ppsspp/GPU/GLES
Florent Castelli cace547f8a Fix colors for textures with 5551 clut
Fixes NAMCO logo in the Tales of Eternia intro, which is now red.
2012-11-15 01:51:40 +01:00
..
DisplayListInterpreter.cpp Fix color components ordering of the lights 2012-11-11 17:27:39 +01:00
DisplayListInterpreter.h Ge Callbacks seem to be working now. 2012-11-06 18:14:09 +01:00
FragmentShaderGenerator.cpp Fixes to lighting, display list base pointer, misc 2012-11-09 17:51:45 +01:00
FragmentShaderGenerator.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Framebuffer.cpp PPSSPP ported to Blackberry10 2012-11-05 23:09:49 +10:00
Framebuffer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
ShaderManager.cpp PPSSPP ported to Blackberry10 2012-11-05 23:09:49 +10:00
ShaderManager.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
TextureCache.cpp Fix colors for textures with 5551 clut 2012-11-15 01:51:40 +01:00
TextureCache.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
TransformPipeline.cpp Actually, double-oops. 2012-11-11 19:07:07 +01:00
TransformPipeline.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
VertexDecoder.cpp Fixes to lighting, display list base pointer, misc 2012-11-09 17:51:45 +01:00
VertexDecoder.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
VertexShaderGenerator.cpp Fixes to lighting, display list base pointer, misc 2012-11-09 17:51:45 +01:00
VertexShaderGenerator.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00