.. |
Debugger
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On breakpoint change, don't wait for core too long.
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2014-06-19 01:16:24 -07:00 |
Dialog
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Look at the right bytes for screenshot mode.
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2014-05-29 23:28:27 -07:00 |
ELF
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Update PrxDecrypter.cpp
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2014-06-24 15:48:59 +01:00 |
FileSystems
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Oops, accidentally changed the non-android path in a bad way.
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2014-06-10 01:06:22 +02:00 |
Font
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Reduce some excessive logging
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2014-06-09 19:40:05 +02:00 |
HLE
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Merge pull request #6414 from unknownbrackets/resched
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2014-06-24 22:41:58 +02:00 |
HW
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Oops
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2014-06-23 22:56:12 +02:00 |
MIPS
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Properly respect resolveReplacements.
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2014-06-23 08:20:38 -07:00 |
Util
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Reduce some unnecessary includes in Core/.
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2014-03-15 10:41:07 -07:00 |
CMakeLists.txt
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Add a class to create helper threads from HLE.
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2014-05-22 23:38:21 -07:00 |
Config.cpp
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Default "ShowTouchPause" to true on Windows - makes sense on tablets.
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2014-06-24 00:46:03 +02:00 |
Config.h
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Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be.
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2014-06-18 03:42:31 +10:00 |
Core.cpp
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Be consistent about how we read and update the UI state variable
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2014-06-22 09:57:01 +02:00 |
Core.h
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Update native with buildfix. Fix some resizing issues.
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2014-02-10 15:14:45 +01:00 |
Core.vcxproj
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Add a class to create helper threads from HLE.
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2014-05-22 23:38:21 -07:00 |
Core.vcxproj.filters
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Add a class to create helper threads from HLE.
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2014-05-22 23:38:21 -07:00 |
CoreParameter.h
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Allow specifying a root path for host0:/.
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2014-04-19 21:43:09 -07:00 |
CoreTiming.cpp
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Fix IsOnSeparateCPUThread(), was always false.
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2014-04-28 23:22:46 -07:00 |
CoreTiming.h
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More include cleanup. Hoping for very slightly faster compile times..
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2013-12-30 10:49:05 +01:00 |
CwCheat.cpp
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CWCheats: Make sure to convert paths properly so that non-English paths are supported.
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2014-06-04 23:01:03 -04:00 |
CwCheat.h
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Disable reporting when using cheats as well.
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2014-02-15 15:41:27 -08:00 |
HDRemaster.cpp
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Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314.
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2013-06-26 16:02:52 -04:00 |
HDRemaster.h
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More include cleanup. Hoping for very slightly faster compile times..
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2013-12-30 10:49:05 +01:00 |
Host.cpp
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Fix some includes on Windows/etc.
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2013-12-29 15:59:36 -08:00 |
Host.h
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Fix some includes on Windows/etc.
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2013-12-29 15:59:36 -08:00 |
Loaders.cpp
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Get rid of redundant ERROR_LOG.
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2014-03-03 11:57:33 -05:00 |
Loaders.h
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More include cleanup. Hoping for very slightly faster compile times..
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2013-12-30 10:49:05 +01:00 |
MemMap.cpp
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Properly respect resolveReplacements.
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2014-06-23 08:20:38 -07:00 |
MemMap.h
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Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be.
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2014-06-18 03:42:31 +10:00 |
MemMapFunctions.cpp
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Mirror memory for VRAM mirrors.
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2014-05-06 00:45:47 -07:00 |
Opcode.h
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MemMap should not be included in MIPS.h.
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2014-03-15 10:45:39 +01:00 |
PSPLoaders.cpp
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Update Symbian to GCC 4.8.3
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2014-06-11 03:10:50 +10:00 |
PSPLoaders.h
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Reduce some unnecessary includes in Core/.
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2014-03-15 10:41:07 -07:00 |
PSPMixer.cpp
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Be consistent about how we read and update the UI state variable
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2014-06-22 09:57:01 +02:00 |
PSPMixer.h
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Reduce some unnecessary includes in Core/.
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2014-03-15 10:41:07 -07:00 |
Reporting.cpp
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Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be.
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2014-06-18 03:42:31 +10:00 |
Reporting.h
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Reduce some unnecessary includes in Core/.
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2014-03-15 10:41:07 -07:00 |
SaveState.cpp
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Correct timing on resume, avoids small speed burst when resuming gameplay from pause
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2014-06-14 23:56:16 +02:00 |
SaveState.h
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Reduce some unnecessary includes in Core/.
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2014-03-15 10:41:07 -07:00 |
System.cpp
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Make sure not to leak any enabled vertex arrays.
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2014-06-22 21:42:29 -07:00 |
System.h
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Be consistent about how we read and update the UI state variable
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2014-06-22 09:57:01 +02:00 |
ThreadEventQueue.h
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Fix hang on stop before run w/ multithreading.
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2014-04-28 23:42:17 -07:00 |
x360_compat.h
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[Xbox] Missings files
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2014-03-02 11:16:56 -08:00 |