ppsspp/Core
2018-05-27 21:53:27 +02:00
..
Debugger Debugger: Defer active symbol updates. 2017-12-26 18:11:22 -08:00
Dialog Savedata: Report secureVersion param usage. 2018-04-29 09:46:23 -07:00
ELF Some log level changes. 2018-02-26 10:48:29 +01:00
FileLoaders Android: Do the same file_offset_bits checks for pread64 as before. Should help #10901 2018-04-11 13:45:18 +02:00
FileSystems Io: Prevent error when file locked for writing. 2018-05-08 18:25:15 -07:00
Font
HLE Change some log levels to verbose 2018-05-27 21:53:27 +02:00
HW Enable FlushInstructionCache on UWP, it's been allowed finally. 2018-03-20 20:30:33 +01:00
MIPS Some comment fixes and cleanup. 2018-04-12 12:00:19 +02:00
Util Avoid wrapping when shifting down the audio after scaling by a 20-bit value. Fixes #9967 2017-11-30 18:24:26 +01:00
AVIDump.cpp GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
AVIDump.h
Compatibility.cpp Add a queue processing hack for Sonic Rivals too. Now it's fast. 2018-04-13 18:05:04 +02:00
Compatibility.h Add a queue processing hack for Sonic Rivals too. Now it's fast. 2018-04-13 18:05:04 +02:00
Config.cpp Revert "Remove further remains of hardware skinning." 2018-04-10 12:22:41 +02:00
Config.h Revert "Remove further remains of hardware skinning." 2018-04-10 12:22:41 +02:00
Core.cpp Minor code/logging cleanups. 2018-02-27 19:44:11 +01:00
Core.h Remove the old CPU threading remains, start redesigning interfaces. 2018-01-27 15:10:17 +01:00
Core.vcxproj Replay: Initial structure for replay functionality. 2018-04-07 15:36:28 -07:00
Core.vcxproj.filters Replay: Initial structure for replay functionality. 2018-04-07 15:36:28 -07:00
CoreParameter.h
CoreTiming.cpp Revert "Limit the flip delay in the other direction to try to work around #10763." 2018-05-02 10:07:37 +02:00
CoreTiming.h
CwCheat.cpp Cheats: Fix a debug assertion. 2018-02-11 12:35:31 -08:00
CwCheat.h Cheats: Split parsing and execution. 2017-11-07 19:51:32 -08:00
HDRemaster.cpp
HDRemaster.h
Host.cpp
Host.h UI: Reset touch controls after config load. 2017-12-09 14:11:39 -08:00
Loaders.cpp
Loaders.h Loaders: Depriorize disc streaming queue items. 2017-12-09 17:07:42 -08:00
MemMap.cpp Memory::Memset: IsValidRange is a better solution. 2017-11-30 23:18:20 +01:00
MemMap.h b.sh: Add a build option for address sanitizer. When enabled, we turn on some compatibility options to make it work right. 2018-01-31 14:29:23 +01:00
MemMapFunctions.cpp
MemMapHelpers.h
Opcode.h
PSPLoaders.cpp Fix the loading status. Prettify the loading screen by putting the status and spinner along the bottom edge. 2018-03-13 11:25:17 +01:00
PSPLoaders.h
Replay.cpp Replay: Fix a silly typo applying analog. 2018-04-11 21:31:56 -07:00
Replay.h Replay: Initial file handling and control funcs. 2018-04-07 18:00:51 -07:00
Reporting.cpp UI: Remove auto-download options. 2017-12-25 11:20:26 -08:00
Reporting.h Fix annoying name clashes (Status is in X11 headers..) 2017-12-15 16:34:29 +01:00
SaveState.cpp SaveState: Fix rename when undo disabled. 2018-05-20 20:51:29 -07:00
SaveState.h SaveState: Keep an undo for each slot by default. 2018-03-17 23:18:25 -07:00
Screenshot.cpp GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
Screenshot.h GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
System.cpp Merge pull request #11058 from unknownbrackets/load-fail 2018-05-20 23:48:11 +02:00
System.h UI: Show more detailed loading status. 2018-03-12 18:06:46 -07:00
TextureReplacer.cpp Don't leave "reduceHash_" uninitialized. Probably won't help #10796 though.. 2018-03-26 12:33:36 +02:00
TextureReplacer.h Don't leave "reduceHash_" uninitialized. Probably won't help #10796 though.. 2018-03-26 12:33:36 +02:00
ThreadEventQueue.h
WaveFile.cpp
WaveFile.h
x360_compat.h