mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-18 02:48:28 +00:00
433 lines
12 KiB
C++
433 lines
12 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "HLE.h"
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#include "../MIPS/MIPS.h"
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#include "sceKernel.h"
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#include "sceKernelThread.h"
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#include "sceUtility.h"
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#include "sceCtrl.h"
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#include "../Util/PPGeDraw.h"
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#include "../Dialog/PSPSaveDialog.h"
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#include "../Dialog/PSPMsgDialog.h"
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#include "../Dialog/PSPPlaceholderDialog.h"
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#include "../Dialog/PSPOskDialog.h"
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PSPSaveDialog saveDialog;
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PSPMsgDialog msgDialog;
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PSPOskDialog oskDialog;
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PSPPlaceholderDialog netDialog;
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void __UtilityInit()
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{
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SavedataParam::Init();
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}
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int sceUtilitySavedataInitStart(u32 paramAddr)
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{
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DEBUG_LOG(HLE,"sceUtilitySavedataInitStart(%08x)", paramAddr);
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return (u32)saveDialog.Init(paramAddr);
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}
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int sceUtilitySavedataShutdownStart()
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{
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DEBUG_LOG(HLE,"sceUtilitySavedataShutdownStart()");
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saveDialog.Shutdown();
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return 0;
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}
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int sceUtilitySavedataGetStatus()
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{
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return saveDialog.GetStatus();
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}
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void sceUtilitySavedataUpdate(u32 unknown)
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{
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DEBUG_LOG(HLE,"sceUtilitySavedataUpdate()");
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saveDialog.Update();
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return;
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}
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#define PSP_AV_MODULE_AVCODEC 0
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#define PSP_AV_MODULE_SASCORE 1
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#define PSP_AV_MODULE_ATRAC3PLUS 2 // Requires PSP_AV_MODULE_AVCODEC loading first
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#define PSP_AV_MODULE_MPEGBASE 3 // Requires PSP_AV_MODULE_AVCODEC loading first
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#define PSP_AV_MODULE_MP3 4
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#define PSP_AV_MODULE_VAUDIO 5
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#define PSP_AV_MODULE_AAC 6
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#define PSP_AV_MODULE_G729 7
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//TODO: Shouldn't be void
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void sceUtilityLoadAvModule(u32 module)
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{
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DEBUG_LOG(HLE,"sceUtilityLoadAvModule(%i)", module);
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RETURN(0);
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__KernelReSchedule("utilityloadavmodule");
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}
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//TODO: Shouldn't be void
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void sceUtilityLoadModule(u32 module)
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{
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DEBUG_LOG(HLE,"sceUtilityLoadModule(%i)", module);
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RETURN(0);
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__KernelReSchedule("utilityloadmodule");
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}
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void sceUtilityMsgDialogInitStart(u32 structAddr)
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{
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DEBUG_LOG(HLE,"sceUtilityMsgDialogInitStart(%i)", structAddr);
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msgDialog.Init(structAddr);
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}
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void sceUtilityMsgDialogShutdownStart(u32 unknown)
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityMsgDialogShutdownStart(%i)", unknown);
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msgDialog.Shutdown();
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}
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void sceUtilityMsgDialogUpdate(int animSpeed)
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{
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DEBUG_LOG(HLE,"sceUtilityMsgDialogUpdate(%i)", animSpeed);
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msgDialog.Update();
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}
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u32 sceUtilityMsgDialogGetStatus()
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{
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return msgDialog.GetStatus();
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}
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// On screen keyboard
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int sceUtilityOskInitStart(u32 oskPtr)
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{
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ERROR_LOG(HLE,"FAKE sceUtilityOskInitStart(%i)", PARAM(0));
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return oskDialog.Init(oskPtr);
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}
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int sceUtilityOskShutdownStart()
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{
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ERROR_LOG(HLE,"FAKE sceUtilityOskShutdownStart(%i)", PARAM(0));
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oskDialog.Shutdown();
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return 0;
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}
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void sceUtilityOskUpdate(unsigned int unknown)
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{
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ERROR_LOG(HLE,"FAKE sceUtilityOskUpdate(%i)", unknown);
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oskDialog.Update();
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}
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int sceUtilityOskGetStatus()
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{
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int status = oskDialog.GetStatus();
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// Seems that 4 is the cancelled status for OSK?
