ppsspp/Qt/QtHost.h
Unknown W. Brackets cf33e852ef Qt Debugger: Remove memory viewer.
Being replaced by WebSocket based debugger.
2018-06-06 05:58:10 -07:00

100 lines
2.9 KiB
C++

// Copyright (c) 2014- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "Core/Host.h"
#include "UI/OnScreenDisplay.h"
#include "Core/Debugger/SymbolMap.h"
#include "Qt/mainwindow.h"
class QtHost : public Host {
public:
QtHost(MainWindow *mainWindow_)
{
mainWindow = mainWindow_;
}
virtual void UpdateUI() override {
mainWindow->updateMenus();
}
virtual void UpdateMemView() override {
}
virtual void UpdateDisassembly() override {
mainWindow->updateMenus();
}
virtual void SetDebugMode(bool mode) override {
}
virtual bool InitGraphics(std::string *error_message, GraphicsContext **ctx) override { return true; }
virtual void ShutdownGraphics() override {}
virtual void InitSound() override;
virtual void UpdateSound() override {}
virtual void ShutdownSound() override;
// this is sent from EMU thread! Make sure that Host handles it properly!
virtual void BootDone() override {
g_symbolMap->SortSymbols();
mainWindow->Notify(MainWindowMsg::BOOT_DONE);
}
virtual bool IsDebuggingEnabled() override {
#ifdef _DEBUG
return true;
#else
return false;
#endif
}
virtual bool AttemptLoadSymbolMap() override {
return false;
// TODO: Make this work with Qt and threaded GL... not sure what's so broken.
// auto fn = SymbolMapFilename(PSP_CoreParameter().fileToStart);
// return g_symbolMap->LoadSymbolMap(fn);
}
void PrepareShutdown() {
g_symbolMap->SaveSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart));
}
void SetWindowTitle(const char *message) override {
std::string title = std::string("PPSSPP ") + PPSSPP_GIT_VERSION;
if (message)
title += std::string(" - ") + message;
#ifdef _DEBUG
title += " (debug)";
#endif
mainWindow->SetWindowTitleAsync(title);
}
void NotifyUserMessage(const std::string &message, float duration = 1.0f, u32 color = 0x00FFFFFF, const char *id = nullptr) override {
osm.Show(message, duration, color, -1, true, id);
}
void SendUIMessage(const std::string &message, const std::string &value) override {
NativeMessageReceived(message.c_str(), value.c_str());
}
bool GPUDebuggingActive() override {
return false;
}
private:
const char* SymbolMapFilename(std::string currentFilename);
MainWindow* mainWindow;
};