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Debugger
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Debugger: Defer active symbol updates.
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2017-12-26 18:11:22 -08:00 |
Dialog
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Savedata: Report secureVersion param usage.
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2018-04-29 09:46:23 -07:00 |
ELF
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Some log level changes.
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2018-02-26 10:48:29 +01:00 |
FileLoaders
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Android: Do the same file_offset_bits checks for pread64 as before. Should help #10901
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2018-04-11 13:45:18 +02:00 |
FileSystems
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Io: Prevent error when file locked for writing.
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2018-05-08 18:25:15 -07:00 |
Font
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HLE
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Change some log levels to verbose
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2018-05-27 21:53:27 +02:00 |
HW
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Enable FlushInstructionCache on UWP, it's been allowed finally.
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2018-03-20 20:30:33 +01:00 |
MIPS
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Some comment fixes and cleanup.
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2018-04-12 12:00:19 +02:00 |
Util
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Avoid wrapping when shifting down the audio after scaling by a 20-bit value. Fixes #9967
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2017-11-30 18:24:26 +01:00 |
AVIDump.cpp
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GE Debugger: Save with alpha for PNGs.
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2017-12-21 23:47:49 -08:00 |
AVIDump.h
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Compatibility.cpp
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Add a queue processing hack for Sonic Rivals too. Now it's fast.
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2018-04-13 18:05:04 +02:00 |
Compatibility.h
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Add a queue processing hack for Sonic Rivals too. Now it's fast.
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2018-04-13 18:05:04 +02:00 |
Config.cpp
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Revert "Remove further remains of hardware skinning."
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2018-04-10 12:22:41 +02:00 |
Config.h
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Revert "Remove further remains of hardware skinning."
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2018-04-10 12:22:41 +02:00 |
Core.cpp
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Minor code/logging cleanups.
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2018-02-27 19:44:11 +01:00 |
Core.h
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Remove the old CPU threading remains, start redesigning interfaces.
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2018-01-27 15:10:17 +01:00 |
Core.vcxproj
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Replay: Initial structure for replay functionality.
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2018-04-07 15:36:28 -07:00 |
Core.vcxproj.filters
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Replay: Initial structure for replay functionality.
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2018-04-07 15:36:28 -07:00 |
CoreParameter.h
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CoreTiming.cpp
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Revert "Limit the flip delay in the other direction to try to work around #10763."
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2018-05-02 10:07:37 +02:00 |
CoreTiming.h
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CwCheat.cpp
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Cheats: Fix a debug assertion.
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2018-02-11 12:35:31 -08:00 |
CwCheat.h
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Cheats: Split parsing and execution.
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2017-11-07 19:51:32 -08:00 |
HDRemaster.cpp
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HDRemaster.h
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Host.cpp
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Host.h
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UI: Reset touch controls after config load.
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2017-12-09 14:11:39 -08:00 |
Loaders.cpp
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Loaders.h
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Loaders: Depriorize disc streaming queue items.
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2017-12-09 17:07:42 -08:00 |
MemMap.cpp
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Memory::Memset: IsValidRange is a better solution.
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2017-11-30 23:18:20 +01:00 |
MemMap.h
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b.sh: Add a build option for address sanitizer. When enabled, we turn on some compatibility options to make it work right.
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2018-01-31 14:29:23 +01:00 |
MemMapFunctions.cpp
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MemMapHelpers.h
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Opcode.h
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PSPLoaders.cpp
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Fix the loading status. Prettify the loading screen by putting the status and spinner along the bottom edge.
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2018-03-13 11:25:17 +01:00 |
PSPLoaders.h
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Replay.cpp
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Replay: Fix a silly typo applying analog.
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2018-04-11 21:31:56 -07:00 |
Replay.h
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Replay: Initial file handling and control funcs.
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2018-04-07 18:00:51 -07:00 |
Reporting.cpp
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UI: Remove auto-download options.
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2017-12-25 11:20:26 -08:00 |
Reporting.h
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Fix annoying name clashes (Status is in X11 headers..)
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2017-12-15 16:34:29 +01:00 |
SaveState.cpp
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SaveState: Fix rename when undo disabled.
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2018-05-20 20:51:29 -07:00 |
SaveState.h
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SaveState: Keep an undo for each slot by default.
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2018-03-17 23:18:25 -07:00 |
Screenshot.cpp
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GE Debugger: Save with alpha for PNGs.
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2017-12-21 23:47:49 -08:00 |
Screenshot.h
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GE Debugger: Save with alpha for PNGs.
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2017-12-21 23:47:49 -08:00 |
System.cpp
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Merge pull request #11058 from unknownbrackets/load-fail
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2018-05-20 23:48:11 +02:00 |
System.h
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UI: Show more detailed loading status.
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2018-03-12 18:06:46 -07:00 |
TextureReplacer.cpp
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Don't leave "reduceHash_" uninitialized. Probably won't help #10796 though..
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2018-03-26 12:33:36 +02:00 |
TextureReplacer.h
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Don't leave "reduceHash_" uninitialized. Probably won't help #10796 though..
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2018-03-26 12:33:36 +02:00 |
ThreadEventQueue.h
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WaveFile.cpp
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WaveFile.h
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x360_compat.h
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