mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 23:40:39 +00:00
258 lines
8.7 KiB
C++
258 lines
8.7 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <map>
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#include "HLE.h"
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#include "../MIPS/MIPS.h"
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#include "../CoreTiming.h"
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#include "scePower.h"
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#include "sceKernelThread.h"
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static bool volatileMemLocked;
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const int POWER_CB_AUTO = -1;
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const int numberOfCBPowerSlots = 16;
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static int powerCbSlots[numberOfCBPowerSlots];
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void __PowerInit() {
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memset(powerCbSlots, 0, sizeof(powerCbSlots));
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}
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int scePowerGetBatteryLifePercent() {
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DEBUG_LOG(HLE, "100=scePowerGetBatteryLifePercent");
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return 100;
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}
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int scePowerIsPowerOnline() {
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DEBUG_LOG(HLE, "1=scePowerIsPowerOnline");
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return 1;
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}
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int scePowerIsBatteryExist() {
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DEBUG_LOG(HLE, "1=scePowerIsBatteryExist");
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return 1;
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}
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int scePowerIsBatteryCharging() {
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DEBUG_LOG(HLE, "0=scePowerIsBatteryCharging");
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return 0;
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}
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int scePowerGetBatteryChargingStatus() {
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DEBUG_LOG(HLE, "0=scePowerGetBatteryChargingStatus");
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return 0;
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}
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int scePowerIsLowBattery() {
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DEBUG_LOG(HLE, "0=scePowerIsLowBattery");
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return 0;
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}
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int scePowerRegisterCallback(int slot, int cbId) {
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DEBUG_LOG(HLE,"0=scePowerRegisterCallback(%i, %i)", slot, cbId);
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int foundSlot = -1;
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if (slot == POWER_CB_AUTO) { // -1 signifies auto select of bank
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for (int i=0; i < numberOfCBPowerSlots; i++) {
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if ((powerCbSlots[i]==0) && (foundSlot == POWER_CB_AUTO)) { // found an empty slot
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powerCbSlots[i] = cbId;
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foundSlot = i;
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}
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}
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} else {
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if (powerCbSlots[slot] == 0) {
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powerCbSlots[slot] = cbId;
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foundSlot = 0;
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} else {
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// slot already in use!
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foundSlot = POWER_CB_AUTO;
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}
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}
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if (foundSlot>=0) {
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__KernelRegisterCallback(THREAD_CALLBACK_POWER, cbId);
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__KernelNotifyCallbackType(THREAD_CALLBACK_POWER, cbId, 0x185); // TODO: I have no idea what the 0x185 is from the flags, but its needed for the test to pass. Need another example of it being called
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}
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return foundSlot;
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}
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int scePowerUnregisterCallback(int slotId) {
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if (slotId < 0 || slotId >= numberOfCBPowerSlots) {
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return -1;
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}
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if (powerCbSlots[slotId] != 0) {
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int cbId = powerCbSlots[slotId];
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DEBUG_LOG(HLE,"0=scePowerUnregisterCallback(%i) (cbid = %i)", slotId, cbId);
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__KernelUnregisterCallback(THREAD_CALLBACK_POWER, cbId);
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powerCbSlots[slotId] = 0;
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} else {
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return 0x80000025; // TODO: docs say a value less than 0, test checks for this specifically. why??
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}
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return 0;
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}
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int sceKernelPowerLock(int lockType) {
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DEBUG_LOG(HLE,"0=sceKernelPowerLock(%i)", lockType);
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return 0;
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}
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int sceKernelPowerUnlock(int lockType) {
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DEBUG_LOG(HLE,"0=sceKernelPowerUnlock(%i)", lockType);
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return 0;
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}
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int sceKernelPowerTick(int flag) {
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DEBUG_LOG(HLE,"UNIMPL 0=sceKernelPowerTick(%i)", flag);
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return 0;
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}
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#define ERROR_POWER_VMEM_IN_USE 0x802b0200
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int sceKernelVolatileMemTryLock(int type, int paddr, int psize) {
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if (!volatileMemLocked) {
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INFO_LOG(HLE,"sceKernelVolatileMemTryLock(%i, %08x, %i) - success", type, paddr, psize);
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volatileMemLocked = true;
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} else {
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ERROR_LOG(HLE, "sceKernelVolatileMemTryLock(%i, %08x, %i) - already locked!", type, paddr, psize);
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return ERROR_POWER_VMEM_IN_USE;
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}
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// Volatile RAM is always at 0x08400000 and is of size 0x00400000.
