mirror of
https://github.com/hrydgard/ppsspp.git
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85c8f7d3c2
Added a bit of code that only enables it when a reverbed sound is active. This will need to be turned off later but useful right now for hearing when it's used.. |
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.. | ||
.settings | ||
android-ndk-profiler | ||
assets | ||
jni | ||
libs | ||
res | ||
src/org/ppsspp/ppsspp | ||
.classpath | ||
.cproject | ||
.gitignore | ||
.project | ||
ab-ant.sh | ||
ab.cmd | ||
ab.sh | ||
ad.sh | ||
android.toolchain.cmake | ||
AndroidManifest.xml | ||
build.sh | ||
build.xml | ||
buildassets.sh | ||
custom_rules.xml | ||
d.txt | ||
dbg.sh | ||
git-version-gen.sh | ||
macshaders.sh | ||
proguard-project.txt | ||
project.properties | ||
README.TXT | ||
symarm64.cmd | ||
symarm.cmd | ||
symx86.cmd |
First, build the C++ static library: > cd android > ./ab.sh Start Eclipse, import the android directory as an existing project You need to also load the "native" project into your eclipse workspace Build and run. If you modify the C++ code, you need to rebuild the static library, of course. To get Eclipse to understand that you have in fact changed something if you haven't also changed any Java code, just add a space character to PPSSPPActivity.java, or right click the project and choose Refresh, and then relaunch the app on the device. A real Android device is strongly recommended for testing. Don't trust the emulator.