ppsspp/assets
2018-06-16 22:27:00 +01:00
..
flash0/font Finally move flash0 into assets, fixing #9468 and #9520 2017-04-01 00:20:53 +02:00
lang@1153a42930 Update lang submodule again 2018-06-04 22:02:10 +02:00
shaders Change to int to allow higher supersampling scale. 2018-04-02 13:44:28 +02:00
7z.png Display .7z files in file listings. Can't decompress them though. 2014-10-21 00:09:24 +02:00
compat.ini Let's try it on SR2 as well. 2018-04-13 18:28:38 +02:00
gamecontrollerdb.txt Added Gioteck VX2 detection 2018-06-16 22:27:00 +01:00
knownfuncs.ini Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502 2015-02-19 11:16:16 +01:00
langregion.ini Update lang, add language name for Laotian 2017-08-08 20:16:37 +02:00
ppge_atlas.zim Update PPGE atlas (font used for in-game save dialogs etc) 2016-02-15 19:24:39 +01:00
rargray.png Add grayscale RAR icon (to sort of indicate that we can't unpack them) 2013-12-11 15:24:29 +01:00
Roboto-Condensed.ttf Use Roboto Condensed for the UI where supported. 2013-08-31 01:37:41 -07:00
ui_atlas_lowmem.zim Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ui_atlas.zim Update font atlas with the latest Chinese chars used 2016-09-17 12:38:07 +02:00
unknown.png Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough. 2013-04-17 16:39:01 +02:00
zip.png Add ZIP icon in games browser. 2013-12-11 15:12:03 +01:00