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if (status == 4)
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{
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status = 5;
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}
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return status;
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}
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void sceUtilityNetconfInitStart(unsigned int unknown)
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityNetconfInitStart(%i)", unknown);
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netDialog.Init();
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}
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void sceUtilityNetconfShutdownStart(unsigned int unknown)
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityNetconfShutdownStart(%i)", unknown);
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netDialog.Shutdown();
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}
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void sceUtilityNetconfUpdate(int unknown)
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityNetconfUpdate(%i)", unknown);
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netDialog.Update();
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}
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unsigned int sceUtilityNetconfGetStatus()
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{
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DEBUG_LOG(HLE,"sceUtilityNetconfGetStatus()");
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return netDialog.GetStatus();
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}
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int sceUtilityScreenshotGetStatus()
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{
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u32 retval = 0;//__UtilityGetStatus();
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DEBUG_LOG(HLE,"%i=sceUtilityScreenshotGetStatus()", retval);
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return retval;
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}
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void sceUtilityGamedataInstallInitStart(u32 unkown)
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityGamedataInstallInitStart(%i)", unkown);
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}
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int sceUtilityGamedataInstallGetStatus()
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{
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u32 retval = 0;//__UtilityGetStatus();
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DEBUG_LOG(HLE,"%i=sceUtilityGamedataInstallGetStatus()", retval);
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return retval;
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}
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#define PSP_SYSTEMPARAM_ID_STRING_NICKNAME 1
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#define PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL 2
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#define PSP_SYSTEMPARAM_ID_INT_WLAN_POWERSAVE 3
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#define PSP_SYSTEMPARAM_ID_INT_DATE_FORMAT 4
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#define PSP_SYSTEMPARAM_ID_INT_TIME_FORMAT 5
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//Timezone offset from UTC in minutes, (EST = -300 = -5 * 60)
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#define PSP_SYSTEMPARAM_ID_INT_TIMEZONE 6
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#define PSP_SYSTEMPARAM_ID_INT_DAYLIGHTSAVINGS 7
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#define PSP_SYSTEMPARAM_ID_INT_LANGUAGE 8
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/**
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* #9 seems to be Region or maybe X/O button swap.
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* It doesn't exist on JAP v1.0
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* is 1 on NA v1.5s
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* is 0 on JAP v1.5s
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* is read-only
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*/
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#define PSP_SYSTEMPARAM_ID_INT_UNKNOWN 9
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/**
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* Return values for the SystemParam functions
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*/
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#define PSP_SYSTEMPARAM_RETVAL_OK 0
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#define PSP_SYSTEMPARAM_RETVAL_FAIL 0x80110103
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/**
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* Valid values for PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL
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*/
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#define PSP_SYSTEMPARAM_ADHOC_CHANNEL_AUTOMATIC 0
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#define PSP_SYSTEMPARAM_ADHOC_CHANNEL_1 1
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#define PSP_SYSTEMPARAM_ADHOC_CHANNEL_6 6
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#define PSP_SYSTEMPARAM_ADHOC_CHANNEL_11 11
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/**
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* Valid values for PSP_SYSTEMPARAM_ID_INT_WLAN_POWERSAVE
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*/
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#define PSP_SYSTEMPARAM_WLAN_POWERSAVE_OFF 0
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#define PSP_SYSTEMPARAM_WLAN_POWERSAVE_ON 1
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/**
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* Valid values for PSP_SYSTEMPARAM_ID_INT_DATE_FORMAT
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*/
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#define PSP_SYSTEMPARAM_DATE_FORMAT_YYYYMMDD 0
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#define PSP_SYSTEMPARAM_DATE_FORMAT_MMDDYYYY 1
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#define PSP_SYSTEMPARAM_DATE_FORMAT_DDMMYYYY 2
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/**
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* Valid values for PSP_SYSTEMPARAM_ID_INT_TIME_FORMAT
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*/
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#define PSP_SYSTEMPARAM_TIME_FORMAT_24HR 0
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#define PSP_SYSTEMPARAM_TIME_FORMAT_12HR 1
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/**
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* Valid values for PSP_SYSTEMPARAM_ID_INT_DAYLIGHTSAVINGS
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*/
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#define PSP_SYSTEMPARAM_DAYLIGHTSAVINGS_STD 0
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#define PSP_SYSTEMPARAM_DAYLIGHTSAVINGS_SAVING 1