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// It's always available in the emu.
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// TODO: Should really reserve this properly!
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Memory::Write_U32(0x08400000, paddr);
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Memory::Write_U32(0x00400000, psize);
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return 0;
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}
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int sceKernelVolatileMemUnlock(int type) {
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if (volatileMemLocked) {
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INFO_LOG(HLE,"sceKernelVolatileMemUnlock(%i)", type);
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volatileMemLocked = false;
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} else {
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ERROR_LOG(HLE, "sceKernelVolatileMemUnlock(%i) FAILED - not locked", type);
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}
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return 0;
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}
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int sceKernelVolatileMemLock(int type, int paddr, int psize) {
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return sceKernelVolatileMemTryLock(type, paddr, psize);
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}
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void scePowerSetClockFrequency(u32 cpufreq, u32 busfreq, u32 gpufreq) {
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CoreTiming::SetClockFrequencyMHz(cpufreq);
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INFO_LOG(HLE,"scePowerSetClockFrequency(%i,%i,%i)", cpufreq, busfreq, gpufreq);
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}
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u32 scePowerGetCpuClockFrequencyInt() {
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int freq = CoreTiming::GetClockFrequencyMHz();
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INFO_LOG(HLE,"%i=scePowerGetCpuClockFrequencyInt()", freq);
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return freq;
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}
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u32 scePowerGetPllClockFrequencyInt() {
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int freq = CoreTiming::GetClockFrequencyMHz() / 2;
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INFO_LOG(HLE,"%i=scePowerGetPllClockFrequencyInt()", freq);
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return freq;
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}
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u32 scePowerGetBusClockFrequencyInt() {
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int freq = CoreTiming::GetClockFrequencyMHz() / 2;
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INFO_LOG(HLE,"%i=scePowerGetBusClockFrequencyInt()", freq);
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return freq;
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}
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static const HLEFunction scePower[] = {
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{0x04B7766E,&WrapI_II<scePowerRegisterCallback>,"scePowerRegisterCallback"},
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{0x2B51FE2F,0,"scePower_2B51FE2F"},
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{0x442BFBAC,0,"scePowerGetBacklightMaximum"},
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{0xEFD3C963,0,"scePowerTick"},
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{0xEDC13FE5,0,"scePowerGetIdleTimer"},
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{0x7F30B3B1,0,"scePowerIdleTimerEnable"},
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{0x972CE941,0,"scePowerIdleTimerDisable"},
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{0x27F3292C,0,"scePowerBatteryUpdateInfo"},
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{0xE8E4E204,0,"scePower_E8E4E204"},
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{0xB999184C,0,"scePowerGetLowBatteryCapacity"},
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{0x87440F5E,&WrapI_V<scePowerIsPowerOnline>,"scePowerIsPowerOnline"},
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{0x0AFD0D8B,&WrapI_V<scePowerIsBatteryExist>,"scePowerIsBatteryExist"},
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{0x1E490401,&WrapI_V<scePowerIsBatteryCharging>,"scePowerIsBatteryCharging"},
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{0xB4432BC8,&WrapI_V<scePowerGetBatteryChargingStatus>,"scePowerGetBatteryChargingStatus"},
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{0xD3075926,&WrapI_V<scePowerIsLowBattery>,"scePowerIsLowBattery"},
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{0x78A1A796,0,"scePowerIsSuspendRequired"},
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{0x94F5A53F,0,"scePowerGetBatteryRemainCapacity"},
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{0xFD18A0FF,0,"scePowerGetBatteryFullCapacity"},
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{0x2085D15D,&WrapI_V<scePowerGetBatteryLifePercent>,"scePowerGetBatteryLifePercent"},
