.. |
__sceAudio.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
__sceAudio.h
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
AtracCtx2.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
AtracCtx2.h
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Share GetSecondBufferInfo between implementations
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2024-04-16 23:07:03 +02:00 |
AtracCtx.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
AtracCtx.h
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Add back a lost-in-refactoring hack for the SasAudio/sceAtrac integration.
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2024-04-29 19:58:11 +02:00 |
FunctionWrappers.h
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Added a FunctionWrapper used by sceNpService
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2022-08-04 16:12:23 +07:00 |
HLE.cpp
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Split Core_EnableStepping into Core_Break and Core_Resume
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2024-11-03 17:53:42 +01:00 |
HLE.h
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
HLEHelperThread.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
HLEHelperThread.h
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HLE: Correct helper thread arg handling.
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2021-02-27 12:51:25 -08:00 |
HLETables.cpp
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sceSircs/Infrared support on Android
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2024-01-12 20:29:53 +02:00 |
HLETables.h
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HLE: Make calling mips funcs simpler.
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2020-03-22 06:59:43 -07:00 |
KernelThreadDebugInterface.h
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Build: Add some missing include guards.
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2023-09-07 17:14:58 -07:00 |
KernelWaitHelpers.h
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KUBridge.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
KUBridge.h
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Plugins.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
Plugins.h
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Game info screen: Show list of any plugins that will be loaded on start of the game
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2024-04-09 12:55:50 +02:00 |
proAdhoc.cpp
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Use message IDs to avoid some repetition of notifications.
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2024-09-24 14:02:17 +02:00 |
proAdhoc.h
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More buildfixes
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2024-07-26 15:22:35 +02:00 |
proAdhocServer.cpp
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Fixed missing space Core/HLE/proAdhocServer by Unknown W. Brackets <checkins@unknownbrackets.org>
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2024-09-18 11:10:57 +02:00 |
proAdhocServer.h
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Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
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2021-09-28 20:44:03 +07:00 |
ReplaceTables.cpp
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[Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17
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2024-09-18 11:10:10 +02:00 |
ReplaceTables.h
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HLE: Add mechanics for sliced replacements.
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2023-12-16 09:08:58 -08:00 |
sceAdler.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceAdler.h
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sceAtrac.cpp
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For the release, disable "Use experimental atrac". Doesn't make sense yet.
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2024-10-22 11:02:26 +02:00 |
sceAtrac.h
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Separate the external interface used by sceSas
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2024-04-14 10:40:12 +02:00 |
sceAudio.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceAudio.h
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Really no need to call clear() in the constructor for AudioChannel.
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2020-08-12 00:22:54 +02:00 |
sceAudiocodec.cpp
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[Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17
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2024-09-18 11:10:10 +02:00 |
sceAudiocodec.h
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Add empty AtracCtx2 implementation, and a dev setting to select it. Savestates don't work.
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2024-04-15 13:50:16 +02:00 |
sceAudioRouting.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceAudioRouting.h
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sceCcc.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceCcc.h
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sceChnnlsv.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceChnnlsv.h
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Some constification in sceChnnlsv
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2024-04-07 12:31:45 +02:00 |
sceCtrl.cpp
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allow binding custom right stick to analog
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2024-07-16 16:06:13 +02:00 |
sceCtrl.h
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Add mappable devkit-only L2/L3/R2/R3 controls.
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2024-09-24 10:49:10 +02:00 |
sceDeflt.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceDeflt.h
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sceDisplay.cpp
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Merge pull request #19325 from Nabile-Rahmani/display-refresh-rate-option
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2024-07-17 20:25:38 +02:00 |
sceDisplay.h
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[Feature] Option to override the display refresh rate
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2024-07-13 15:04:20 +02:00 |
sceDmac.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceDmac.h
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sceFont.cpp
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More static code analysis fixes
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2024-10-28 17:59:06 +01:00 |
sceFont.h
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sceG729.cpp
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sceG729.h
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sceGameUpdate.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceGameUpdate.h
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sceGe.cpp
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[Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17
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2024-09-18 11:10:10 +02:00 |
sceGe.h
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sceHeap.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceHeap.h
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Fix memory leak on shutdown in sceHeap
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2024-04-02 12:02:19 +02:00 |
sceHprm.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceHprm.h
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sceHttp.cpp
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ReportScreen: Calculate the disc CRC while filling out the form.
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2024-10-29 13:01:54 +01:00 |
sceHttp.h
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sceImpose.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceImpose.h
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sceIo.cpp
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Increase the hardcoded free space reported by sceIoDevctl to 1.5 GB
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2024-10-28 10:47:32 +01:00 |
sceIo.h
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Fix "double delay" error in sceNpDrmEdataSetupKey
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2023-05-25 10:02:52 +02:00 |
sceJpeg.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceJpeg.h
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Jpeg: Play it safe with load/unload handling.
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2022-10-07 00:24:19 -07:00 |
sceKernel.cpp
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Log: Split out StdioListener from ConsoleListener, making the second Win32-only.
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2024-07-21 13:55:40 +02:00 |
sceKernel.h
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceKernelAlarm.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceKernelAlarm.h
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sceKernelEventFlag.cpp
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Replace a few more sprintf with snprintf
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2024-10-15 15:45:19 +02:00 |
sceKernelEventFlag.h
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sceKernelHeap.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceKernelHeap.h
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Assorted fixes (build and crash)
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2020-04-26 11:19:31 +02:00 |
sceKernelInterrupt.cpp
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Add an assert in intr handler
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2024-10-25 21:36:05 +02:00 |
sceKernelInterrupt.h
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Add InterruptManagerForKernel
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2022-10-31 20:17:12 +08:00 |
sceKernelMbx.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceKernelMbx.h
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sceKernelMemory.cpp
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[Common/Core/Windows] Removed excess check pointer before delete or free()
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2024-09-17 11:34:42 +02:00 |
sceKernelMemory.h
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Kernel: Allow volatile for MsgPipe buffers.
