ppsspp/Core
Henrik Rydgård e14bf3bcc3
Merge pull request #12714 from unknownbrackets/display-minor
Display: Update latched fbaddr on immediate update
2020-03-16 08:23:29 +01:00
..
Debugger Debugger: reset step counter on game stop. 2019-09-25 23:36:01 -07:00
Dialog Net: Support NETCONF_CONNECT_APNET_LAST request. 2020-03-15 12:23:22 -07:00
ELF Async I/O: Don't delay on close. Fixes #12549 (MGS:PW crash). 2020-01-12 18:42:28 +01:00
FileLoaders Core: Bring over some file related Switch changes. 2020-03-03 22:53:03 -08:00
FileSystems Core: Bring over some file related Switch changes. 2020-03-03 22:53:03 -08:00
Font Font: Draw nothing for chars before first glyph. 2016-08-27 09:41:01 -07:00
HLE Merge pull request #12714 from unknownbrackets/display-minor 2020-03-16 08:23:29 +01:00
HW Camera: Simplify an expression. 2020-03-10 22:48:10 -07:00
MIPS ScanForFunctions: Drastically speed up by only trying to insert the newly found functions into the symbol map. 2020-02-29 01:00:57 +01:00
Util PPGe: Clear unused parts of text image buffers. 2020-03-11 06:48:11 -07:00
AVIDump.cpp Fix avi dump via render buffer instead, 2019-06-04 07:54:17 +02:00
AVIDump.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
Compatibility.cpp Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Compatibility.h Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Config.cpp Add option to improve frame pacing through duplicate frames if framerate is below 60hz. 2020-03-15 17:33:16 +01:00
Config.h Add option to improve frame pacing through duplicate frames if framerate is below 60hz. 2020-03-15 17:33:16 +01:00
ConfigValues.h Core: Ignore case of GPU backend setting. 2019-06-22 12:49:15 -07:00
Core.cpp NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
Core.h GE Debugger: Prevent hang on shutdown. 2018-06-11 14:54:42 -07:00
Core.vcxproj Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
Core.vcxproj.filters Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
CoreParameter.h UI: Stop caching the draw context in coreParam. 2019-09-28 21:58:15 -07:00
CoreTiming.cpp Add missing variable reset fixes #12002 2019-04-28 06:43:59 +02:00
CoreTiming.h Oops, got these backwards. 2019-04-16 17:36:29 -07:00
CwCheat.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
CwCheat.h Hardcode the cheats that work around the Tony Hawk jit issues. Temporary, horrible hack working around #3854. 2019-03-01 10:56:17 +01:00
HDRemaster.cpp Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha 2016-06-14 15:42:54 +08:00
HDRemaster.h Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
Host.cpp Windows: Initialize WindowsHost in EmuThread. 2017-05-05 06:53:48 -07:00
Host.h GE Debugger: Refactor out stepping callback. 2018-09-01 09:41:20 -07:00
Loaders.cpp fix 2020-01-04 09:11:15 +08:00
Loaders.h fix 2020-01-04 09:11:15 +08:00
MemMap.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
MemMap.h Core: Fix memory range guard check. 2019-09-28 08:40:41 -07:00
MemMapFunctions.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
MemMapHelpers.h Debugger: Run memory breakpoints on mobile. 2018-06-06 17:31:56 -07:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp Io: Correct some error handling for OpenFile(). 2020-03-08 21:22:21 -07:00
PSPLoaders.h Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Replay.cpp Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Replay.h Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Reporting.cpp Merge pull request #12371 from unknownbrackets/thread-detach 2019-10-07 20:27:42 +02:00
Reporting.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SaveState.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
SaveState.h Added "oldest save" and "slots 1-5" as options for "auto load savestate" 2018-06-25 21:45:51 +01:00
Screenshot.cpp Fix some further static analysis warnings 2019-06-18 01:08:25 +02:00
Screenshot.h GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
System.cpp Core: Bring over some file related Switch changes. 2020-03-03 22:53:03 -08:00
System.h Core: Wait for background CPU load on exit. 2018-11-01 21:29:34 -07:00
TextureReplacer.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
TextureReplacer.h Replacement: Allow region-specific settings. 2019-07-14 16:01:37 -07:00
ThreadEventQueue.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
WaveFile.cpp Fix Symbian Builds 2016-09-04 12:52:14 -04:00
WaveFile.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
WebServer.cpp http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
WebServer.h http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00