mirror of
https://github.com/hrydgard/ppsspp.git
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e01ca5b057
* Rename LogType to Log * Explicitly use the Log:: enum when logging. Allows for autocomplete when editing. * Mac/ARM64 buildfix * Do the same with the hle result log macros * Rename the log names to mixed case while at it. * iOS buildfix * Qt buildfix attempt, ARM32 buildfix
178 lines
7.4 KiB
C++
178 lines
7.4 KiB
C++
#include <string>
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Common/StringUtils.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceKernelHeap.h"
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/Reporting.h"
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#include "Core/Util/BlockAllocator.h"
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static const u32 KERNEL_HEAP_BLOCK_HEADER_SIZE = 8;
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static const bool g_fromBottom = false;
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// This object and the functions here are available for kernel code only, not game code.
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// This differs from code like sceKernelMutex, which is available for games.
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// This exists in PPSSPP mainly because certain game patches use these kernel modules.
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struct KernelHeap : public KernelObject {
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int uid = 0;
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int partitionId = 0;
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u32 size = 0;
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int flags = 0;
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u32 address = 0;
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std::string name;
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BlockAllocator alloc;
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static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_UID; }
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static int GetStaticIDType() { return PPSSPP_KERNEL_TMID_Heap; }
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int GetIDType() const override { return PPSSPP_KERNEL_TMID_Heap; }
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const char *GetTypeName() override { return GetStaticTypeName(); }
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static const char *GetStaticTypeName() { return "Heap"; }
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void DoState(PointerWrap &p) override {
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Do(p, uid);
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Do(p, partitionId);
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Do(p, size);
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Do(p, flags);
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Do(p, address);
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Do(p, name);
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Do(p, alloc);
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}
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};
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static int sceKernelCreateHeap(int partitionId, int size, int flags, const char *Name) {
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u32 allocSize = (size + 3) & ~3;
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BlockAllocator *allocator = BlockAllocatorFromAddr(partitionId);
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// TODO: Validate error code.
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if (!allocator)
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return hleLogError(Log::sceKernel, SCE_KERNEL_ERROR_ILLEGAL_ARGUMENT, "invalid partition");
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// TODO: This should probably actually use flags? Name?
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u32 addr = allocator->Alloc(allocSize, g_fromBottom, StringFromFormat("KernelHeap/%s", Name).c_str());
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if (addr == (u32)-1) {
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// TODO: Validate error code.
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return hleLogError(Log::sceKernel, SCE_KERNEL_ERROR_NO_MEMORY, "fFailed to allocate %d bytes of memory", size);
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}
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KernelHeap *heap = new KernelHeap();
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SceUID uid = kernelObjects.Create(heap);
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heap->partitionId = partitionId;
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heap->flags = flags;
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heap->name = Name ? Name : ""; // Not sure if this needs validation.
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heap->size = allocSize;
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heap->address = addr;
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heap->alloc.Init(heap->address + 128, heap->size - 128, true);
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heap->uid = uid;
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return hleLogSuccessInfoX(Log::sceKernel, uid);
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}
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static int sceKernelAllocHeapMemory(int heapId, int size) {
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u32 error;
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KernelHeap *heap = kernelObjects.Get<KernelHeap>(heapId, error);
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if (!heap)
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return hleLogError(Log::sceKernel, error, "sceKernelAllocHeapMemory(%d): invalid heapId", heapId);
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// There's 8 bytes at the end of every block, reserved.
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u32 memSize = KERNEL_HEAP_BLOCK_HEADER_SIZE + size;
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u32 addr = heap->alloc.Alloc(memSize, true);
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return hleLogSuccessInfoX(Log::sceKernel, addr);
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}
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static int sceKernelDeleteHeap(int heapId) {
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u32 error;
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KernelHeap *heap = kernelObjects.Get<KernelHeap>(heapId, error);
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if (!heap)
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return hleLogError(Log::sceKernel, error, "sceKernelDeleteHeap(%d): invalid heapId", heapId);
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// Not using heap->partitionId here for backwards compatibility with old save states.
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BlockAllocator *allocator = BlockAllocatorFromAddr(heap->address);
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if (allocator)
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allocator->Free(heap->address);
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kernelObjects.Destroy<KernelHeap>(heap->uid);
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return hleLogSuccessInfoX(Log::sceKernel, 0);
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}
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static u32 sceKernelPartitionTotalFreeMemSize(int partitionId) {
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BlockAllocator *allocator = BlockAllocatorFromID(partitionId);
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// TODO: Validate error code.
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if (!allocator)
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return hleLogError(Log::sceKernel, SCE_KERNEL_ERROR_ILLEGAL_ARGUMENT, "invalid partition");
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return hleLogWarning(Log::sceKernel, allocator->GetTotalFreeBytes());
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}
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static u32 sceKernelPartitionMaxFreeMemSize(int partitionId) {
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BlockAllocator *allocator = BlockAllocatorFromID(partitionId);
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// TODO: Validate error code.
