.. |
__sceAudio.cpp
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optimizin', bugfixin'
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2012-12-17 20:43:43 +01:00 |
__sceAudio.h
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Rewrite audio line output. Now deterministic (from the game's POV) and smoother.
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2012-11-17 14:20:59 +01:00 |
FunctionWrappers.h
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Cleanup basic Mbx implementation, create func.
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2012-12-16 21:36:51 -08:00 |
HLE.cpp
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Fix issue with calling module imports
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2012-12-17 21:27:50 +01:00 |
HLE.h
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Implement deferred rescheduling/callbacks.
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2012-12-09 01:04:53 -08:00 |
HLETables.cpp
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Create files for sceUsb
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2012-12-17 21:45:32 +01:00 |
HLETables.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceAtrac.cpp
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Quickfix issue 160 and fix a trigraph warning
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2012-12-10 21:28:20 +07:00 |
sceAtrac.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceAudio.cpp
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Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup.
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2012-12-17 20:15:23 +01:00 |
sceAudio.h
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Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup.
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2012-12-17 20:15:23 +01:00 |
sceCtrl.cpp
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Always allow peeking into ctrl buffers.
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2012-12-02 21:07:17 -08:00 |
sceCtrl.h
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Add ctrl sampling (vblank).
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2012-12-02 15:44:23 -08:00 |
sceDisplay.cpp
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Create files for sceUsb
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2012-12-17 21:45:32 +01:00 |
sceDisplay.h
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Add ctrl sampling (vblank).
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2012-12-02 15:44:23 -08:00 |
sceDmac.cpp
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less Memory::GetPointer
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2012-11-27 10:18:36 +01:00 |
sceDmac.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceFont.cpp
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Various Cleanups
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2012-12-13 11:40:50 +00:00 |
sceFont.h
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Cleanup sceRtc, move sceFont to its own file.
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2012-11-22 22:30:44 +01:00 |
sceGe.cpp
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Various Cleanups
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2012-12-13 11:40:50 +00:00 |
sceGe.h
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Add internal 2D drawing library that goes through the Ge emulation for portability.
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2012-11-18 13:04:49 +01:00 |
sceHprm.cpp
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Revert "Better wrapper system, and fixed warnings"
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2012-11-05 10:05:09 +01:00 |
sceHprm.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceHttp.cpp
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceHttp.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceImpose.cpp
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Add internal 2D drawing library that goes through the Ge emulation for portability.
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2012-11-18 13:04:49 +01:00 |
sceImpose.h
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sceImpose
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2012-11-09 12:31:58 +01:00 |
sceIo.cpp
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Lots of various work on sceSas. ADSR envelopes, correct looping, etc etc... Still far from perfect but better.
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2012-12-17 18:07:25 +01:00 |
sceIo.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceKernel.cpp
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Create files for sceUsb
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2012-12-17 21:45:32 +01:00 |
sceKernel.h
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sceKernelGetModuleIdByAddress update
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2012-12-09 18:48:28 +00:00 |
sceKernelAlarm.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceKernelAlarm.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceKernelEventFlag.cpp
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Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
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2012-12-16 21:36:52 -08:00 |
sceKernelEventFlag.h
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Cleanup behavior in sceKernel*EventFlag() funcs.
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2012-12-14 21:25:29 -08:00 |
sceKernelInterrupt.cpp
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Cleanup some wrappers now that rescheds defer.
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2012-12-09 01:04:54 -08:00 |
sceKernelInterrupt.h
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Refix ge interrupts, make headless printf log messages
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2012-11-09 13:40:09 +01:00 |
sceKernelMbx.cpp
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Switch Mbx to using a linked list.
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2012-12-16 21:36:53 -08:00 |
sceKernelMbx.h
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Correct priority handling for Mbx funcs.
