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__sceAudio.cpp
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Make Memory::Memcpy() execute memchecks directly.
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2015-04-05 18:09:20 -07:00 |
__sceAudio.h
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Pass the game selection screen audio through the resampler. Fixes #7316 .
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2015-01-29 14:58:03 +01:00 |
FunctionWrappers.h
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sceSfmt19937 fix
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2015-02-16 23:38:45 +08:00 |
HLE.cpp
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Add timing for all the basics.
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2015-07-03 12:05:08 -07:00 |
HLE.h
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Add a simpler way to force on HLE logging.
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2015-10-25 09:05:16 -07:00 |
HLEHelperThread.cpp
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Make Memory::Memcpy() execute memchecks directly.
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2015-04-05 18:09:20 -07:00 |
HLEHelperThread.h
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HLETables.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
HLETables.h
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KernelWaitHelpers.h
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proAdhoc.cpp
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Enabled some code on proAdhoc by @lightfirst
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2015-09-13 21:07:13 +08:00 |
proAdhoc.h
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Core: Add missing override specifiers
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2015-10-17 02:58:02 -04:00 |
proAdhocServer.cpp
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proAdhocServer.h
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Switch to #pragma once in a few places.
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2015-03-02 22:34:51 -08:00 |
ReplaceTables.cpp
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
ReplaceTables.h
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Split out the ReplaceJalTo test logic.
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2015-04-12 13:35:10 -07:00 |
sceAdler.cpp
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Improve detection of for shared libs in both sdl and Qt (zlib, libzip, snappy and glew).
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2015-09-16 00:59:31 -03:00 |
sceAdler.h
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update validAddresses range
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2015-02-08 11:34:35 +08:00 |
sceAtrac.cpp
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Merge pull request #8194 from unknownbrackets/atrac-remaining
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2015-11-09 18:46:46 +01:00 |
sceAtrac.h
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Atrac: Use constants for the states, more clarity.
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2015-10-17 16:20:23 -07:00 |
sceAudio.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceAudio.h
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sceAudiocodec.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceAudiocodec.h
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sceAudioRouting.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceAudioRouting.h
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Add sceAudioRouting
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2015-03-08 10:58:12 +08:00 |
sceCcc.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceCcc.h
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sceChnnlsv.cpp
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Add memchecks for ReadStruct/WriteStruct.
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2015-04-05 18:09:35 -07:00 |
sceChnnlsv.h
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sceCtrl.cpp
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Cleanup RETURN() in __KernelWaitCurThread().
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2015-10-24 13:11:07 -07:00 |
sceCtrl.h
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Release PSP buttons when losing gameplay focus, fixes part 1 of #7758, and part 2 of #7758 on Windows only.
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2015-05-21 10:49:47 +02:00 |
sceDeflt.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceDeflt.h
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sceDisplay.cpp
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Remove glstate usage except in the GPU implementation. Prepare for moving it into PPSSPP.
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2015-09-06 12:42:15 +02:00 |
sceDisplay.h
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sceDmac.cpp
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Make Memory::Memcpy() execute memchecks directly.
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2015-04-05 18:09:20 -07:00 |
sceDmac.h
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sceFont.cpp
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bugfix of scefont
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2015-11-01 21:11:31 +08:00 |
sceFont.h
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sceG729.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceG729.h
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Add sceG729 module
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2015-03-08 13:27:40 +08:00 |
sceGameUpdate.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceGameUpdate.h
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sceGe.cpp
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Work around some crashes I got trying to load a GTA:LCS savestate from 2014.
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2015-10-04 10:34:15 +02:00 |
sceGe.h
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sceHeap.cpp
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
sceHeap.h
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sceHprm.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceHprm.h
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sceHttp.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceHttp.h
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sceImpose.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceImpose.h
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sceIo.cpp
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
sceIo.h
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sceJpeg.cpp
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
sceJpeg.h
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sceKernel.cpp
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Some code reformatting of the kernel object pool
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2015-11-25 13:00:29 +01:00 |
sceKernel.h
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Zero deleted objects in the kernel object pool
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2015-11-25 14:24:32 +01:00 |
sceKernelAlarm.cpp
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Core: Add missing override specifiers
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2015-10-17 02:58:02 -04:00 |
sceKernelAlarm.h
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sceKernelEventFlag.cpp
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Silence some unused result warnings.
