need to
keep the state around higher up.
2021-01-16 19:32:37 -08:00
..
Debugger Common: Correct some formatting type mismatches. 2021-01-01 15:43:13 -08:00
Dialog Improve some i18n things 2021-01-09 18:50:00 +01:00
ELF Improvements to crash screen. 2020-12-19 19:48:24 +01:00
FileLoaders Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
FileSystems FileSystems: add missing header 2020-12-27 05:25:05 +00:00
Font Remove ELOG/ILOG/WLOG from the Android C++ code (mostly) 2020-08-15 19:08:39 +02:00
HLE Module: Keep the state for each import. 2021-01-16 19:32:37 -08:00
HW If we are reporting a small memstick size, but data is bigger, lie. 2020-12-29 13:23:15 +01:00
MIPS irjit: Update clobber flag on inst swap. 2021-01-10 16:41:45 -08:00
Util http: Prevent Windows header leak from HTTPClient. 2021-01-09 14:45:03 -08:00
AVIDump.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
AVIDump.h
Compatibility.cpp Split the DepthRangeHack compat setting into itself and DisableRangeCulling 2020-12-26 19:56:49 +01:00
Compatibility.h Split the DepthRangeHack compat setting into itself and DisableRangeCulling 2020-12-26 19:56:49 +01:00
Config.cpp Android: Enable fullscreen ("Immersive mode") by default. 2020-12-13 19:28:21 +01:00
Config.h Remember game list scroll 2020-11-23 10:10:20 +01:00
ConfigValues.h Display: Allow unthrottle to skip only flipping. 2020-07-19 13:57:04 +02:00
Core.cpp Revert "Cleaner exit on Windows. Will hopefully help #13325" 2020-12-23 14:33:10 +01:00
Core.h Crash: Show disassembly of the instruction causing the crash, and the symbol name. 2020-07-15 12:38:05 +02:00
Core.vcxproj Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
Core.vcxproj.filters Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
CoreParameter.h GPU: Remove NULL GPU. 2021-01-02 09:36:13 -08:00
CoreTiming.cpp Move the profiler to Common 2020-10-04 11:42:16 +02:00
CoreTiming.h
CwCheat.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
CwCheat.h Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
HDRemaster.cpp Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
HDRemaster.h
Host.cpp
Host.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
Instance.cpp Instance: add missing headers more POSIX systems 2020-12-27 05:25:05 +00:00
Instance.h Windows: Show instance counter only with peers. 2020-08-18 06:59:49 -07:00
KeyMap.cpp SaveState: Allow rewind on mobile. 2021-01-03 10:42:40 -08:00
KeyMap.h Move math and some file and data conversion files out from native to Common. 2020-10-04 09:12:46 +02:00
Loaders.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Loaders.h fix 2020-01-04 09:11:15 +08:00
MemFault.cpp UWP buildfix 2020-12-19 23:19:42 +01:00
MemFault.h Crash screen: Add a very dangerous and inaccurate "Resume" function. 2020-12-19 20:27:39 +01:00
MemMap.cpp Fix a bad check, causing masked memory to fail on non-32-bit platforms even if desired. 2020-11-02 23:11:44 +01:00
MemMap.h Retry the masked memory experiment on iOS. Turns out it was the shader generator bug that broke things. 2020-11-03 21:04:03 +01:00
MemMapFunctions.cpp Partially fix Katamari (flicker due to choice of the wrong depth buffer still happening). 2020-09-01 22:54:36 +02:00
MemMapHelpers.h
Opcode.h More reinterpret shader gen and test work. 2020-11-08 10:41:20 +01:00
PSPLoaders.cpp Fixed a PlayStation typo (#13729) 2020-11-30 23:58:43 +01:00
PSPLoaders.h Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Replay.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Replay.h
Reporting.cpp Add an option to the in-game dev menu to reset counts on limited logging 2020-10-10 15:10:46 +02:00
Reporting.h Add an option to the in-game dev menu to reset counts on limited logging 2020-10-10 15:10:46 +02:00
SaveState.cpp SaveState: Allow rewind on mobile. 2021-01-03 10:42:40 -08:00
SaveState.h SaveState: Rename ChunkFile files to Serialize. 2020-08-10 08:04:05 +00:00
Screenshot.cpp Qt: Remove Qt-specific screenshot path. 2020-10-18 20:46:09 -07:00
Screenshot.h
System.cpp Core: Properly stop on abrupt shutdown. 2021-01-07 23:14:54 -08:00
System.h Add an iOS-only utility in devtools to copy savestates to memstick root. 2020-12-16 14:52:34 +01:00
TextureReplacer.cpp Buildfix - remove more Qt-specific code in TextureReplacer 2020-10-06 00:16:23 +02:00
TextureReplacer.h GPU: Remove neon xxhash implementation. 2020-08-27 20:31:09 -07:00
ThreadEventQueue.h Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR 2020-07-12 15:25:20 +02:00
ThreadPools.cpp Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
ThreadPools.h Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
WaveFile.cpp Common.h shouldn't include Log.h. 2020-10-04 11:42:14 +02:00
WaveFile.h Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
WebServer.cpp http: Wait less time for IPv6 if IPv4 succeeds. 2020-12-25 22:24:51 -08:00
WebServer.h http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
x360_compat.h