ppsspp/Core/HLE
Unknown W. Brackets c03f6c23ed Mpeg: Return errors when no audio is available.
Before, we were only returning an error once, in an effort to log only
once.  This meant sometimes games would not realize they needed to add
packets.
2016-01-17 00:22:46 -08:00
..
__sceAudio.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
__sceAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
FunctionWrappers.h sceSfmt19937 fix 2015-02-16 23:38:45 +08:00
HLE.cpp Add timing for all the basics. 2015-07-03 12:05:08 -07:00
HLE.h Add a simpler way to force on HLE logging. 2015-10-25 09:05:16 -07:00
HLEHelperThread.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
HLEHelperThread.h Add a class to create helper threads from HLE. 2014-05-22 23:38:21 -07:00
HLETables.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
HLETables.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
KernelWaitHelpers.h Wake good pri threads immediately from timeouts. 2014-06-24 00:49:36 -07:00
proAdhoc.cpp Enabled some code on proAdhoc by @lightfirst 2015-09-13 21:07:13 +08:00
proAdhoc.h Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
proAdhocServer.cpp Minor warning fixes. 2015-01-11 14:23:42 -08:00
proAdhocServer.h Switch to #pragma once in a few places. 2015-03-02 22:34:51 -08:00
ReplaceTables.cpp update functions 2016-01-04 09:08:52 +08:00
ReplaceTables.h Split out the ReplaceJalTo test logic. 2015-04-12 13:35:10 -07:00
sceAdler.cpp Improve detection of for shared libs in both sdl and Qt (zlib, libzip, snappy and glew). 2015-09-16 00:59:31 -03:00
sceAdler.h update validAddresses range 2015-02-08 11:34:35 +08:00
sceAtrac.cpp Merge pull request #8410 from latot/mini 2016-01-17 00:44:07 +01:00
sceAtrac.h Atrac: Use constants for the states, more clarity. 2015-10-17 16:20:23 -07:00
sceAudio.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudio.h Fix nonsmooth sound issue and incomplete frame at the end of source and pcm buffers. 2014-04-12 23:16:38 +02:00
sceAudiocodec.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudiocodec.h Audio stuff: Cleanup, delete dead code 2014-06-22 14:01:23 +02:00
sceAudioRouting.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudioRouting.h Add sceAudioRouting 2015-03-08 10:58:12 +08:00
sceCcc.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceCcc.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceChnnlsv.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceChnnlsv.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceCtrl.cpp Cleanup RETURN() in __KernelWaitCurThread(). 2015-10-24 13:11:07 -07:00
sceCtrl.h Release PSP buttons when losing gameplay focus, fixes part 1 of #7758, and part 2 of #7758 on Windows only. 2015-05-21 10:49:47 +02:00
sceDeflt.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Minor GPU interface cleanup 2016-01-06 23:49:02 +01:00
sceDisplay.h Warning fixes, sprintf->snprintf 2014-09-13 23:51:07 +02:00
sceDmac.cpp Jit: Invalidate on dmac copy as well. 2015-12-27 22:06:05 -08:00
sceDmac.h Core/HLE/sceKernel.h: Added name for PSP error code 0x80000023 and replaced the used if its error number with its error code name. 2014-04-03 18:42:10 +02:00
sceFont.cpp bugfix of scefont 2015-11-01 21:11:31 +08:00
sceFont.h Add sceLibFttt 2014-08-15 22:42:08 +08:00
sceG729.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceG729.h Add sceG729 module 2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceGameUpdate.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceGe.cpp Minor GPU interface cleanup 2016-01-06 23:49:02 +01:00
sceGe.h check for duplicated stack addresses 2014-08-13 21:28:22 +08:00
sceHeap.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
sceHeap.h Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
sceHprm.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHprm.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHttp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceImpose.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceImpose.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceIo.cpp Automatically mount exdata/ for remasters. 2015-12-28 14:13:05 -08:00
sceIo.h Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
sceJpeg.cpp Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
sceJpeg.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceKernel.cpp Some code reformatting of the kernel object pool 2015-11-25 13:00:29 +01:00
sceKernel.h Zero deleted objects in the kernel object pool 2015-11-25 14:24:32 +01:00
sceKernelAlarm.cpp Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
sceKernelAlarm.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp Silence some unused result warnings. 2015-12-19 19:58:32 -08:00
