.. |
AudioCommon.cpp
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Call the sound effect mixer directly from Mix instead of pushing the samples from background audio.
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2023-07-12 17:55:46 +02:00 |
AudioCommon.h
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Move the resampler usage to a common file, AudioCommon. (#17176)
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2023-03-24 17:19:57 +01:00 |
BackgroundAudio.cpp
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Implement running the game in the background on the pause screen. Fix some bugs.
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2023-12-11 12:41:44 +01:00 |
BackgroundAudio.h
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Some minor changes and comments after memory profiling
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2023-12-08 12:22:12 +01:00 |
ChatScreen.cpp
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Fix a particular type of race condition in file dialog requests
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2024-01-18 12:25:55 +01:00 |
ChatScreen.h
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Fix a particular type of race condition in file dialog requests
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2024-01-18 12:25:55 +01:00 |
ControlMappingScreen.cpp
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Add "Analog trigger threshold" setting, for conversion of analog trigger inputs to digital button inputs.
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2023-12-28 13:36:03 +01:00 |
ControlMappingScreen.h
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Add categories for control bindings
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2023-12-20 16:20:26 +01:00 |
CustomButtonMappingScreen.cpp
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Custom buttons: Store them in an array, remove as many count restrictions as possible.
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2023-06-20 10:42:53 +02:00 |
CustomButtonMappingScreen.h
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Rename class CustomKey to CustomButton
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2023-05-08 10:13:52 +02:00 |
CwCheatScreen.cpp
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Fix fake game ID generation to work with scoped storage
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2024-01-23 01:06:56 +01:00 |
CwCheatScreen.h
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CwCheats: Retry looking in g_gameInfoCache until the data is there.
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2024-01-20 20:07:38 +01:00 |
DarwinFileSystemServices.h
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Fix file filters in Mac file-open dialogs
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2023-07-16 15:22:04 +02:00 |
DarwinFileSystemServices.mm
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Fix file filters in Mac file-open dialogs
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2023-07-16 15:22:04 +02:00 |
DebugOverlay.cpp
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Add some tips to the crash screen
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2024-01-19 17:05:30 +01:00 |
DebugOverlay.h
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Move the crash and FPS overlays to DebugOverlay.cpp/h
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2024-01-19 16:52:42 +01:00 |
DevScreens.cpp
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[UI/Windows] Object out of scope optimization for better codegeneration (lower level scope)
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2023-12-20 12:35:02 +03:00 |
DevScreens.h
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Move TouchTestScreen to DevScreens
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2023-12-14 19:01:19 +01:00 |
DiscordIntegration.cpp
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I18N: Switch to getting categories by index instead of by string lookup
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2023-04-07 10:35:01 +02:00 |
DiscordIntegration.h
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
DisplayLayoutScreen.cpp
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[UI/Windows] Object out of scope optimization for better codegeneration (lower level scope)
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2023-12-20 12:35:02 +03:00 |
DisplayLayoutScreen.h
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Refactor UI background rendering. There's now a BackgroundScreen.
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2023-12-10 22:26:46 +01:00 |
DriverManagerScreen.cpp
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Extra check and comment
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2024-01-21 13:47:11 +01:00 |
DriverManagerScreen.h
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Add new translation strings
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2024-01-17 10:51:12 +01:00 |
EmuScreen.cpp
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Change when we call rc_client_do_frame to something that matches libretro
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2024-01-22 19:35:26 +01:00 |
EmuScreen.h
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Slight improvement to extra assert info (set special info on pause screen)
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2024-01-18 23:00:43 +01:00 |
GameInfoCache.cpp
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Fix icon reading bug in GameInfoCache
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2024-01-23 01:06:56 +01:00 |
GameInfoCache.h
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Get rid of more unnecessary uses of ManagedTexture
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2023-12-12 23:13:45 +01:00 |
GamepadEmu.cpp
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Fix issue with touch control editor with no game running. Fixes #18652
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2023-12-31 01:04:14 +01:00 |
GamepadEmu.h
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Add bindings for toggling mouse control and touch screen controls. Not bound by default.
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2023-12-29 17:40:57 +01:00 |
GameScreen.cpp
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Fix fake game ID generation to work with scoped storage
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2024-01-23 01:06:56 +01:00 |
GameScreen.h
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Implement running the game in the background on the pause screen. Fix some bugs.
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2023-12-11 12:41:44 +01:00 |
GameSettingsScreen.cpp
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Translation keys etc: Address feedback from TotalCaesar659
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2024-01-23 19:23:23 +01:00 |
GameSettingsScreen.h
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Add some test code for file systems. Discovered that delete on scoped storage is always recursive! Dangerous.
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2024-01-22 11:54:41 +01:00 |
GPUDriverTestScreen.cpp
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Implement running the game in the background on the pause screen. Fix some bugs.
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2023-12-11 12:41:44 +01:00 |
GPUDriverTestScreen.h
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Implement running the game in the background on the pause screen. Fix some bugs.
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2023-12-11 12:41:44 +01:00 |
InstallZipScreen.cpp
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I18N: Switch to getting categories by index instead of by string lookup
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2023-04-07 10:35:01 +02:00 |
InstallZipScreen.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
JoystickHistoryView.cpp
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Remove in/out function arguments
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2023-03-31 11:05:33 +02:00 |
JoystickHistoryView.h
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Tilt: Add visualizer to customize tilt dialog. Improve defaults.