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2015-12-19 19:58:32 -08:00 |
sceKernelEventFlag.h
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sceKernelInterrupt.cpp
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Include dependency cleanup
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2015-07-29 11:48:20 +02:00 |
sceKernelInterrupt.h
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sceKernelMbx.cpp
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Some Android warning fixes
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2015-09-22 18:30:57 +02:00 |
sceKernelMbx.h
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sceKernelMemory.cpp
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Make Memory::Memcpy() execute memchecks directly.
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2015-04-05 18:09:20 -07:00 |
sceKernelMemory.h
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sceKernelModule.cpp
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
sceKernelModule.h
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sceKernelMsgPipe.cpp
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Make Memory::Memcpy() execute memchecks directly.
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2015-04-05 18:09:20 -07:00 |
sceKernelMsgPipe.h
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sceKernelMutex.cpp
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Add memchecks for ReadStruct/WriteStruct.
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2015-04-05 18:09:35 -07:00 |
sceKernelMutex.h
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sceKernelSemaphore.cpp
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Remove some unreachable code.
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2015-04-08 11:28:52 -07:00 |
sceKernelSemaphore.h
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sceKernelThread.cpp
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Disallow thread termination in interrupts.
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2015-11-15 11:38:59 -08:00 |
sceKernelThread.h
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Switch lo and hi so that low comes first.
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2015-06-28 10:42:19 -07:00 |
sceKernelTime.cpp
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sceKernelTime.h
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sceKernelVTimer.cpp
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Make Memory::Memcpy() execute memchecks directly.
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2015-04-05 18:09:20 -07:00 |
sceKernelVTimer.h
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sceMd5.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceMd5.h
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sceMp3.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceMp3.h
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sceMp4.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceMp4.h
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sceMpeg.cpp
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Some Android warning fixes
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2015-09-22 18:30:57 +02:00 |
sceMpeg.h
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sceMt19937.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceMt19937.h
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sceNet.cpp
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Add memchecks for ReadStruct/WriteStruct.
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2015-04-05 18:09:35 -07:00 |
sceNet.h
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Add sceNetUpnp module
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2015-03-08 20:07:03 +08:00 |
sceNetAdhoc.cpp
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We don't need a third set of sized integer typedefs, get rid of it.
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2015-09-06 19:10:08 +02:00 |
sceNetAdhoc.h
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sceNp.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceNp.h
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sceOpenPSID.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceOpenPSID.h
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sceP3da.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceP3da.h
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sceParseHttp.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceParseHttp.h
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sceParseUri.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceParseUri.h
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scePauth.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
scePauth.h
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scePower.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
scePower.h
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scePsmf.cpp
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Make Memory::Memcpy() execute memchecks directly.
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2015-04-05 18:09:20 -07:00 |
scePsmf.h
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scePspNpDrm_user.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
scePspNpDrm_user.h
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sceRtc.cpp
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Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..)
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2015-06-14 11:32:13 +02:00 |
sceRtc.h
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sceSas.cpp
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Sas: Sync result when mix calling thread returns.
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2015-11-25 18:44:43 -08:00 |
sceSas.h
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Show simple info about currently playing audio in on-screen Debug Statistics
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2015-10-28 21:20:20 +01:00 |
sceSfmt19937.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceSfmt19937.h
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Implement sceSfmt19937 module.
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2015-02-15 13:22:20 +08:00 |
sceSha256.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceSha256.h
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sceSsl.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceSsl.h
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sceUmd.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceUmd.h
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sceUsb.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceUsb.h
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Fix save status
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2015-03-08 12:09:30 +08:00 |
sceUsbGps.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceUsbGps.h
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sceUtility.cpp
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Fix some unused variable warnings.
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2015-11-25 16:11:53 -08:00 |
sceUtility.h
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sceVaudio.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceVaudio.h
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ThreadQueueList.h
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Move ThreadQueueList to a separate file.
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2015-09-12 13:03:15 -07:00 |