sceKernelEventFlag.h Remove bad param from sceKernelPollEventFlag(). 2013-08-18 18:38:04 -07:00
sceKernelInterrupt.cpp Include dependency cleanup 2015-07-29 11:48:20 +02:00
sceKernelInterrupt.h Return error codes in register/release subintr. 2014-06-21 21:27:58 -07:00
sceKernelMbx.cpp Some Android warning fixes 2015-09-22 18:30:57 +02:00
sceKernelMbx.h Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelMemory.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelMemory.h Clarify some module loading code. 2014-08-17 14:26:00 -07:00
sceKernelModule.cpp Minor GPU interface cleanup 2016-01-06 23:49:02 +01:00
sceKernelModule.h Load kernel modules into kernel memory. 2014-08-17 14:25:55 -07:00
sceKernelMsgPipe.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelMsgPipe.h Correct sceKernelReferMsgPipeStatus(). 2013-08-18 18:45:43 -07:00
sceKernelMutex.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceKernelMutex.h Implement sceKernelCancelMutex(). 2013-08-25 16:38:49 -07:00
sceKernelSemaphore.cpp Remove some unreachable code. 2015-04-08 11:28:52 -07:00
sceKernelSemaphore.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelThread.cpp Disallow thread termination in interrupts. 2015-11-15 11:38:59 -08:00
sceKernelThread.h Switch lo and hi so that low comes first. 2015-06-28 10:42:19 -07:00
sceKernelTime.cpp Cleam up thread names a bit, name the Main thread. 2014-06-29 12:53:03 +02:00
sceKernelTime.h Replace some hleEatCycles() with actual PSP timing. 2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelVTimer.h Fix vtimer uid param type, add algorithm include. 2013-10-22 07:46:33 -07:00
sceMd5.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMd5.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceMp3.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp3.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceMp4.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp4.h Implementation of sceAac module 2014-04-11 09:03:13 +02:00
sceMpeg.cpp Mpeg: Return errors when no audio is available. 2016-01-17 00:22:46 -08:00
sceMpeg.h Reverse packetsFree to packetsAvail. 2015-01-03 18:59:56 -08:00
sceMt19937.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMt19937.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceNet.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceNet.h Add sceNetUpnp module 2015-03-08 20:07:03 +08:00
sceNetAdhoc.cpp remove 2016-01-16 09:32:39 -03:00
sceNetAdhoc.h don't use Thread* to create thread 2015-01-04 18:58:42 +01:00
sceNp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceNp.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceP3da.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceP3da.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceParseHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePauth.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePauth.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
scePower.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePower.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
scePsmf.cpp Remove some unused variables. 2015-12-23 15:22:28 -08:00
scePsmf.h Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel 2013-01-20 16:24:49 +08:00
scePspNpDrm_user.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePspNpDrm_user.h DLC encryption 2013-02-24 19:27:37 +02:00
sceRtc.cpp Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
sceRtc.h Reduce a few Core/Dialog/ includes. 2014-03-15 10:52:13 -07:00
sceSas.cpp Sas: Sync result when mix calling thread returns. 2015-11-25 18:44:43 -08:00
sceSas.h Show simple info about currently playing audio in on-screen Debug Statistics 2015-10-28 21:20:20 +01:00
sceSfmt19937.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSfmt19937.h Implement sceSfmt19937 module. 2015-02-15 13:22:20 +08:00
sceSha256.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSha256.h sceSha256 2014-12-04 22:44:41 +08:00
sceSsl.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSsl.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUmd.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUmd.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceUsb.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUsb.h Fix save status 2015-03-08 12:09:30 +08:00
sceUsbGps.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUsbGps.h Add sceUsbGps module 2014-08-13 00:11:26 +08:00
sceUtility.cpp Fix some unused variable warnings. 2015-11-25 16:11:53 -08:00
sceUtility.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceVaudio.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceVaudio.h Correct some error codes and init in Vaudio. 2013-05-19 15:50:52 -07:00
ThreadQueueList.h Move ThreadQueueList to a separate file. 2015-09-12 13:03:15 -07:00