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2022-09-20 09:20:05 -07:00 |
sceKernelModule.cpp
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Replace a few more sprintf with snprintf
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2024-10-15 15:45:19 +02:00 |
sceKernelModule.h
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Module: Split out module start to use externally.
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2020-09-08 09:12:19 -07:00 |
sceKernelMsgPipe.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceKernelMsgPipe.h
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sceKernelMutex.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceKernelMutex.h
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sceKernelSemaphore.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceKernelSemaphore.h
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Imp sceUtilsBufferCopyWithRange and sceUtilsBufferCopyByPollingWithRange (#13206)
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2020-08-01 14:15:12 +02:00 |
sceKernelThread.cpp
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Replace a few more sprintf with snprintf
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2024-10-15 15:45:19 +02:00 |
sceKernelThread.h
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Global: Set many read-only params as const.
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2022-12-10 21:13:36 -08:00 |
sceKernelTime.cpp
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Work around Brothers in Arms speed issue via compat hack (#18513)
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2024-09-18 09:51:07 +00:00 |
sceKernelTime.h
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Possible buildfix
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2023-12-09 18:08:19 +01:00 |
sceKernelVTimer.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceKernelVTimer.h
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sceMd5.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceMd5.h
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sceMp3.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceMp3.h
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Minor code cleanups
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2024-04-10 12:07:03 +02:00 |
sceMp4.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceMp4.h
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Fix save states
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2022-10-16 15:23:33 +08:00 |
sceMpeg.cpp
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Some include cleanup, delete some obsolete code
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2024-07-25 14:52:41 +02:00 |
sceMpeg.h
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Jpeg: Cleanup Init/Finish error checks.
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2022-10-06 22:45:18 -07:00 |
sceMt19937.cpp
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Bugfixes
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2024-07-26 14:22:31 +02:00 |
sceMt19937.h
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sceNet.cpp
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Some include cleanup, delete some obsolete code
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2024-07-25 14:52:41 +02:00 |
sceNet.h
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Added another returned error code on PdpCreate
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2021-12-08 08:45:46 +07:00 |
sceNetAdhoc.cpp
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Merge branch 'master' into adhoc_matching
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2024-09-18 07:36:38 +07:00 |
sceNetAdhoc.h
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Check if multiplayer if connected, enforce run-behind if so
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2023-12-30 21:50:22 +01:00 |
sceNp2.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceNp2.h
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Updated copyright's year.
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2022-08-04 16:34:05 +07:00 |
sceNp.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceNp.h
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Fix include issue.
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2022-08-04 16:35:30 +07:00 |
sceOpenPSID.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceOpenPSID.h
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Net: Remove static declarations from h file.
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2020-12-31 08:12:48 -08:00 |
sceP3da.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceP3da.h
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sceParseHttp.cpp
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sceParseHttp.h
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sceParseUri.cpp
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sceParseUri.h
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scePauth.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
scePauth.h
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scePower.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
scePower.h
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Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
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2023-12-07 14:06:41 +01:00 |
scePsmf.cpp
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[Common/Core/Windows] Removed excess check pointer before delete or free()
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2024-09-17 11:34:42 +02:00 |
scePsmf.h
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Fix as @hrydgard suggest
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2022-10-07 06:01:53 +08:00 |
scePspNpDrm_user.cpp
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NPDRM: Logging cleanup, remove assert (turn into debug assert)
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2024-11-01 20:10:23 +01:00 |
scePspNpDrm_user.h
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sceRtc.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceRtc.h
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Possible buildfix
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2023-12-09 18:08:19 +01:00 |
sceSas.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceSas.h
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sceSfmt19937.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceSfmt19937.h
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sceSha256.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceSha256.h
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sceSircs.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceSircs.h
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sceSircs/Infrared support on Android
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2024-01-12 20:29:53 +02:00 |
sceSsl.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceSsl.h
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sceUmd.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceUmd.h
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rc_client: Hook up UMD change (untested)
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2023-07-08 21:47:19 +02:00 |
sceUsb.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceUsb.h
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sceUsbAcc.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceUsbAcc.h
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sceUsbCam.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceUsbCam.h
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QT Api for Camera (Linux/macOS)
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2020-02-10 08:47:55 +02:00 |
sceUsbGps.cpp
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GPS: Simulate fresh updates to satisfy MAPLUS 1/2 when real GPS data isn't available
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2024-01-07 01:18:10 +02:00 |
sceUsbGps.h
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GPS: Improve emulation to enable Go!Explore navigation
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2024-01-05 11:22:52 +02:00 |
sceUsbMic.cpp
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Beaterator: Prevent hanging when trying to record audio by switching thread in sceUsbMicWaitInputEnd
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2024-10-15 15:30:37 +02:00 |
sceUsbMic.h
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Microphone queuebuf: Switch to int instead of u32 to simplify length checks. No more crashes, but it hangs
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2024-10-15 15:30:37 +02:00 |
sceUtility.cpp
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More logging changes
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2024-07-16 22:04:41 +02:00 |
sceUtility.h
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Implement NP Signin Dialog (faked signin)
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2022-08-04 16:12:25 +07:00 |
sceVaudio.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
sceVaudio.h
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ThreadQueueList.h
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[Common/Core/Windows] Removed excess check pointer before delete or free()
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2024-09-17 11:34:42 +02:00 |