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2023-02-01 15:35:57 +01:00 |
MainScreen.cpp
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Fix UI display issue with directory names starting with PSP (but not equal to it)
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2024-01-23 11:19:31 +01:00 |
MainScreen.h
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Fix a particular type of race condition in file dialog requests
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2024-01-18 12:25:55 +01:00 |
MemStickScreen.cpp
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Rework memstick moves between devices to copy, verify and then delete
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2024-01-22 21:52:39 +01:00 |
MemStickScreen.h
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Preparations for reworking the memstick folder move functionality
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2024-01-22 15:56:07 +01:00 |
MiscScreens.cpp
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Draw the line between the tabs and contents as a spacer instead of custom code.
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2024-01-19 14:56:29 +01:00 |
MiscScreens.h
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Implement running the game in the background on the pause screen. Fix some bugs.
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2023-12-11 12:41:44 +01:00 |
NativeApp.cpp
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Add some test code for file systems. Discovered that delete on scoped storage is always recursive! Dangerous.
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2024-01-22 11:54:41 +01:00 |
OnScreenDisplay.cpp
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Don't draw overlays into screenshots.
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2024-01-21 10:09:32 +01:00 |
OnScreenDisplay.h
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Implement running the game in the background on the pause screen. Fix some bugs.
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2023-12-11 12:41:44 +01:00 |
PauseScreen.cpp
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When we enforce run-behind due to multiplayer, show "Network connected" on the pause screen
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2024-01-21 12:02:30 +01:00 |
PauseScreen.h
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Allow unpausing with keys bound to pause.
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2023-12-20 16:55:39 +01:00 |
ProfilerDraw.cpp
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Global: Remove some unused variables.
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2021-02-15 11:59:45 -08:00 |
ProfilerDraw.h
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Add new shader viewing tool
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2015-10-14 18:10:21 +02:00 |
PSPNSApplicationDelegate.h
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Recognize openable types in Info.plist, debug menu in top bar
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2023-04-22 18:11:06 +03:00 |
PSPNSApplicationDelegate.mm
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Change global UI messages to use an enum instead of strings.
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2023-09-30 11:37:02 +02:00 |
RemoteISOScreen.cpp
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Fix UI display issue with directory names starting with PSP (but not equal to it)
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2024-01-23 11:19:31 +01:00 |
RemoteISOScreen.h
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Remote disc streaming: Add an option for a "Remote" tab on the main screen
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2023-12-28 18:58:47 +01:00 |
ReportScreen.cpp
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[UI/Windows] Object out of scope optimization for better codegeneration (lower level scope)
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2023-12-20 12:35:02 +03:00 |
ReportScreen.h
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Implement running the game in the background on the pause screen. Fix some bugs.
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2023-12-11 12:41:44 +01:00 |
RetroAchievementScreens.cpp
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Fix a particular type of race condition in file dialog requests
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2024-01-18 12:25:55 +01:00 |
RetroAchievementScreens.h
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Update rcheevos
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2024-01-14 13:47:44 +01:00 |
SavedataScreen.cpp
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Fix a particular type of race condition in file dialog requests
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2024-01-18 12:25:55 +01:00 |
SavedataScreen.h
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Change global UI messages to use an enum instead of strings.
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2023-09-30 11:37:02 +02:00 |
Store.cpp
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Store: Implement progress bar for homebrew installs
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2024-01-22 11:55:42 +01:00 |
Store.h
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[GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params
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2023-12-14 14:23:31 +03:00 |
TabbedDialogScreen.cpp
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Make vertical tabs scrollable
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2024-01-19 14:56:29 +01:00 |
TabbedDialogScreen.h
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Change global UI messages to use an enum instead of strings.
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2023-09-30 11:37:02 +02:00 |
Theme.cpp
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IniFile: Store sections in unique_ptrs, instead of directly.
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2023-08-13 13:41:43 +02:00 |
Theme.h
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Allow to change atlas per theme
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2022-04-01 09:59:40 +02:00 |
TiltAnalogSettingsScreen.cpp
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Finish previous commit
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2023-12-29 17:24:15 +01:00 |
TiltAnalogSettingsScreen.h
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Show the tilt input type directly on the item that goes to the tilt settings
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2023-12-29 14:10:03 +01:00 |
TouchControlLayoutScreen.cpp
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Finish previous commit
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2023-12-29 17:24:15 +01:00 |
TouchControlLayoutScreen.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
TouchControlVisibilityScreen.cpp
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Collapse the "Custom 1", "Custom 2" etc translation strings
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2023-06-20 10:42:56 +02:00 |
TouchControlVisibilityScreen.h
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Custom buttons: Store them in an array, remove as many count restrictions as possible.
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2023-06-20 10:42:53 +02:00 |
UI.vcxproj
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Add a new screen for managing installed Adreno drivers
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2024-01-17 10:51:08 +01:00 |
UI.vcxproj.filters
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Add a new screen for managing installed Adreno drivers
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2024-01-17 10:51:08 +01:00 |