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/**
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* Valid values for PSP_SYSTEMPARAM_ID_INT_LANGUAGE
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*/
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#define PSP_SYSTEMPARAM_LANGUAGE_JAPANESE 0
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#define PSP_SYSTEMPARAM_LANGUAGE_ENGLISH 1
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#define PSP_SYSTEMPARAM_LANGUAGE_FRENCH 2
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#define PSP_SYSTEMPARAM_LANGUAGE_SPANISH 3
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#define PSP_SYSTEMPARAM_LANGUAGE_GERMAN 4
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#define PSP_SYSTEMPARAM_LANGUAGE_ITALIAN 5
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#define PSP_SYSTEMPARAM_LANGUAGE_DUTCH 6
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#define PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE 7
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#define PSP_SYSTEMPARAM_LANGUAGE_KOREAN 8
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//TODO: should save to config file
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u32 sceUtilitySetSystemParamString(u32 id, u32 strPtr)
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{
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DEBUG_LOG(HLE,"sceUtilitySetSystemParamString(%i, %08x)", id,strPtr);
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return 0;
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}
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//TODO: Should load from config file
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u32 sceUtilityGetSystemParamString(u32 id, u32 destaddr, u32 unknownparam)
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{
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DEBUG_LOG(HLE,"sceUtilityGetSystemParamString(%i, %08x, %i)", id,destaddr,unknownparam);
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char *buf = (char *)Memory::GetPointer(destaddr);
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switch (id) {
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case PSP_SYSTEMPARAM_ID_STRING_NICKNAME:
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strcpy(buf, "shadow");
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break;
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default:
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return PSP_SYSTEMPARAM_RETVAL_FAIL;
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}
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return 0;
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}
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//TODO: Should load from config file
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u32 sceUtilityGetSystemParamInt(u32 id, u32 destaddr)
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{
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DEBUG_LOG(HLE,"sceUtilityGetSystemParamInt(%i, %08x)", id,destaddr);
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u32 param = 0;
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switch (id) {
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case PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL:
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param = PSP_SYSTEMPARAM_ADHOC_CHANNEL_AUTOMATIC;
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break;
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case PSP_SYSTEMPARAM_ID_INT_WLAN_POWERSAVE:
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param = PSP_SYSTEMPARAM_WLAN_POWERSAVE_OFF;
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break;
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case PSP_SYSTEMPARAM_ID_INT_DATE_FORMAT:
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param = PSP_SYSTEMPARAM_DATE_FORMAT_DDMMYYYY;
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break;
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case PSP_SYSTEMPARAM_ID_INT_TIME_FORMAT:
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param = PSP_SYSTEMPARAM_TIME_FORMAT_24HR;
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break;
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case PSP_SYSTEMPARAM_ID_INT_TIMEZONE:
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param = 60;
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break;
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case PSP_SYSTEMPARAM_ID_INT_DAYLIGHTSAVINGS:
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param = PSP_SYSTEMPARAM_TIME_FORMAT_24HR;
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break;
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case PSP_SYSTEMPARAM_ID_INT_LANGUAGE:
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param = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
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break;
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case PSP_SYSTEMPARAM_ID_INT_UNKNOWN:
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param = 1;
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break;
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default:
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return PSP_SYSTEMPARAM_RETVAL_FAIL;
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}
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Memory::Write_U32(param, destaddr);
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return 0;
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}
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u32 sceUtilityLoadNetModule(u32 module)
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{
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DEBUG_LOG(HLE,"FAKE: sceUtilityLoadNetModule(%i)", module);
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return 0;
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}
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u32 sceUtilityUnloadNetModule(u32 module)
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{
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DEBUG_LOG(HLE,"FAKE: sceUtilityUnloadNetModule(%i)", module);
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return 0;
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}
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void sceUtilityInstallInitStart(u32 unknown)
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityInstallInitStart()");
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}
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const HLEFunction sceUtility[] =
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{
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{0x1579a159, &WrapU_U<sceUtilityLoadNetModule>, "sceUtilityLoadNetModule"},
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{0x64d50c56, &WrapU_U<sceUtilityUnloadNetModule>, "sceUtilityUnloadNetModule"},
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{0xf88155f6, &WrapV_U<sceUtilityNetconfShutdownStart>, "sceUtilityNetconfShutdownStart"},
