ppsspp/GPU
Unknown W. Brackets acd0b471e7 Make sure that x64 uses all the same opt settings.
There were some differences.  Also, make debug use the same sse mode
release does so they have parity.
2013-04-28 22:22:01 -07:00
..
GLES Use a downcount and fast run loop in the GE. 2013-04-28 14:23:30 -07:00
Null Use a downcount and fast run loop in the GE. 2013-04-28 14:23:30 -07:00
Software Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
CMakeLists.txt Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
ge_constants.h Correct dest stride on GPU block transfer. 2013-04-08 08:36:51 -07:00
GeDisasm.cpp Fix typo in GeDisasm texture format. 2013-04-25 07:49:51 -07:00
GeDisasm.h Add a function to pretty-print vertex type. 2013-04-22 22:04:26 -07:00
GPU.vcxproj Make sure that x64 uses all the same opt settings. 2013-04-28 22:22:01 -07:00
GPU.vcxproj.filters Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
GPUCommon.cpp Small opt. for common immediately stalled list. 2013-04-28 14:56:38 -07:00
GPUCommon.h Use a downcount and fast run loop in the GE. 2013-04-28 14:23:30 -07:00
GPUInterface.h Use a struct for the GE stack entries, cleaner. 2013-04-15 23:06:56 -07:00
GPUState.cpp Fix some warnings generated by clang. 2013-02-24 10:23:31 -08:00
GPUState.h Avoid framebuffer lookups for repeated prims. 2013-04-22 22:04:27 -07:00
Math3D.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Math3D.h Revert "Merge pull request #1324 from cinaera/pullreq" as it seems to break stuff, needs more testing. 2013-04-21 21:09:02 +02:00