ppsspp/android
Henrik Rydgård 59a56d66c7 Add a "reason" argument to sleep_ms().
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.

This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
..
gold/res New icon images, reorganize files, update banner 2024-11-03 12:29:55 +01:00
jni Add a "reason" argument to sleep_ms(). 2024-11-21 15:28:51 +01:00
legacy New icon images, reorganize files, update banner 2024-11-03 12:29:55 +01:00
libs F-droid lite version - create stubs for Moga Controller 2018-11-07 14:02:16 +02:00
normal/res New icon images, reorganize files, update banner 2024-11-03 12:29:55 +01:00
res New icon images, reorganize files, update banner 2024-11-03 12:29:55 +01:00
src New icon images, reorganize files, update banner 2024-11-03 12:29:55 +01:00
.gitignore Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
ab-ant.sh add build scripts for ant 2013-11-11 18:04:06 +05:30
ab.cmd Customize the cmake build. Android now builds that way too. Fixes. 2023-09-29 10:16:47 +02:00
ab.sh Add themes to assets 2022-02-14 07:37:56 +01:00
ad.sh
AndroidManifest.xml New icon images, reorganize files, update banner 2024-11-03 12:29:55 +01:00
ant-build.bat Update to build all ABIs by default 2016-02-13 06:42:47 +08:00
build.gradle New icon images, reorganize files, update banner 2024-11-03 12:29:55 +01:00
build.sh
build.xml add build scripts for ant 2013-11-11 18:04:06 +05:30
buildassets.sh Build: Remove old-style android/assets/. 2021-12-11 09:01:15 -08:00
custom_rules.xml Merge ext/native/ext/... directly into ext. 2020-09-30 00:30:42 +02:00
dbg.sh More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
debug.keystore gradle: Add a new build config with debug signing but release optimization. 2017-03-16 13:14:24 +01:00
git-version-gen.sh
gradle.properties Android: Add a dependency on the AndroidX appcompat library. 2021-03-13 15:49:25 +01:00
proguard-project.txt
project.properties Forgot to update the Android target version here to 26. 2017-10-27 01:26:27 +02:00
README.TXT Invert dependency to avoid compile issues 2023-01-05 08:38:53 +01:00
symarm64.cmd Add a few little helper scripts to symbolize the last backtrace from adb logcat 2015-07-19 18:24:28 +02:00
symarm.cmd Add a few little helper scripts to symbolize the last backtrace from adb logcat 2015-07-19 18:24:28 +02:00
symx86.cmd Add a few little helper scripts to symbolize the last backtrace from adb logcat 2015-07-19 18:24:28 +02:00
VRManifest.xml vr banner fix 2024-10-03 18:15:42 +02:00

================================================================

NOTE: These are legacy instructions for building using ndk-build.

We mostly only use this on CI because it's faster than gradle.
There might also be some holdouts around still using eclipse.

================================================================

First, build the C++ static library:

> cd android
> ./ab.sh
Or
> ./ab.cmd

as appropriate.

Start Eclipse, import the android directory as an existing project
You need to also load the "native" project into your eclipse workspace
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.