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Debugger
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
Dialog
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Initially count the dir for save info size.
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2015-11-15 10:29:13 -08:00 |
ELF
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
FileLoaders
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Disable ISO RAM cache if out of memory.
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2015-12-19 15:29:34 -08:00 |
FileSystems
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Mutex around PBP file access.
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2015-12-20 09:35:50 -08:00 |
Font
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Fix a typo in font loading.
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2015-02-01 01:20:28 -08:00 |
HLE
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Silence some unused result warnings.
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2015-12-19 19:58:32 -08:00 |
HW
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Sas: Estimate time taken for mixing.
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2015-11-25 18:44:34 -08:00 |
MIPS
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Fix some unused variable warnings.
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2015-11-25 16:11:53 -08:00 |
Util
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Merge pull request #8043 from sum2012/modules---
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2015-10-14 21:18:00 +02:00 |
Compatibility.cpp
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Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
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2015-11-15 23:00:25 +01:00 |
Compatibility.h
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Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
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2015-11-15 23:00:25 +01:00 |
Config.cpp
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Sas: Enable SAS thread on multicore only.
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2015-11-25 18:44:33 -08:00 |
Config.h
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Sas: Add config for SAS thread.
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2015-11-25 18:44:31 -08:00 |
Core.cpp
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Move Windows GPU init code into Windows/GPU
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2015-11-03 23:22:09 +01:00 |
Core.h
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Win32: Fix a bunch of little window resizing issues
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2015-05-15 18:04:05 +02:00 |
Core.vcxproj
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Use a background thread to load ISO into RAM.
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2015-12-19 15:23:25 -08:00 |
Core.vcxproj.filters
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Use a background thread to load ISO into RAM.
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2015-12-19 15:23:25 -08:00 |
CoreParameter.h
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Introduce "Compatibility Flags".
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2015-09-27 01:23:20 +02:00 |
CoreTiming.cpp
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Add timing for all the basics.
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2015-07-03 12:05:08 -07:00 |
CoreTiming.h
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Switch to #pragma once in a few places.
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2015-03-02 22:34:51 -08:00 |
CwCheat.cpp
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Oops, fix #8234
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2015-11-25 14:23:39 +01:00 |
CwCheat.h
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Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes.
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2015-02-03 00:21:37 +01:00 |
HDRemaster.cpp
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HDRemaster.h
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Host.cpp
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
Host.h
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React to window resizing in a slightly more traditional way, may help #7957?
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2015-09-19 15:16:31 +02:00 |
Loaders.cpp
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Enable the disk cache for URLs by default.
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2015-11-18 21:56:05 -08:00 |
Loaders.h
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Implement basic savedata UI. Not much actual functionality yet but can browse saves and states.
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2015-06-11 23:59:02 +02:00 |
MemMap.cpp
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Unbreak build with FakeJit
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2015-05-26 15:20:10 +03:00 |
MemMap.h
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Introduce "Compatibility Flags".
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2015-09-27 01:23:20 +02:00 |
MemMapFunctions.cpp
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MemMapHelpers.h
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Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
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2015-06-14 11:32:13 +02:00 |
Opcode.h
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PSPLoaders.cpp
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Use a background thread to load ISO into RAM.
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2015-12-19 15:23:25 -08:00 |
PSPLoaders.h
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Consistently use FileLoader for standard ISOs.
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2014-11-23 13:59:56 -08:00 |
Reporting.cpp
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Generate windows version automatically.
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2015-08-16 14:03:59 -07:00 |
Reporting.h
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Try a different format of HLE logging.
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2015-03-22 20:49:42 -07:00 |
SaveState.cpp
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
SaveState.h
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
Screenshot.cpp
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Fix screenshots to be right side up, not crash.
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2015-11-02 19:43:36 -08:00 |
Screenshot.h
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Take screenshots with savestates.
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2014-12-20 23:14:46 -08:00 |
System.cpp
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Use a background thread to load ISO into RAM.
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2015-12-19 15:23:25 -08:00 |
System.h
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Add a file loader to perform disk caching.
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2015-07-02 20:58:58 -07:00 |
ThreadEventQueue.h
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
x360_compat.h
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