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2012-12-16 21:36:53 -08:00 |
sceKernelMemory.cpp
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less Memory::GetPointer
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2012-11-27 10:18:36 +01:00 |
sceKernelMemory.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceKernelModule.cpp
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Cleanup sceKernelModule
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2012-12-13 11:40:56 +00:00 |
sceKernelModule.h
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Added ~PSP decryption system using kirk-engine
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2012-11-05 14:59:38 +01:00 |
sceKernelMsgPipe.cpp
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Implemented message pipes (may have issues)
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2012-11-10 23:17:15 +01:00 |
sceKernelMsgPipe.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceKernelMutex.cpp
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Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
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2012-12-16 21:36:52 -08:00 |
sceKernelMutex.h
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Cleanup some wrappers now that rescheds defer.
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2012-12-09 01:04:54 -08:00 |
sceKernelSemaphore.cpp
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Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
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2012-12-16 21:36:52 -08:00 |
sceKernelSemaphore.h
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Cleanup some wrappers now that rescheds defer.
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2012-12-09 01:04:54 -08:00 |
sceKernelThread.cpp
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Symbian support for project.
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2012-12-13 13:15:20 +10:00 |
sceKernelThread.h
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Don't use __KernelTriggerWait in sceDisplay
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2012-12-17 20:14:54 +01:00 |
sceKernelTime.cpp
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Cleanup sceRtc, move sceFont to its own file.
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2012-11-22 22:30:44 +01:00 |
sceKernelTime.h
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No need for these headers anymore.
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2012-11-22 23:48:11 -08:00 |
sceKernelVTimer.cpp
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More reworking of Callbacks, plus some other little fixes.
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2012-11-07 15:44:48 +01:00 |
sceKernelVTimer.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceMpeg.cpp
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Various warning, logging, jit fixes
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2012-11-17 19:56:28 +01:00 |
sceMpeg.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceNet.cpp
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More stubs and clean up
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2012-12-13 11:40:55 +00:00 |
sceNet.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceOpenPSID.cpp
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Fake scesupPreAcc
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2012-12-06 18:02:55 +00:00 |
sceOpenPSID.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseHttp.cpp
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseHttp.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseUri.cpp
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseUri.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
scePower.cpp
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Remove some RETURN, cleanup
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2012-12-09 19:41:19 +07:00 |
scePower.h
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Misc fixes (accept .prx, work on power callbacks, bugs)
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2012-11-10 10:15:11 +01:00 |
scePsmf.cpp
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Implement a few more little things
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2012-11-08 16:28:45 +01:00 |
scePsmf.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceRtc.cpp
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Display OSK message
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2012-12-15 17:13:58 +00:00 |
sceRtc.h
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Implement sceRtcGetCurrentClock().
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2012-11-22 23:48:12 -08:00 |
sceSas.cpp
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Move the SasInstance to the heap. Some cleanup.
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2012-12-17 21:43:31 +01:00 |
sceSas.h
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Move the SasInstance to the heap. Some cleanup.
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2012-12-17 21:43:31 +01:00 |
sceSsl.cpp
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceSsl.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
scesupPreAcc.cpp
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Fake scesupPreAcc
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2012-12-06 18:02:55 +00:00 |
scesupPreAcc.h
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Fake scesupPreAcc
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2012-12-06 18:02:55 +00:00 |
sceUmd.cpp
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Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup.
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2012-12-17 20:15:23 +01:00 |
sceUmd.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceUsb.cpp
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Create files for sceUsb
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2012-12-17 21:45:32 +01:00 |
sceUsb.h
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Create files for sceUsb
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2012-12-17 21:45:32 +01:00 |
sceUtility.cpp
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Display OSK message
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2012-12-15 17:13:58 +00:00 |
sceUtility.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
sceVaudio.cpp
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Remove some RETURN, cleanup
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2012-12-09 19:41:19 +07:00 |
sceVaudio.h
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Fake sceDisplayWaitVblankStartMulti
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2012-12-06 18:02:56 +00:00 |