ppsspp/UI
2022-12-27 17:12:17 +01:00
..
BackgroundAudio.cpp Audio: Correct protection against time skew. 2021-10-10 15:05:51 -07:00
BackgroundAudio.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
ChatScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
ChatScreen.h UI: Track chat log changes more clearly. 2021-09-14 18:08:16 -07:00
ComboKeyMappingScreen.cpp Global: Set many read-only params as const. 2022-12-10 21:13:36 -08:00
ComboKeyMappingScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
ControlMappingScreen.cpp UI: Add a slight glow around PSP in control map. 2022-11-27 19:19:45 -08:00
ControlMappingScreen.h Minor initialization cleanups 2022-12-22 11:13:52 +01:00
CwCheatScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
CwCheatScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
DevScreens.cpp Crash: Lookup block numbers more efficiently. 2022-12-20 21:02:52 -08:00
DevScreens.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
DiscordIntegration.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DiscordIntegration.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DisplayLayoutScreen.cpp Move the "Ignore insets when centering" setting to the display layout screen. 2022-12-17 16:18:35 +01:00
DisplayLayoutScreen.h Change the Settings toggle to a specially styled checkbox 2022-12-07 11:12:29 +01:00
EmuScreen.cpp Clear the extra assert info on game exit 2022-12-17 22:17:29 +01:00
EmuScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameInfoCache.cpp Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
GameInfoCache.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GamepadEmu.cpp Merge pull request #16450 from unknownbrackets/touch-right-analog 2022-11-28 01:00:16 +01:00
GamepadEmu.h add new image to controls 2022-12-08 00:51:19 +01:00
GameScreen.cpp Let the running game show through the background of all the PromptScreen dialogs. 2022-11-29 16:29:43 +01:00
GameScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameSettingsScreen.cpp Move the "Ignore insets when centering" setting to the display layout screen. 2022-12-17 16:18:35 +01:00
GameSettingsScreen.h Added vertical layout for display layout screen 2022-12-08 16:04:20 +01:00
GPUDriverTestScreen.cpp Remove the 0th descriptor set, move everything else back to 0 2022-12-16 13:05:40 +01:00
GPUDriverTestScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
HostTypes.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
InstallZipScreen.cpp UI: Reset ZIP install errors for new ZIPs. 2022-01-17 09:15:39 -08:00
InstallZipScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
MainScreen.cpp Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
MainScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
MemStickScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
MemStickScreen.h UI: Fix some logic dependent on screen tags. 2022-09-17 13:36:25 -07:00
MiscScreens.cpp Add setting for transparent UI background 2022-12-16 09:15:08 +01:00
MiscScreens.h Add setting for transparent UI background 2022-12-16 09:15:08 +01:00
NativeApp.cpp Oops, deleted a few lines too much in #16634 2022-12-22 09:59:03 +01:00
OnScreenDisplay.cpp UI: Only force ASCII messages if they're ASCII. 2022-09-03 21:16:59 -07:00
OnScreenDisplay.h Couple warning fixes. 2021-03-09 00:09:36 +01:00
PauseScreen.cpp Improve the pause screen in vertical layout 2022-12-08 16:17:44 +01:00
PauseScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
ProfilerDraw.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
RemoteISOScreen.cpp Added vertical layout for display layout screen 2022-12-08 16:04:20 +01:00
RemoteISOScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
ReportScreen.cpp Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
ReportScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
SavedataScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
SavedataScreen.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Store.cpp Remove the unused filter stuff from store. 2022-12-27 17:12:17 +01:00
Store.h Remove the unused filter stuff from store. 2022-12-27 17:12:17 +01:00
Theme.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
Theme.h Allow to change atlas per theme 2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp UI: Cleanup another header misuse. 2021-09-27 17:47:15 -07:00
TiltAnalogSettingsScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
TiltEventProcessor.cpp Merge pull request #12530 from iota97/tilt 2021-08-21 13:55:18 +02:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp Minor initialization cleanups 2022-12-22 11:13:52 +01:00
TouchControlLayoutScreen.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
TouchControlVisibilityScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
TouchControlVisibilityScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
UI.vcxproj Rework the display layout editor to ditch the preview thing. 2022-11-22 20:10:20 +01:00
UI.vcxproj.filters Rework the display layout editor to ditch the preview thing. 2022-11-22 20:10:20 +01:00