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AsyncIOManager.cpp
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Handle disk full more properly in sceIoWrite().
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2014-11-02 10:55:27 -08:00 |
AsyncIOManager.h
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Handle disk full more properly in sceIoWrite().
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2014-11-02 10:55:27 -08:00 |
BufferQueue.h
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Oops, always grab the first, not latest, audio pts.
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2014-05-15 01:09:38 -07:00 |
MediaEngine.cpp
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Merge pull request #6685 from unknownbrackets/kill-volume
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2014-08-19 07:56:01 +02:00 |
MediaEngine.h
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Merge pull request #6685 from unknownbrackets/kill-volume
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2014-08-19 07:56:01 +02:00 |
MemoryStick.cpp
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Check actual free disk space when games ask.
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2014-11-01 00:33:19 -07:00 |
MemoryStick.h
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Check actual free disk space when games ask.
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2014-11-01 00:33:19 -07:00 |
MpegDemux.cpp
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Correct the audio pts from the actual stream data.
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2014-05-15 00:05:40 -07:00 |
MpegDemux.h
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Correct the audio pts from the actual stream data.
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2014-05-15 00:05:40 -07:00 |
SasAudio.cpp
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More GetPointer cleanup. memCardDirectory->memStickDirectory.
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2014-10-19 23:20:51 +02:00 |
SasAudio.h
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Add breakpoints to most sceAtrac mem access.
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2014-09-23 11:33:18 -07:00 |
SimpleAudioDec.cpp
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Remove bgm and sfx volume settings.
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2014-08-17 14:16:59 -07:00 |
SimpleAudioDec.h
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Play AT3 files in background audio too.
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2014-06-22 09:55:14 -07:00 |