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{0x8EFB3FA2,0,"scePowerGetBatteryLifeTime"},
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{0x28E12023,0,"scePowerGetBatteryTemp"},
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{0x862AE1A6,0,"scePowerGetBatteryElec"},
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{0x483CE86B,0,"scePowerGetBatteryVolt"},
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{0x23436A4A,0,"scePowerGetInnerTemp"},
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{0x0CD21B1F,0,"scePowerSetPowerSwMode"},
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{0x165CE085,0,"scePowerGetPowerSwMode"},
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{0xD6D016EF,0,"scePowerLock"},
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{0xCA3D34C1,0,"scePowerUnlock"},
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{0xDB62C9CF,0,"scePowerCancelRequest"},
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{0x7FA406DD,0,"scePowerIsRequest"},
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{0x2B7C7CF4,0,"scePowerRequestStandby"},
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{0xAC32C9CC,0,"scePowerRequestSuspend"},
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{0x2875994B,0,"scePower_2875994B"},
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{0x0074EF9B,0,"scePowerGetResumeCount"},
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{0xDFA8BAF8,WrapI_I<scePowerUnregisterCallback>,"scePowerUnregisterCallback"},
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{0xDB9D28DD,WrapI_I<scePowerUnregisterCallback>,"scePowerUnregitserCallback"}, //haha
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{0x843FBF43,0,"scePowerSetCpuClockFrequency"},
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{0xB8D7B3FB,0,"scePowerSetBusClockFrequency"},
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{0xFEE03A2F,0,"scePowerGetCpuClockFrequency"},
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{0x478FE6F5,0,"scePowerGetBusClockFrequency"},
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{0xFDB5BFE9,WrapU_V<scePowerGetCpuClockFrequencyInt>,"scePowerGetCpuClockFrequencyInt"},
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{0xBD681969,WrapU_V<scePowerGetBusClockFrequencyInt>,"scePowerGetBusClockFrequencyInt"},
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{0xB1A52C83,0,"scePowerGetCpuClockFrequencyFloat"},
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{0x9BADB3EB,0,"scePowerGetBusClockFrequencyFloat"},
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{0x737486F2,WrapV_UUU<scePowerSetClockFrequency>,"scePowerSetClockFrequency"},
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{0x34f9c463,WrapU_V<scePowerGetPllClockFrequencyInt>,"scePowerGetPllClockFrequencyInt"},
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{0xea382a27,0,"scePowerGetPllClockFrequencyFloat"},
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{0xebd177d6,WrapV_UUU<scePowerSetClockFrequency>,"scePower_driver_EBD177D6"}, //TODO: used in a few places, jpcsp says is the same as scePowerSetClockFrequency
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{0x469989ad,0,"scePower_469989ad"},
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{0xa85880d0,0,"scePower_a85880d0"},
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};
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//890129c in tyshooter looks bogus
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const HLEFunction sceSuspendForUser[] = {
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{0xEADB1BD7,&WrapI_I<sceKernelPowerLock>,"sceKernelPowerLock"}, //(int param) set param to 0
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{0x3AEE7261,&WrapI_I<sceKernelPowerUnlock>,"sceKernelPowerUnlock"},//(int param) set param to 0
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{0x090ccb3f,&WrapI_I<sceKernelPowerTick>,"sceKernelPowerTick"},
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// There's an extra 4MB that can be allocated, which seems to be "volatile". These functions
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// let you grab it.
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{0xa14f40b2,&WrapI_III<sceKernelVolatileMemTryLock>,"sceKernelVolatileMemTryLock"},
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{0xa569e425,&WrapI_I<sceKernelVolatileMemUnlock>,"sceKernelVolatileMemUnlock"},
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{0x3e0271d3,&WrapI_III<sceKernelVolatileMemLock>,"sceKernelVolatileMemLock"}, //when "acquiring mem pool" (fired up)
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};
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void Register_scePower() {
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RegisterModule("scePower",ARRAY_SIZE(scePower),scePower);
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}
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void Register_sceSuspendForUser() {
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RegisterModule("sceSuspendForUser", ARRAY_SIZE(sceSuspendForUser), sceSuspendForUser);
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}
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