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if (!allocator)
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return hleLogError(Log::sceKernel, SCE_KERNEL_ERROR_ILLEGAL_ARGUMENT, "invalid partition");
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return hleLogWarning(Log::sceKernel, allocator->GetLargestFreeBlockSize());
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}
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static u32 sceKernelGetUidmanCB()
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{
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ERROR_LOG_REPORT(Log::sceKernel, "UNIMP sceKernelGetUidmanCB");
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return 0;
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}
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static int sceKernelFreeHeapMemory(int heapId, u32 block) {
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u32 error;
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KernelHeap* heap = kernelObjects.Get<KernelHeap>(heapId, error);
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if (!heap)
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return hleLogError(Log::sceKernel, error, "sceKernelFreeHeapMemory(%d): invalid heapId", heapId);
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if (block == 0) {
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return hleLogSuccessInfoI(Log::sceKernel, 0, "sceKernelFreeHeapMemory(%d): heapId,0: block", heapId);
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}
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if (!heap->alloc.FreeExact(block)) {
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return hleLogError(Log::sceKernel, SCE_KERNEL_ERROR_INVALID_POINTER, "invalid pointer %08x", block);
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}
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return hleLogSuccessInfoI(Log::sceKernel, 0, "sceKernelFreeHeapMemory(%d): heapId, block", heapId, block);
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}
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static int sceKernelAllocHeapMemoryWithOption(int heapId, u32 memSize, u32 paramsPtr) {
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u32 error;
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KernelHeap* heap = kernelObjects.Get<KernelHeap>(heapId, error);
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if (!heap)
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return hleLogError(Log::sceKernel, error, "sceKernelFreeHeapMemory(%d): invalid heapId", heapId);
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u32 grain = 4;
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// 0 is ignored.
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if (paramsPtr != 0) {
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u32 size = Memory::Read_U32(paramsPtr);
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if (size < 8)
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return hleLogError(Log::sceKernel, 0, "invalid param size");
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if (size > 8)
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WARN_LOG(Log::HLE, "sceKernelAllocHeapMemoryWithOption(): unexpected param size %d", size);
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grain = Memory::Read_U32(paramsPtr + 4);
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}
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INFO_LOG(Log::HLE, "sceKernelAllocHeapMemoryWithOption(%08x, %08x, %08x)", heapId, memSize, paramsPtr);
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// There's 8 bytes at the end of every block, reserved.
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memSize += 8;
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u32 addr = heap->alloc.AllocAligned(memSize, grain, grain, true);
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return addr;
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}
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const HLEFunction SysMemForKernel[] = {
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{ 0X636C953B, &WrapI_II<sceKernelAllocHeapMemory>, "sceKernelAllocHeapMemory", 'x', "ii", HLE_KERNEL_SYSCALL },
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{ 0XC9805775, &WrapI_I<sceKernelDeleteHeap>, "sceKernelDeleteHeap", 'i', "i" , HLE_KERNEL_SYSCALL },
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{ 0X1C1FBFE7, &WrapI_IIIC<sceKernelCreateHeap>, "sceKernelCreateHeap", 'i', "iixs", HLE_KERNEL_SYSCALL },
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{ 0X237DBD4F, &WrapI_ICIUU<sceKernelAllocPartitionMemory>, "sceKernelAllocPartitionMemory", 'i', "isixx", HLE_KERNEL_SYSCALL },
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{ 0XB6D61D02, &WrapI_I<sceKernelFreePartitionMemory>, "sceKernelFreePartitionMemory", 'i', "i", HLE_KERNEL_SYSCALL },
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{ 0X9D9A5BA1, &WrapU_I<sceKernelGetBlockHeadAddr>, "sceKernelGetBlockHeadAddr", 'x', "i", HLE_KERNEL_SYSCALL },
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{ 0x9697CD32, &WrapU_I<sceKernelPartitionTotalFreeMemSize>, "sceKernelPartitionTotalFreeMemSize", 'x', "i" , HLE_KERNEL_SYSCALL },
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{ 0xE6581468, &WrapU_I<sceKernelPartitionMaxFreeMemSize>, "sceKernelPartitionMaxFreeMemSize", 'x', "i" , HLE_KERNEL_SYSCALL },
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{ 0X3FC9AE6A, &WrapU_V<sceKernelDevkitVersion>, "sceKernelDevkitVersion", 'x', "" , HLE_KERNEL_SYSCALL },
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{ 0X536AD5E1, &WrapU_V<sceKernelGetUidmanCB>, "sceKernelGetUidmanCB", 'i', "i" , HLE_KERNEL_SYSCALL },
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{ 0X7B749390, &WrapI_IU<sceKernelFreeHeapMemory>, "sceKernelFreeHeapMemory", 'i', "ix" , HLE_KERNEL_SYSCALL },
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{ 0XEB7A74DB, &WrapI_IUU<sceKernelAllocHeapMemoryWithOption>, "sceKernelAllocHeapMemoryWithOption", 'i', "ixp" , HLE_KERNEL_SYSCALL },
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};
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void Register_SysMemForKernel() {
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RegisterModule("SysMemForKernel", ARRAY_SIZE(SysMemForKernel), SysMemForKernel);
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}
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