ppsspp/android
Unknown W. Brackets aec117d8ea Vulkan: Allow resizing window/backbuffer.
Not tested much on Android.  Fixes #8656.
2016-03-21 19:45:27 -07:00
..
.settings Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
android-ndk-profiler Add android-ndk-profiler v3.2. 2013-11-02 21:54:45 -07:00
assets Update PPGE atlas (font used for in-game save dialogs etc) 2016-02-15 19:24:39 +01:00
jni Vulkan: Allow resizing window/backbuffer. 2016-03-21 19:45:27 -07:00
libs Add back missing lib from c757931 combination. 2015-09-12 15:18:19 -07:00
res Update lang, and improve the Android TV banner image a little 2015-10-03 18:44:45 +02:00
src/org/ppsspp/ppsspp fix inputbox 2016-03-20 08:40:25 +08:00
.classpath Update native + some very minor changes 2013-07-27 00:44:16 +02:00
.cproject Turn off the automatic C++ build in eclipse (temporarily? I find it gets in the way more than it helps) 2014-07-22 15:25:48 +02:00
.gitignore Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
.project Turn off the automatic C++ build in eclipse (temporarily? I find it gets in the way more than it helps) 2014-07-22 15:25:48 +02:00
ab-ant.sh add build scripts for ant 2013-11-11 18:04:06 +05:30
ab.cmd Add compat.ini as a dependency to our various build systems 2015-09-27 11:50:23 +02:00
ab.sh Add compat.ini as a dependency to our various build systems 2015-09-27 11:50:23 +02:00
ad.sh Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
android.toolchain.cmake Fix Android. 2014-11-12 03:19:46 +10:00
AndroidManifest.xml Update version numbers to 1.2.2, more README fixes 2016-03-19 19:29:12 +01:00
ant-build.bat Update to build all ABIs by default 2016-02-13 06:42:47 +08:00
build.sh Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
build.xml add build scripts for ant 2013-11-11 18:04:06 +05:30
buildassets.sh Fix translations on android. List all .ini files available. They're a bit ugly just showing the language code... 2013-04-18 23:42:44 +02:00
custom_rules.xml Fix ant build on Windows. 2015-12-22 22:15:41 -08:00
d.txt Do not need to ask directory when build Android 2014-09-13 22:48:28 +08:00
dbg.sh More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
git-version-gen.sh Adnroid buildfix, we have too many makefiles. 2013-03-02 15:33:07 -08:00
macshaders.sh Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
proguard-project.txt Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
project.properties Update Android target, support "Runtime Permissions" in Android 6.0+ (Marshmallow). 2015-12-17 20:27:25 +01:00
README.TXT Update Android Readme.txt 2014-07-19 21:42:31 +08:00
symarm64.cmd Add a few little helper scripts to symbolize the last backtrace from adb logcat 2015-07-19 18:24:28 +02:00
symarm.cmd Add a few little helper scripts to symbolize the last backtrace from adb logcat 2015-07-19 18:24:28 +02:00
symx86.cmd Add a few little helper scripts to symbolize the last backtrace from adb logcat 2015-07-19 18:24:28 +02:00

First, build the C++ static library:
> cd android
> ./ab.sh

Start Eclipse, import the android directory as an existing project
You need to also load the "native" project into your eclipse workspace
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.