..
BackgroundAudio.cpp
Even more cleanup of RIFFReader
2017-12-04 17:34:47 +01:00
BackgroundAudio.h
Pass the game selection screen audio through the resampler. Fixes #7316 .
2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp
Fix scrolling in Combo Key setup. Fixes #8097 .
2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
ControlMappingScreen.cpp
UI: Cleanup common message handling.
2017-12-02 11:55:06 -08:00
ControlMappingScreen.h
UI: Avoid pushing a screen on top of itself.
2017-12-02 11:55:06 -08:00
CwCheatScreen.cpp
Oops:]
2017-12-01 11:22:12 +01:00
CwCheatScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
DevScreens.cpp
Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
2018-02-25 10:27:59 +01:00
DevScreens.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
DisplayLayoutEditor.cpp
Buildfix for an older clang.
2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h
Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default).
2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp
Noticed that the UWP build has been broken for some time, fix it.
2018-02-05 16:21:39 +01:00
DisplayLayoutScreen.h
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
EmuScreen.cpp
Add a simple spinner to the game load screen to not look frozen.
2018-02-08 12:03:29 +01:00
EmuScreen.h
Add a simple spinner to the game load screen to not look frozen.
2018-02-08 12:03:29 +01:00
GameInfoCache.cpp
Some log level changes.
2018-02-26 10:48:29 +01:00
GameInfoCache.h
UI: Use atomic flags in game info cache.
2017-12-29 08:55:49 -08:00
GamepadEmu.cpp
System: Use a separate API for bool props.
2017-04-29 17:35:12 -07:00
GamepadEmu.h
UI: Fix fade-out when editing touch controls.
2017-06-03 09:45:53 -07:00
GameScreen.cpp
UI: Use atomic flags in game info cache.
2017-12-29 08:55:49 -08:00
GameScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
GameSettingsScreen.cpp
Noticed that the UWP build has been broken for some time, fix it.
2018-02-05 16:21:39 +01:00
GameSettingsScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
HostTypes.h
Qt: Some cleanup and fixes. Still not working correctly with gl-render-manager.
2018-02-04 13:42:04 +01:00
InstallZipScreen.cpp
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
InstallZipScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
MainScreen.cpp
UI: Only default focus visible things.
2017-12-29 17:55:40 -08:00
MainScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
MiscScreens.cpp
UI: Fix graphics API display on start.
2017-12-24 18:04:18 -08:00
MiscScreens.h
UI: Send prompt results even on back/cancel.
2017-12-02 19:04:33 -08:00
NativeApp.cpp
Vulkan: Remove the old method of uploading images.
2018-02-25 12:15:29 +01:00
OnScreenDisplay.cpp
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
OnScreenDisplay.h
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
PauseScreen.cpp
UI: Cleanup common message handling.
2017-12-02 11:55:06 -08:00
PauseScreen.h
UI: Cleanup common message handling.
2017-12-02 11:55:06 -08:00
ProfilerDraw.cpp
Profiler: Show the slowest thread's categories.
2017-12-30 10:45:51 -08:00
ProfilerDraw.h
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
ReadMe.txt
Move non-Android specific stuff from android/jni to /UI.
2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp
Add missing includes. Remove some more unnecessary #ifdef _DEBUG checks - the debugger is supposed to work in release mode too.
2017-12-20 11:24:05 +01:00
RemoteISOScreen.h
http: Allow sharing automatically on PPSSPP start.
2017-12-10 18:30:28 -08:00
ReportScreen.cpp
UI: Actually offset text shadow.
2018-01-01 22:58:07 -08:00
ReportScreen.h
Reporting: Add compat description to UI.
2017-05-29 09:48:18 -07:00
SavedataScreen.cpp
When what we need is a shared_ptr, we should just go ahead and use one.
2017-05-18 13:28:56 +02:00
SavedataScreen.h
c++11: Remove compat header base/functional.h
2016-10-12 11:32:45 +02:00
Store.cpp
Store: Maintain icon aspect ratio.
2017-12-10 09:30:31 -08:00
Store.h
Store: Highlight active item, reselect on resize.
2017-12-10 09:29:06 -08:00
TextureUtil.cpp
When what we need is a shared_ptr, we should just go ahead and use one.
2017-05-18 13:28:56 +02:00
TextureUtil.h
Vulkan: Remove the old method of uploading images.
2018-02-25 12:15:29 +01:00
TiltAnalogSettingsScreen.cpp
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
TiltAnalogSettingsScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp
android: Change preprocessor define to standard __ANDROID__
2016-10-12 11:14:09 +02:00
TiltEventProcessor.h
Add L/R trigger button tilt support.
2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
TouchControlLayoutScreen.h
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp
Implement on-screen touch combo keys.
2015-10-24 13:22:43 +02:00
TouchControlVisibilityScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
ui_atlas.cpp
qt: Build Qt frontend with CMake. Requires Qt5.
2016-10-17 23:45:21 +02:00
ui_atlas.h
Implement on-screen touch combo keys.
2015-10-24 13:22:43 +02:00
UI.vcxproj
Revert unintentional change from: 429bf5d8b3
2017-03-23 11:54:54 +01:00
UI.vcxproj.filters
Break out image file management from DrawContext (thin3d)
2017-01-24 20:58:59 +01:00