ppsspp/Core
2013-07-14 17:07:24 +08:00
..
Debugger -display disabled breakpoints with separate icon 2013-07-10 10:56:03 +02:00
Dialog Fix YES/NO selection color in save dialog 2013-07-13 22:56:46 +08:00
ELF improve of prsDecrypt2. support decrypt type 6. 2013-07-08 12:41:08 +08:00
FileSystems Remove unused fpointer member. 2013-07-10 22:30:25 -07:00
Font Fix some minor warnings. 2013-07-07 20:31:04 -07:00
HLE sceKernelLoadExec() parameters fix 2013-07-14 17:07:24 +08:00
HW Fix arithmetic warning in mpeg demux. 2013-07-07 20:31:05 -07:00
MIPS Improve performance of ScanForFunctions(). 2013-07-06 16:58:17 -07:00
Util Text spacing adjustments. 2013-06-15 21:20:18 +08:00
CMakeLists.txt Add dummy sceCcc 2013-06-30 20:21:56 +08:00
Config.cpp Fix typo in Config.cpp that resulted in fullscreenonlaunch always being set to true. 2013-07-10 15:39:52 -04:00
Config.h Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch. 2013-07-10 14:22:22 -04:00
Core.cpp Allow Core_WaitInactive() when already inactive. 2013-06-30 22:47:39 -07:00
Core.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
Core.vcxproj Add dummy sceCcc 2013-06-30 20:21:56 +08:00
Core.vcxproj.filters Add dummy sceCcc 2013-06-30 20:21:56 +08:00
CoreParameter.h Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
CoreTiming.cpp Fix name collision when building on Windows. Was preventing Blackberry from building. 2013-05-03 16:10:23 +10:00
CoreTiming.h Buildfixes. 2013-06-02 13:26:39 +10:00
CPU.cpp Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CPU.h Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CwCheat.cpp Fix some minor warnings. 2013-07-07 20:31:04 -07:00
CwCheat.h Rewrite .ini files to match cheat.db 2013-06-16 17:59:59 -05:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Change variable to u32. I would say it's safe to say that an HD remaster will never request more than 2GB of RAM, much less 1. 2013-07-08 02:40:33 -04:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Buildfixes. 2013-06-02 13:26:39 +10:00
Loaders.cpp Allow ELFs to be named PBP, there are a bunch of such homebrew floating around it seems 2013-06-22 18:51:06 +02:00
Loaders.h Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner. 2013-06-08 17:52:51 +02:00
MemMap.cpp Merge pull request #2697 from thedax/hdRemasterSupport 2013-07-08 00:47:38 -07:00
MemMap.h Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
MemMapFunctions.cpp Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable. 2013-06-26 16:02:53 -04:00
PSPLoaders.cpp Add Another patcher 2013-07-13 06:46:30 +08:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp Let's not play noise when paused on Windows. 2013-03-30 18:54:10 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Reporting.cpp Rename "VPS"/"FPS" to "Speed"/"FPES" so it's clear. 2013-06-29 20:06:34 -07:00
Reporting.h Add reporting for alphatest mask. 2013-05-11 01:19:46 -07:00
SaveState.cpp Fix some minor warnings. 2013-07-07 20:31:04 -07:00
SaveState.h Include the git version in savestates. 2013-04-13 01:13:28 -07:00
System.cpp Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
System.h Keep EmuThread running on game shutdown. 2013-06-18 00:33:22 -07:00