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{0x4db1e739, &WrapV_U<sceUtilityNetconfInitStart>, "sceUtilityNetconfInitStart"},
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{0x91e70e35, &WrapV_I<sceUtilityNetconfUpdate>, "sceUtilityNetconfUpdate"},
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{0x6332aa39, &WrapU_V<sceUtilityNetconfGetStatus>, "sceUtilityNetconfGetStatus"},
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{0x5eee6548, 0, "sceUtilityCheckNetParam"},
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{0x434d4b3a, 0, "sceUtilityGetNetParam"},
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{0x4FED24D8, 0, "sceUtilityGetNetParamLatestID"},
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{0x67af3428, &WrapV_U<sceUtilityMsgDialogShutdownStart>, "sceUtilityMsgDialogShutdownStart"},
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{0x2ad8e239, &WrapV_U<sceUtilityMsgDialogInitStart>, "sceUtilityMsgDialogInitStart"},
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{0x95fc253b, &WrapV_I<sceUtilityMsgDialogUpdate>, "sceUtilityMsgDialogUpdate"},
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{0x9a1c91d7, &WrapU_V<sceUtilityMsgDialogGetStatus>, "sceUtilityMsgDialogGetStatus"},
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{0x4928bd96, 0, "sceUtilityMsgDialogAbort"},
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{0x9790b33c, &WrapI_V<sceUtilitySavedataShutdownStart>, "sceUtilitySavedataShutdownStart"},
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{0x50c4cd57, &WrapI_U<sceUtilitySavedataInitStart>, "sceUtilitySavedataInitStart"},
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{0xd4b95ffb, &WrapV_U<sceUtilitySavedataUpdate>, "sceUtilitySavedataUpdate"},
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{0x8874dbe0, &WrapI_V<sceUtilitySavedataGetStatus>, "sceUtilitySavedataGetStatus"},
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{0x3dfaeba9, &WrapI_V<sceUtilityOskShutdownStart>, "sceUtilityOskShutdownStart"},
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{0xf6269b82, &WrapI_U<sceUtilityOskInitStart>, "sceUtilityOskInitStart"},
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{0x4b85c861, &WrapV_U<sceUtilityOskUpdate>, "sceUtilityOskUpdate"},
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{0xf3f76017, &WrapI_V<sceUtilityOskGetStatus>, "sceUtilityOskGetStatus"},
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{0x41e30674, &WrapU_UU<sceUtilitySetSystemParamString>, "sceUtilitySetSystemParamString"},
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{0x45c18506, 0, "sceUtilitySetSystemParamInt"},
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{0x34b78343, &WrapU_UUU<sceUtilityGetSystemParamString>, "sceUtilityGetSystemParamString"},
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{0xA5DA2406, &WrapU_UU<sceUtilityGetSystemParamInt>, "sceUtilityGetSystemParamInt"},
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{0xc492f751, 0, "sceUtilityGameSharingInitStart"},
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{0xefc6f80f, 0, "sceUtilityGameSharingShutdownStart"},
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{0x7853182d, 0, "sceUtilityGameSharingUpdate"},
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{0x946963f3, 0, "sceUtilityGameSharingGetStatus"},
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{0x2995d020, 0, "sceUtility_2995d020"},
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{0xb62a4061, 0, "sceUtility_b62a4061"},
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{0xed0fad38, 0, "sceUtility_ed0fad38"},
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{0x88bc7406, 0, "sceUtility_88bc7406"},
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{0xbda7d894, 0, "sceUtilityHtmlViewerGetStatus"},
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{0xcdc3aa41, 0, "sceUtilityHtmlViewerInitStart"},
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{0xf5ce1134, 0, "sceUtilityHtmlViewerShutdownStart"},
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{0x05afb9e4, 0, "sceUtilityHtmlViewerUpdate"},
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{0xc629af26, &WrapV_U<sceUtilityLoadAvModule>, "sceUtilityLoadAvModule"},
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{0xf7d8d092, 0, "sceUtilityUnloadAvModule"},
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{0x2a2b3de0, &WrapV_U<sceUtilityLoadModule>, "sceUtilityLoadModule"},
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{0xe49bfe92, 0, "sceUtilityUnloadModule"},
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{0x0251B134, 0, "sceUtilityScreenshotInitStart"},
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{0xF9E0008C, 0, "sceUtilityScreenshotShutdownStart"},
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{0xAB083EA9, 0, "sceUtilityScreenshotUpdate"},
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{0xD81957B7, &WrapI_V<sceUtilityScreenshotGetStatus>, "sceUtilityScreenshotGetStatus"},
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{0x86A03A27, 0, "sceUtilityScreenshotContStart"},
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{0x0D5BC6D2, 0, "sceUtilityLoadUsbModule"},
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{0xF64910F0, 0, "sceUtilityUnloadUsbModule"},
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{0x24AC31EB, &WrapV_U<sceUtilityGamedataInstallInitStart>, "sceUtilityGamedataInstallInitStart"},
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{0x32E32DCB, 0, "sceUtilityGamedataInstallShutdownStart"},
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{0x4AECD179, 0, "sceUtilityGamedataInstallUpdate"},
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{0xB57E95D9, &WrapI_V<sceUtilityGamedataInstallGetStatus>, "sceUtilityGamedataInstallGetStatus"},
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{0x180F7B62, 0, "sceUtilityGamedataInstallAbortFunction"},
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{0x16D02AF0, 0, "sceUtilityNpSigninInitStart"},
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{0xE19C97D6, 0, "sceUtilityNpSigninShutdownStart"},
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{0xF3FBC572, 0, "sceUtilityNpSigninUpdate"},
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{0x86ABDB1B, 0, "sceUtilityNpSigninGetStatus"},
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{0x1281DA8E, &WrapV_U<sceUtilityInstallInitStart>, "sceUtilityInstallInitStart"},
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{0x5EF1C24A, 0, "sceUtilityInstallShutdownStart"},
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{0xA03D29BA, 0, "sceUtilityInstallUpdate"},
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{0xC4700FA3, 0, "sceUtilityInstallGetStatus"},
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};
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void Register_sceUtility()
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{
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RegisterModule("sceUtility", ARRAY_SIZE(sceUtility), sceUtility);
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}
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