ppsspp/ext/native/gfx
2017-02-06 16:16:43 +01:00
..
CMakeLists.txt Remove the old UI texture class 2015-09-19 11:05:00 +02:00
d3d9_shader.cpp Move global.cpp to native/gfx/d3d9_shader.cpp 2017-02-05 20:50:17 +01:00
d3d9_shader.h Move global.cpp to native/gfx/d3d9_shader.cpp 2017-02-05 20:50:17 +01:00
d3d9_state.cpp Move dx_state into gfx/d3d9_state 2017-02-05 20:54:24 +01:00
d3d9_state.h Move dx_state into gfx/d3d9_state 2017-02-05 20:54:24 +01:00
gl_common.h android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
gl_debug_log.cpp Merge remote repo native into ext/native/. 2015-09-06 12:24:17 -07:00
gl_debug_log.h Merge remote repo native into ext/native/. 2015-09-06 12:24:17 -07:00
gl_lost_manager.cpp Remove no longer relevant comments. 2016-09-10 22:04:25 -07:00
gl_lost_manager.h Android: Add both a lost and restore phase. 2016-09-10 21:58:42 -07:00
GLStateCache.cpp Move all the GL/D3D9 FBO code into thin3d. 2017-02-06 11:40:16 +01:00
GLStateCache.h A lot of buildfixes 2017-02-06 16:16:43 +01:00
texture_atlas.cpp Merge remote repo native into ext/native/. 2015-09-06 12:24:17 -07:00
texture_atlas.h Merge remote repo native into ext/native/. 2015-09-06 12:24:17 -07:00