ppsspp/UI
Unknown W. Brackets cebcfb1bbd GPU: Use old frame when presenting a skip.
If we flip using a skipped frame, we may show an even older frame causing
weird flickering.
2020-03-01 13:55:28 -08:00
..
BackgroundAudio.cpp Fix nasty race condition with menu background audio. Fixes #12365 2019-09-27 23:53:31 +02:00
BackgroundAudio.h Fix nasty race condition with menu background audio. Fixes #12365 2019-09-27 23:53:31 +02:00
ComboKeyMappingScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
ComboKeyMappingScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
ControlMappingScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
ControlMappingScreen.h Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
CwCheatScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
CwCheatScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
DevScreens.cpp UI: Show refresh rate on more platforms. 2020-02-15 17:47:10 -08:00
DevScreens.h Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
DiscordIntegration.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
DiscordIntegration.h Discord: Attempt to explicitly cleanup on exit. 2018-11-10 09:49:08 -08:00
DisplayLayoutEditor.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
DisplayLayoutEditor.h Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
DisplayLayoutScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
DisplayLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
EmuScreen.cpp GPU: Use old frame when presenting a skip. 2020-03-01 13:55:28 -08:00
EmuScreen.h Cardboard VR: Add an on-screen VR OFF button. Enable Cardboard on iOS. 2019-10-25 16:03:00 +02:00
GameInfoCache.cpp Show region on game selection screen 2020-02-23 12:00:26 +01:00
GameInfoCache.h Show region on game selection screen 2020-02-23 12:00:26 +01:00
GamepadEmu.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
GamepadEmu.h Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
GameScreen.cpp Show region on game selection screen 2020-02-23 12:00:26 +01:00
GameScreen.h UI: Better way of showing game/savedata images. Fixes #12408 2019-10-11 17:34:38 +02:00
GameSettingsScreen.cpp Merge pull request #12659 from unknownbrackets/vsync 2020-03-01 09:52:14 +01:00
GameSettingsScreen.h Add camera/location support for iOS 2020-01-25 16:54:45 +02:00
GPUDriverTestScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
GPUDriverTestScreen.h Don't leak the new pipelines 2018-12-20 11:14:50 +01:00
HostTypes.h Split out QtHost.h from HostTypes.h 2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
InstallZipScreen.h UI: Allow installing texture packs from zips. 2019-07-14 17:43:51 -07:00
MainScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
MainScreen.h UI: Allow pinning remote ISO paths. 2019-10-06 12:40:00 -07:00
MiscScreens.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
MiscScreens.h Add some links to Discord where appropriate. 2018-09-16 20:04:10 +02:00
NativeApp.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
OnScreenDisplay.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
OnScreenDisplay.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
PauseScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
PauseScreen.h UI: Keep report image at right aspect ratio. 2018-09-21 23:24:36 -07:00
ProfilerDraw.cpp Profiler: Show the slowest thread's categories. 2017-12-30 10:45:51 -08:00
ProfilerDraw.h
ReadMe.txt
RemoteISOScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
RemoteISOScreen.h UI: Allow pinning remote ISO paths. 2019-10-06 12:40:00 -07:00
ReportScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
ReportScreen.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SavedataScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
SavedataScreen.h UI: Allow sorting saves by date too. 2018-11-25 08:21:31 -08:00
Store.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
Store.h Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
TextureUtil.cpp Delete unused support for ETC1 texture compression 2020-02-29 17:50:35 +01:00
TextureUtil.h UI: Better way of showing game/savedata images. Fixes #12408 2019-10-11 17:34:38 +02:00
TiltAnalogSettingsScreen.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
TiltAnalogSettingsScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
TiltEventProcessor.h
TouchControlLayoutScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
TouchControlLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
TouchControlVisibilityScreen.h Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
UI.vcxproj Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
UI.vcxproj.filters Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////