..
Android.mk
Build system updates
2018-12-19 14:01:19 +01:00
AndroidEGLContext.cpp
Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
2018-11-21 18:14:26 +01:00
AndroidEGLContext.h
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
AndroidGraphicsContext.h
Avoid calling any GL calls during shutdown on Android. Should help #11063
2018-10-06 21:31:52 +02:00
AndroidJavaGLContext.cpp
Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
2018-11-21 18:14:26 +01:00
AndroidJavaGLContext.h
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
AndroidVulkanContext.cpp
Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available).
2019-02-05 21:31:38 +01:00
AndroidVulkanContext.h
Fixes to vulkan restart logic on Android. Should help #10696
2018-03-11 17:14:11 +01:00
app-android.cpp
Improved Show in Folder:
2019-05-23 19:59:08 +02:00
app-android.h
Enough JNI/threading hackery to get it to run on Android! Broken readbacks make it crash alot though.
2018-01-28 17:30:33 +01:00
Application.mk
Also update Application.mk for the old build system.
2017-12-07 23:47:54 +01:00
Arm64EmitterTest.cpp
Follow the ARM64 ABI better (update the frame pointer).
2017-01-27 14:19:03 +01:00
Arm64EmitterTest.h
Add "Arm64EmitterTest" which can run on startup to play around with instructions.
2015-04-06 18:13:26 +02:00
ArmEmitterTest.cpp
Some casting cleanup, misc
2015-04-06 18:13:06 +02:00
ArmEmitterTest.h
Make the armjit branch compile on Blackberry, compatible with iOS. Still crashes on ArmEmitterTest().
2012-12-13 11:41:30 +10:00
Locals.mk
Try to fix build with the old Android build system too...
2017-12-08 10:25:42 +01:00
native_audio.cpp
Make the OpenSL wrapper an object too, to make sure it's always initialized the same.
2017-08-01 15:42:47 +02:00
native_audio.h
Make a state object for the Android audio wrapper
2017-08-01 15:28:45 +02:00
native-audio-so.cpp
Android: Allow less common sample rates.
2019-03-23 12:12:13 -07:00
native-audio-so.h
Make the OpenSL wrapper an object too, to make sure it's always initialized the same.
2017-08-01 15:42:47 +02:00
TestRunner.cpp
Windows: Separate Pause and Break actions.
2018-06-23 10:14:36 -07:00
TestRunner.h
Fix running the CPU test from the UI.
2018-01-04 18:10:41 +01:00