ppsspp/GPU
Unknown W. Brackets dc90a5a851 softgpu: Avoid projecting textures in common case.
Several games appear to intentionally set the matrix flat.
2022-09-29 22:31:49 -07:00
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Common Update the Vulkan debug names when reassigning depth buffers. 2022-09-28 14:09:40 +02:00
D3D11 GPU: Cleanup unused CheckAlpha() funcs. 2022-09-24 02:00:03 -07:00
Debugger GE Debugger: Tag frame dump replay VRAM writes. 2022-09-23 21:20:14 -07:00
Directx9 D3D9: Allow INTZ depth buffers more correctly. 2022-09-24 15:17:18 -07:00
GLES Fragment shader uniforms: Pack color mask in 32 bits instead of expand to 128 bits. 2022-09-26 13:04:56 +02:00
Software softgpu: Avoid projecting textures in common case. 2022-09-29 22:31:49 -07:00
Vulkan ivec->uvec, comment fix 2022-09-26 13:05:25 +02:00
ge_constants.h Cleanup in ge_constants.h, add virtual CLUT8 buffer format 2022-09-14 22:18:35 +02:00
GeConstants.cpp Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867 2022-08-20 07:59:11 +02:00
GeDisasm.cpp GE Debugger: Fix logging of texture size. 2022-09-10 13:36:01 -07:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp Remove the DX9 namespace, for consistency with the other backends 2022-08-16 21:49:16 +02:00
GPU.h Add ShaderDepalMode enum, use in shader ID. Replaces smoothed bit. 2022-09-11 14:40:01 +02:00
GPU.vcxproj GE Debugger: Add a table of register metadata. 2022-09-05 12:15:53 -07:00
GPU.vcxproj.filters GE Debugger: Add a table of register metadata. 2022-09-05 12:15:53 -07:00
GPUCommon.cpp GPU: Fix missed dirtying when fast loading tgen. 2022-09-29 22:31:07 -07:00
GPUCommon.h softgpu: Correct matrix value update wrapping. 2022-09-27 22:29:55 -07:00
GPUInterface.h softgpu: Correct matrix value update wrapping. 2022-09-27 22:29:55 -07:00
GPUState.cpp GPU: Restore matrices with dirtying. 2022-09-29 22:31:02 -07:00
GPUState.h Experiment: Generate "Ubershaders" that can handle all lighting configurations 2022-09-25 23:35:01 +02:00
Math3D.cpp GPU: Fix SSE4 Vec3f normalize. 2022-09-26 00:24:12 -07:00
Math3D.h softgpu: Reduce size of VertexData texture coords. 2022-09-12 21:10:46 -07:00